Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1、Fix the bug that number of kills dosen’t match with the number on battle bands.
2、Fix the bug that if players pick a torpedoes launcher but dont equip it,there will show the pre-aiming area of torpedoes when players unload the main gun and then equip it again.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@brahmagame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service
Emai: kefu@brahmagame.com
Routine maintenance&update note on June 11th
Maintenance time
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@brahmagame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@brahmagame.com
Routine maintenance&update note on June 4th
Maintenance time
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1.Speed up the dropping of tactical weapon:supply calling.
2.Expand the explosion range and increase the bomb density of tactical weapon:bomb calling.
3.Optimize the switch logical order of shells tracking camera under the precise aiming perspective.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@brahmagame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@brahmagame.com
Routine maintenance&update note on May 28th
Maintenance time
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1、We add daily tasks track during fight.
2、Fix problems of some UI’s typeface,color,size and location.
3、Fix the bug that there will come error when players pick items in some situations.
4、Optimize some wrong or missing textual descriptions.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@brahmagame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@brahmagame.com
Routine maintenance&update note on May 21st
Maintenance time
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1.UI Resource Update
Adjusted the display position of the small and medium-sized map in the interface, and beautified the UI effect of information prompt of small maps
Updated the font, beautified the UI effect of the ruler, and optimized the UI effect of the battlefield data
Optimized the battle interface UI, font and performance
Optimized the UI effect of big map, added the zooming mechanism of big map, and updated the prompt of big map resource area
Optimized UI display from the perspective of viewing
2. Operational Related Optimization
Enhance the experience of consumables, increase the consumable field from 1 to 4 (hotkey 4567), and the subsequent version will continue to be optimized. The skill bar will be changed from hotkey 5 to hotkey H.
The weapon module will be separated from consumables and will have a separate operational area. The main gun and torpedo will be switched by hotkey 1 and hotkey 3 respectively, while we have optimized the operation of switching AP/HE at the same time. Players will be able to use hotkey F to pre-switch (click), cancel pre-switching (click again) and immediately switch (double-click).
When players switch to the torpedo, the hotkey f is the function of switching the torpedo spread.
The position of the indicator for the left and right rudder of the ship will also be moved to a position closer to the forward and backward. So that players can have a better understanding of the current ship's movement.
The specific value of the previous version of armor was hidden on the item icon. We decided to show it. However, the hiding of the energy tank caused some problems in the use of energy items. We will optimize in a later version.
3. Other Related Optimized
Optimized the popover of failed recharge and added the message prompt of successful recharge
Optimized the status information display of the players in the lobby
Optimization and update of Multilanguage text
Confirm that the default torpedo initial state is scattering
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@brahmagame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@brahmagame.com
Routine maintenance&update note on May 14th
Routine maintenance&update note on May 14th
Maintenance time
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1.Art Resource Update
Updated some ballistic material effects
Updated the particle effect of the shelling water spray
Updated the storm circle ice particle effect
2. The chat system cancels the integrated chat channel in the lobby and the battle, but retains and iterates the team and private chat function.
3. Added pre-war matching system mechanism in the team mode.
4. The weapon module iterative update
Optimized the corresponding mechanism of the main gun
Optimized trajectory
Optimized torpedo drag effect
5.AI
Optimized the ballistic deviation of different warships.
Optimized trajectory deviation of torpedo and main gun
6. Optimized the adaptation of the fire effect at different resolutions, supporting 21:9, 16:9, 16:10, 4:3.
7. Hall UI related optimization
Optimized the display priority of the level prompt popup.
Cancel the space button in the challenge mission interface and military order with the space bar and the enter key.
8.Battle UI related optimization
The button that initializes torpedo firing status is displayed as scattering state by default.
Optimized combat knapsack interface for drag and drop button operations with UI prompts.
9. Added the remaining number of battlefields and the battle status displayed next to the nickname of the hall battleship.
10. Optimized the volume of the main gun firing.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@brahmagame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@brahmagame.com
Routine maintenance&update note on May 7th
Maintenance time
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1、 Optimize the particle effects of “Shadow elf(blue rarity)”
2、 Now players can press“ESC” to leave the current interface when in the hall.
3、 We add a “history” button for players to check the data if the game has been over when they reconnect to the game.
4、 Fix the bug that secondary weapons still can move although they have been destroyed.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@fantiangame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@fantiangame.com
Routine maintenance&update note on April 29th
Maintenance time
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1.Iteration of arts
We update the model of battleships,the proportion of the model is now based on reality.We optimize the clearance between bridges,move forward the flag and optimize some graphic materials.
Visual effects of torpedoes are divided into warhead part and tail part.
Enhance the particle effect of torpedoes’ tails.
Update the visual effect of damaged ships when dead.
2.Optimize the smash between shells and islands.
3.Optimization of AI:
Raise the accuracy of AI’s shots from main gun&torpedoes.
4.Optimize an operation:press “ESC”to close windows during fight.
5.Some other optimization:
There will be popup tips if players get disconnected when get matched to a team.
Fix the bug that some texts wont get translated after changing language frequently.
Fix the bug that there may be error of display when dragging in the the battle pass rewards interface.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@fantiangame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@fantiangame.com
Computer room maintenance announcement
There may be some network variation because our links between servers will be upgraded and cut-over.Players in Asia server may get disconnected or have high pings during plays.
We are sorry for all above and long for your forgiveness.
Asian Server: 14:00 - 16:00 (UTC+8)
International Server: 7:00 - 9:00 (UTC+1)
Given the circumstances,the specific time may be changed.
Updates:
1.Optimization of AP&HE shells:
Optimize the hit judgement of HE&AP shells.
Optimize the damage algorithm of AP shells:now the AP shells will not cause damage if they just hit the parts of the warships.
Optimize the feedback display of being hit by shells.
2.Optimization of the location of battleships’ core:
Reduce the height of armors core area.
Reduce the height of guns core area.
Raise the height of sea level to make the sea fit the ship better.
3.Some other optimization
Fix the bug that“SKⅢ52-406 gun(orange)” will deform when it moves up and down.
Correct the miss of area’s name in the big map:”Conon Islands” changed to “Silent Sea”.
Fix the bug that the camera will still switch to the shells tracking camera by pressing “Z” although players have stopped the camera once.
Fix the bug that the torpedoes tracking camera can still be in use for quite a few time after torpedoes being destroyed when they are out of range.
Fix the bug that the torpedoes tracking camera cant be stopped soon after torpedoes crash on islands.
Fix the bug that exp. Up buff doesn’t appear when the settlement interface.
Optimize the switch between Chinese and English.
Optimize some traditional Chinese translations.
Optimize the initial setup of volume in the login interface.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (kefu@fantiangame.com) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
facebook : https://www.facebook.com/RefightThe-Last-Warship-2145168845572849/
Customer Service Emai: kefu@fantiangame.com