Relic Space cover
Relic Space screenshot
Genre: -

Relic Space

Patch v1.16

FIX: reduced frequency of 'emergency contact' messages reminding the player of the core mission if they fail to find the first story mission NPC
FIX: amended 'cannot trade' message after delivering goods to a station
FIX: bug where mission giver for bring resource mission says only 0.1t of a good is required when actually more is required
FIX: bug where dock button does not show when trying to enter an enemy station for a mission
FIX: bug where trading of specific resource becomes permanently disabled at the target station of a bring resource mission

Patch v1.15

MOD: Reduced impact on ship speed from 'Propulsion Expert' and 'Power to Engines' skills
FIX: Bug where winning in the Ludist Arena does not trigger completion of reputation missions.

Patch v1.14

NEW: additional mission display slot in top-right of the screen
FIX: bug where if you save the game during the 'Commandeer this' mission, before defeating the Octoi, it becomes impossible to proceed to the next mission unit
FIX: bug where game turn ends even if you have missiles that you have not yet fired, in manual mode
FIX: standard missions can no longer be accepted if you already have the maximum number of missions that can be displayed
FIX: bug where it is possible to exceed equipment weight limits when boarding a new ship

Patch v1.13

FIX: bug causing inaccessible giant asteroids to be spawned
FIX: tooltips on system map sometimes overflow the edge of the page

Patch v1.12

MOD: docking at stations now requires hostile ships to be 3 tiles away instead of 2
FIX: hostile ship range calculation for docking at station now adjusts for the fact that you can sometimes move and then dock in the same turn in 'manual' weapons mode
FIX: bug where union defector sometimes does not appear in the specified target sector
FIX: null reference exception causing varied strange behaviour when loading games (introduced in v1.11)
FIX: bug occasionally creating invisible ships

Patch v1.11

MOD: improved mission tooltips and mission complete panels for Chapter 1 to clarify next steps
FIX: bug where NPCs can reappear on player's ship after saving and loading.
FIX: bug where ship in gas cloud has only 10% cover even when cover should be higher due to intervening asteroids etc
FIX: bug when using precision attack skill when enemy is in 100% cover where equipment selection panel is shown but cannot be used

Patch v1.10

FIX: bug where defector doesn't leave the ship
FIX: you now have the option to destroy loot that you don't have capacity for, preventing it from blocking your path
FIX: bug where reporting a bug through the in-game menu option does not include a screenshot
MOD: Cmdr Devos now guides you towards first campaign mission if you are unable to find it after exploring a specific number of sectors.

Patch v1.09

User Experience

NEW: Tooltips for 'chapter' missions are now more helpful
NEW: Tooltips for mission UI now clarify next steps in commandeer mission
NEW: Goods delivery missions now say how much of good is required in mission UI

Balance

MOD: rebalancing of weapon damage for more advanced weapons
MOD: reduced pace of enemy victory point and research growth for tactical , and increased for extinction
MOD: skills that speed up movement can now only be used when enemy ships are nearby
MOD: amount of goods needing to be delivered for delivery missions is now more varied

Bugfixes

FIX: bug causing missing mission target for wreck or giant asteroid missions
FIX: bug where event panels show wreck exploration options after exploring wrecks

Patch v1.06


  • FIX: various issues that occur when saving and loading during the 'Time for Action' mission
  • FIX: various issues that occur when saving and loading during the defector mission
  • FIX: bug where when NPCs board your ship they are not immediately shown in cargo
  • FIX: bug where NPCs with scripted missions can show the wrong dialog due to player's reputation
  • FIX: bug where temporary commandeer skill is not removed after completing the commandeer mission
  • FIX: bug where one sometimes gets both +1 and -1 adjustment to reputation for one's own faction for a mission


Note: This patch fixes some issues with saving/loading during scripted missions. Therefore you may not see the effects of the fix if you continue from a previous save, if that save was made during a mission affected by the bug.

Patch v1.04


  • fix: bug where player can sometimes be blocked by non-hostile ships that follow the player, particularly in the tutorial sector.
  • fix: bug with dialog for final Intelligence dialog when loading from saved game after starting final mission
  • fix: bug preventing Precision Attack being used when multiple weapons with different ranges are equipped
  • fix: confusing references target sector in mission display when mission unit requires you to equip an item