FIX: reduced frequency of 'emergency contact' messages reminding the player of the core mission if they fail to find the first story mission NPC FIX: amended 'cannot trade' message after delivering goods to a station FIX: bug where mission giver for bring resource mission says only 0.1t of a good is required when actually more is required FIX: bug where dock button does not show when trying to enter an enemy station for a mission FIX: bug where trading of specific resource becomes permanently disabled at the target station of a bring resource mission
Patch v1.15
MOD: Reduced impact on ship speed from 'Propulsion Expert' and 'Power to Engines' skills FIX: Bug where winning in the Ludist Arena does not trigger completion of reputation missions.
Patch v1.14
NEW: additional mission display slot in top-right of the screen FIX: bug where if you save the game during the 'Commandeer this' mission, before defeating the Octoi, it becomes impossible to proceed to the next mission unit FIX: bug where game turn ends even if you have missiles that you have not yet fired, in manual mode FIX: standard missions can no longer be accepted if you already have the maximum number of missions that can be displayed FIX: bug where it is possible to exceed equipment weight limits when boarding a new ship
Patch v1.13
FIX: bug causing inaccessible giant asteroids to be spawned FIX: tooltips on system map sometimes overflow the edge of the page
Patch v1.12
MOD: docking at stations now requires hostile ships to be 3 tiles away instead of 2 FIX: hostile ship range calculation for docking at station now adjusts for the fact that you can sometimes move and then dock in the same turn in 'manual' weapons mode FIX: bug where union defector sometimes does not appear in the specified target sector FIX: null reference exception causing varied strange behaviour when loading games (introduced in v1.11) FIX: bug occasionally creating invisible ships
Patch v1.11
MOD: improved mission tooltips and mission complete panels for Chapter 1 to clarify next steps FIX: bug where NPCs can reappear on player's ship after saving and loading. FIX: bug where ship in gas cloud has only 10% cover even when cover should be higher due to intervening asteroids etc FIX: bug when using precision attack skill when enemy is in 100% cover where equipment selection panel is shown but cannot be used
Patch v1.10
FIX: bug where defector doesn't leave the ship FIX: you now have the option to destroy loot that you don't have capacity for, preventing it from blocking your path FIX: bug where reporting a bug through the in-game menu option does not include a screenshot MOD: Cmdr Devos now guides you towards first campaign mission if you are unable to find it after exploring a specific number of sectors.
Patch v1.09
User Experience
NEW: Tooltips for 'chapter' missions are now more helpful NEW: Tooltips for mission UI now clarify next steps in commandeer mission NEW: Goods delivery missions now say how much of good is required in mission UI
Balance
MOD: rebalancing of weapon damage for more advanced weapons MOD: reduced pace of enemy victory point and research growth for tactical , and increased for extinction MOD: skills that speed up movement can now only be used when enemy ships are nearby MOD: amount of goods needing to be delivered for delivery missions is now more varied
Bugfixes
FIX: bug causing missing mission target for wreck or giant asteroid missions FIX: bug where event panels show wreck exploration options after exploring wrecks
Patch v1.06
FIX: various issues that occur when saving and loading during the 'Time for Action' mission
FIX: various issues that occur when saving and loading during the defector mission
FIX: bug where when NPCs board your ship they are not immediately shown in cargo
FIX: bug where NPCs with scripted missions can show the wrong dialog due to player's reputation
FIX: bug where temporary commandeer skill is not removed after completing the commandeer mission
FIX: bug where one sometimes gets both +1 and -1 adjustment to reputation for one's own faction for a mission
Note: This patch fixes some issues with saving/loading during scripted missions. Therefore you may not see the effects of the fix if you continue from a previous save, if that save was made during a mission affected by the bug.
Patch v1.04
fix: bug where player can sometimes be blocked by non-hostile ships that follow the player, particularly in the tutorial sector.
fix: bug with dialog for final Intelligence dialog when loading from saved game after starting final mission
fix: bug preventing Precision Attack being used when multiple weapons with different ranges are equipped
fix: confusing references target sector in mission display when mission unit requires you to equip an item