We just rolled out the three main DLC for Red Embrace: Hollywood!
Check out the 15-track OST, the official artbook, and the developer commentary book! They're all on Steam and also available in a bundle, so give a peep at any that tickle your fancy.
Increased difficulty of getting saved by an extremely magnanimous faction
Heath convo in Saturnalia in Chapter 12 tweaked slightly
Thanks again for reporting your bugs!
Update 1.4: Big ending patch
In the continuing bug saga, we've just vanquished the Andrei-Heath unintentional death ending, as well as fixed many other ending problems (supporting x, being saved by y, etc).
This bug was newly introduced due to an earlier alteration we made; by making other endings easier to get, we accidentally allowed them to override Andrei's, as the calculation wasn't tabulating everything properly.
We really, truly appreciate your patience! As a small 2-person dev team working on such a large game, we're very grateful for everyone's support and helpful feedback as we tackle these bugs.
This update is most likely the last big one we'll need to roll out as most other issues have been fixed. However, we'll update with another hotfix today if necessary, and keep attacking all buggies until the game is bug-free!
Update 1.3: Even more bugfixes!
A quick update that's not quite as substantial as the previous one, but fixes some new buggies that the last patch may have introduced!
A big thanks to our players here and on our Discord server for sending in screenshots and error reports!
-Death endings should no longer be as prevalent
-Special endings should be more easily achieved
-Leader ending should work more smoothly/have correct epilogue text
-Heath's route should allow the player to reach an epilogue ending with him more easily
-Other small visual/text bugs
If you continue to run into more errors, please leave a comment, send us an email at contact@argentgames.co, or join the bughunting party on our Discord server.
Thanks again!
Update 1.1: Important bugfixes!
Thank you all for your awesome support during RE:H's release!
As some of you have noticed, there were some significant late-game bugs that needed to be ironed out, so we jumped on them as quickly as we could! We've pushed a patch to both Steam and Itch.io.
If you were previously having difficulty with a romance path or achieving a certain ending, you'll likely find it much easier to reach in this patch.
We've also fixed some smaller bugs in the CG gallery, certain characters' lineart, and other things players have helpfully pointed out.
We really appreciate your feedback so far, and we love seeing your reactions to RE:H!