Hi everyone, we've released version 0.2.4264 as an emergency update to address the matchmaking issues. Expect a bigger more expansive update this weekend.
The following issues have been resolved:
- Matchmaking works in a more clear way and provides more information. Players will auto load into a game if more than 1 raider is available to play. If 2 or more players are available to play after 60 seconds (or before) a match will begin. Players can still join in while the match is in the lobby as well. If no players are available, the client will re-queue automatically until other players are found.
- Fixed an issue where a hole would show a hex in the place, creating a deathtrap for players if they did not react fast enough
- Fixed an issue where the store would not show correct information
- Minor fixes to UI
The following are known issues:
- Players occasionally will drop from match after updating for the first time. Restarting the client seems to help fix this issue.
- Using a controller sometimes allows players to choose Raiders they do not have access to. This will be fixed in an upcoming patch.
EGLX and Post Launch Announcement
Hi everyone,
Thanks to all of you we met at EGLX showing off our game! it was an intense weekend with many people showing up and also going onto the Main Stage at EGLX on Sunday to show the game off on their stream. We're humbled by the positive response we got from you all, and we are fired up to continue to give you the quality of content that got you all excited in our game in the first place.
However, we also wanted to apologize to the many steam users here who downloaded the game and had trouble connecting to games all weekend while we were at the launch. While we put in a patch on Friday night to try to alleviate some of the issues, we are aware of the continued problems people have connecting to and playing games and are very focused right now on fixing those issues. In the meantime, we have lowered the amount of people needed to start a game to 2 so you can at least play if there is one other person looking.
Expect an emergency update tonight or tomorrow to help fix some of the issues regarding matchmaking, and another update soon for bot support! And thank you all for your patience as we work to deliver a game worthy of your attention.
Regards,
Relic Raiders Dev Team
Early Access Release!
We are very happy and excited to announce that our game has finally been released for early access! Our game, the product of 2 years of hard work and love. We have done as much as we can to provide as polished and seamless process as we can for the game so that you can enjoy it to its fullest extent. That being said, this is an early access game, and what would an early access game be without bugs! We're not finished yet and we will be updating frequently to improve the game further to give you the best experience possible.
As we ramp up, please be aware that matchmaking will be a bit patchy as we start to get players and that may result in longer than expected queue times. Games will start when 6 players or more join into 1 queue for the time being so you can experience the game! Partying with friends will also ensure that you are all in the same game together, although you will not be teammates. For now its every person for them-self!
Please enjoy the game and let us know what you think!
Known Issues:
- If you are updating from the stress test, you may find that your build disconnects upon joining the map. If this happens you should reinstall your game! This is a known issue with the Steam updating service, at this time reinstalling will solve it, we are working hard to find a better solution!
- Rarely, dashing moves slowly when it should be moving quickly
- Rarely, a hex will appear to be missing, but when going over it, it reveals itself but you can pass through it like a ghost. This is not a Halloween trick, Its a bug.