Both ChatAid and the DLCs had been updated with the following changes.
1. Ren’py engine updated to version 7.3.5.
2. Sound effects added.
3. Now both languages (French and English) are split. The default language is English and you can change them in the Options.
4. Some dialogs added. *In ChatAid*
5. All “[character] is typing…” lines are removed.
6. Some improvement to the English translation.
7. Some of JolieAbby’s frenglish has translations in green and with brackets.
8. The chat-like UI is gone, which allow the text to be detected for the word count and the History screen.
9. History screen added.
10. Better explanations in brackets for the “special” menus. For examples: “Power Up [Start]”, “Shut Down [Quit]”.
11. I think that’s everything.
In the end, after careful consideration, I won’t rework on my other stories to split up the languages. It’s a lot of work and the Dual Screen is not that bad. In the end, ChatAid was the game who needed a good update.
Happy Halloween
Happy Halloween 2019!
For dev-related stuff, I don’t plan to release new stories in 2019 since I’m focused to update everything with the new Ren’py version, the languages “split” once again (the dual screen was not the greatest idea) and various improvements.
Right now, I had almost completed ChatAid and I’ll move on to the DLCs - Here I go again & Princess Lolira - today.
Stories and languages, Mac support and the future.
Stories and languages
Not so long ago, I updated all my stories (except for ChatAid) with Dual Langauge screen aka French and English simultaneous display.
While I personally liked the results, maybe not everyone does, so I’m turning to you all for suggestions.
What would be better?
1. Leaving the stories as they are with Dual Langauge screen.
2. Revert them as they were before with a toggle language choice option in a menu: French or English. Dual Langauge would be gone but the language could be changed in mid-game. * This option would allow for translations once again if I go with those again, but they would be machine translations.
3. A mix of 1 and 2. Add a language choice at the beginning of each stories. French only, English only, or Dual Language. The language could not be changed afterwards.
Mac Support and the future
With macOS Catalina, from what I heard, all games need to be notarized to work in 2020. I don’t have a Mac and I don’t intend to buy one + the fees for the Apple Dev Account.
For now non-notarized apps can still be put on Steam. As long as it’s possible to do, I’ll still give Mac support for my stories.
If, in 2020, change occurs in that regard, Mac support will be dropped and probably Linux as well.
The first installment of the “New Path” series, sequels and soft reboots of my previous stories.
“New Path 1: Adventure or Normality?” is the sequel/soft reboot to “Les 4 Alice: Lorange Journey”. Alice Lorange is an autistic teenager. After the worlds had collided, the reality rewritten, and a new timeline had begun, a strange portal appears in her room Safety Zone. Will she take it, go on an adventure and meet the other Alice once again? Or will she remain home, with her old and, dare she says, painful life? YOU DECIDE!
I plan to release it in November. In English Only.
I'm working on a update for Les 4 Alice, to change the UI to adv-style, like I did with most of my other games.
Preview:
I intent to do the same with Entre-Deux Cursed, Hir Corruption and VKT Prime System Crash.
I also *might* update ChatAid + the DLCs as well. (wait and see for that one)