Hello, everyone! Thank you very much for your supports and feedbacks. In order to create a better game experience, we’ll make a few adjustments by adding new systems and event contents, which will bring about more fresh experiences. The scene of the game and lighting will also be adjusted. Frankly speaking, the game screen part is not what we’re good at. But we’ll try our best to make it better.
Blessing: The emergence of all equipment will probably obtain blessings from a random level. Then, weapons will be attached with a special effect or attribute. When you encounter the Broken Sword Blessing Spot in the Antique Room, you can purchase and upgrade the effect.
Adjustment and Newly Added Events: We’ve adjusted all the altars and events in the Antique Room and newly added Swap Spot for blessing and barter.
Chest: We adjust the output of all chests by adding new chest to create output difference of the chests. But, it’s likely to find advanced equipment in any of the chests, which will be full of surprises.
Level Page: Along with the increase of the depth of the dungeon, more and more rooms will be added and only one group of monsters will appear in the Combat Room. The overall clearance time will not be longer and more random event rooms will appear accordingly.
Others: We’ve adjusted and added some talents. And the extra bonus system of the Combat Room will be changed to the system of the Badge Challenge.
In addition to add new equipment and monsters, we’ll consider to re-create scenes and add traps in the following update versions. Thanks very much for your support. We expect more suggestions and feedbacks from you.
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0.5.0.36
Repair: The bug that the Boss is very likely to be stuck while the player opens the menu panel in the battle and switches windows frequently, has been fixed.
Repair: The bug that the frozen state of the [Frost Gauntlet] lasts unusually has been fixed.
0.5.0.28~0.5.0.35
Item Added: New accessory x1
Item Added: New monster x3
[Ghost Swordsman] [White Mage] [Gargoyle Hunter]
Repair: The bug that the player and the BOSS may be stuck has been fixed.
Repair: The effect of the Level 1 Sacrifice Ring can be equal to that of the Level 3.
Repair: The bug that no panel pops up occasionally as players near the portal has been fixed.
Repair: The bug that it’ll appear infinite freeze after the Ice Ring breaks a freeze unit has been fixed.
Adjustment: Advanced monsters will join in along with the increase of the level.
Adjustment: The talent of [Sublimation] is adjusted to be triggered once every 3s.
Adjustment: Enhanced costs have been reduced. (Temporary)
We’re conceiving a plan with larger adjustment on level structure, event, output and etc. in the next version, please stay tuned…
0.5.0.26~0.5.0.27
Adjustment: Ghost flicker changed to CD trigger (it was triggered by a certain probability of attack)
Adjustment: ability to weaken [Shadow Cloak] and [Fighter Soul Armor]
Fix: 4 layer BOSS stuck problem
Repair: general difficulty clearance did not unlock the subsequent difficulty
Fix: level2 healing ring also has 3 levels of effect
0.5.0.25
Add eight pieces of equipment.
Fix some bugs:
-NPC (BUG) caused by the use of the sword shield to cause a variety of attacks, such as the ability to hold up, or the storage page cannot be closed
-room name and type do not correspond
-new ranking list
Adjust the equipment balance.
Prepare for the next version
Next we need to store a small version to update some new equipment. This may take a few days, there will be no small fixes. I hope the players will encounter some of the current version of BUG focused on the reply here.
0.5.0.15
Fix: harpy summons bat * N
0.5.0.12 ~ 0.5.0.13
Adjustment: There will be no food (wild fruit, mean and the like) in the initial chest.
Adjustment: 25% decrease in experience required for upgrading and 20% increase in soul value.
Optimization: It may pause while using the dodge move before the optimization. But you can have a smooth experience now.
Repair: The sword used for sacrifice can directly strengthen bugs that have no resurrection effect.
Repair: The Tyrant cannot attack teammates.
Repair: The act of re-taking the Soul Eater Ring after it being stolen by the thieves will cause attributes’ bugs superimposed.
Adjustment: The ability of the Bosses in the third and fourth floor will be weakened. (Only for the Normal and Difficult Modes)
0.5.0.10 ~ 0.5.0.11
Adjustment: reduce the hp of monsters and fourth BOSS
Fix: challenge the room is not clean up the door