Refuge cover
Refuge screenshot
Genre: Adventure, Indie

Refuge

[REFUGE]Major Update Announcement

The next update will add a lot of new gameplay and content, and, more importantly, will fix all the main problems of the game, such as:

  • Bosses who have one attack - In new update, bosses will not spam a one attack
  • Enemy spawn dynamics - Which didn’t allow you to dive into the action and constantly reset the game dynamics, now it will work not so
  • Disbalance of turrets - In new update, shoulder turrets will have their own ammunition and characteristics
  • Game balance - In new update, the difficulty of the game will increase gradually, which will affect: HP of the bosses, the cost of chests, the damage of enemies
  • The lack of controller support - Partial will be added


And these are just the main fixes. You will see the rest soon when the update is released.
Thank you to all those who expressed their feedback ;)

[REFUGE][v.1.22]Regular Update

CHANGELOG:

  • Changed the reward for "Spider" - [5 → 15]
  • Changed the reward for "Toxic Spider" - [5 → 20]
  • Changed the reward for "Lord of Spiders" - [15 → 125]
  • Changed the reward for "Tlylaxu" - [15 → 175]
  • Changed the reward for "Mechanoid Elite" - [5 → 10]
  • Changed the reward for "Robo-Beer" - [5 → 15]
  • Changed the reward for "Giant Robot" - [5 → 50]
  • Changed the reward for "Glacier" - [5 → 35]
  • Changed the reward for "Mechanical Golem" - [15 → 200]
  • Changed the reward for "Robot wit Energy Accumulator" - [5 → 10]
  • Changed the reward for the "Robot with Rocket Launcher" - [5 → 15]
  • Changed the reward for "Troll" - [5 → 15]
  • Changed the reward for "Troll Speedster" - [5 → 35]
  • Changed the reward for "Troll-Guard" - [5 → 50]
  • "Healing Station" now heals twice as much - [8 HP → 16 HP]
  • In the pause menu, the exit button is added to the main menu
  • Changed the main menu
  • Added a small guide to the pause menu
  • Fixed a weak sword attack
  • Tweaked game downloads
  • Corrected localization
  • Completely rewritten the logic of turrets
  • New type of turret: Energy Turret
  • New type of turret: Gatling-Laser Turret
  • Added random radiation zones
  • Changed the death of spiders
  • The spawn zone of interactive objects has been expanded
  • Reduced loading time

[v.1.15][REFUGE] Eventer Update

CHANGELOG:

  • New enemy: the Robot with Energy Accumulator
  • New enemy: Elite mechanoid
  • New enemy: the Mechanical bear
  • New enemy: the Troll mini-boss
  • New attack in Toxic spiders
  • Completely redesigned characteristics of the boss " TLYLAXU"
  • Completely redesigned characteristics of the boss " LORD OF SPIDERS"
  • Completely redesigned characteristics of the boss " MECHANICAL GOLEM"
  • Reworked enemy damage
  • Reworked attack animations
  • Added special attacks when aiming
  • Start the game at a random point
  • Selected items are now displayed on the screen
  • Added global events: Meteor Rain and Attack of the Mechanoids Horde

Soon Update - World Events System

In the near future, the game will have a system of events that will temporarily put the world of the game in new conditions. For example, there will be such events as: meteor shower, earthquake, attack of the troll king, etc.

This system should add some shake to the gameplay. I hope you like this idea)

[REFUGE][v.1.10]Interactable Update

In this update, some things required by people have been added or fixed.

New interactive objects added:

  • Healing Station - heals for money
  • Money Barrel - gives randomly some money
  • Vampiric Chest - takes part of the player’s HP, but gives the item



  • Changed the spawn system of interactive objects
  • Interactive object prices rebalanced
  • Changed boss stats
  • Fixed some translation errors
  • Changed some enemy spawn algorithms
  • Changed some effects of green objects


[REFUGE]Upcoming update

I got some reviews about the game at the moment. And I came to the conclusion that people would like to see more interactive objects on the map, as well as improving the combat system, but it is not yet clear what exactly you would like to see in terms of improving the combat system. In any case, in the next update, the world will be filled, and new mechanics will be introduced.

If you want to add something to the game, and enter something that is missing - write here in the comments. I will answer for sure. :)