Rem Survival cover
Rem Survival screenshot
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Rem Survival

Patch 0.21.04.19

Full Patch Log for 0.21.04.19
Major Fixes/Changes
• Fixed trees spawning inside bases
• Players are now moved to a new spawn location if below the map on connecting.
• Fixed character clipping when spawning.
• Fixed passcode locks not clearing viewers.
• Increase NPC respawn time.
• Lowered NPC spawns for local servers to help with performance.
• Fixed mouse invert Y applying to X on settings load.
• Improved client movement.

If you find any issues or bugs, please report them in-game or via the discord group.
Thank you everyone for your support and feedback.

Hotfix Patch 0.21.04.18

Full Hotfix Patch Log for 0.21.04.18
Major Fixes/Changes
• Engine updated to 4.26.2
• Added more loading checks - to prevent falling through the map and bases.
• Fixed water catcher not removing empty bottles when being used.
• Fixed loading issue with disconnected power items - NOTE bugged power items need to be picked up and replaced to fix the issue.
• Changed interaction mechanics - I hope this helps people getting stuck inside boxes.
• Added Sign Post - which you can rename.
• Added scrap pickaxe.
• Fixed crouch toggle.
• Fixed fire torch not giving warmth when playing as client.
• Fixed E closing storage when renaming.
• Fixed crafting issue with RS Gasmask.
• Fixed not being able to pickup heavy storage chests and wooden posts.
• Fixed banners not stopping snap building.

Thank you all for your support :-).

Hotfix Patch 0.21.04.14

Full Hotfix Patch Log for 0.21.04.14
Major Fixes/Changes
• Increased loot spawn percentages.
• Increased crazy spawns
• Added loading check to prevent falling through the map or base.
• Fixed loot spawn points on Hiatus Island.
• Added collectors and caches to Hiatus Island.
• Added warmth to fire torch.
• Added fire barrels that give warmth around Rise Island.
• Adjusted some rad zones on Rise Island.
• Beds now give a Rested buff stopping hunger and dehydration.
• Fixed VSync being enabled when disabled.
• Fixed character stats not loading when reconnecting to a server.

Patch Log 0.21.04.12

Sorry for the delay in this patch but some of these issues took me a large amount of time to debug and fix.

Full Hotfix Patch Log for 0.21.04.12
Major Fixes/Changes
• Fixed FPS issue related to inventory scaling.
• Temporary disabled inventory scaling.
• Dropped backpacks despawn time changed to 30 minutes.
• Fixed dedicated servers not supporting more than 1 admin or moderator.
• Added toggle in game settings to disable head bobbing.
• Fixed dedicated server lag due to sleepers.
• Player data is now saved in individual files and can be kept on map wipes.
• Added new Rise Map locations Swamp, Junk Yard, Overgrown Ruins and Farm Yards.
• Added new PVP map Hiatus Island.
• Fixed chat popping up when server notifications are hidden.
• Fixed item duplation exploit with cooking containers.
• Fixing missing sound volume classes on some sounds.
• Added dedicated server filters and name searching.
• Stone hatchet model updated.
• Map stands can now be used to show the location of your camp and death locations and clan members.
• Fixed rain detection being too early.
• Fixed random quest locations not showing up on compass.
• Fixed wire attaching issue with pliers on clients.
• Fixed compass not showing after joining a game.
• Fixed not being able to open death backpacks after loading a save.
• Fixed scraping inside a loot box closing it if it’s the last item.
• Added server NPC damage multiplier setting.
• Change server setting multipliers minimal range from 1 to 0.1.
• Change minimal night time setting to 5 minutes.
• Change minimal day time setting to 30 minutes.
• Fixed in game server details from not working.
• Fixed loot loading incorrectly resulting in unlootable/double up boxes.
• Fixed clans not loading correctly.
• Added option to add servers to favorites using the star next to server settings.
• Added DLC icon to DLC craft menu items.
• Improved craft and building notifications to detail missing resources.
• You can now click upgrade pillars and beams using the building plan.
• Fixed emptying items in storages cloning the matching slot from the player’s inventory.
• Increase NPCs spawn locations and randomization.
• Added restrict town building server setting.
• Base building is now blocked by default in all loot areas.
• 25 second NPC chase timeout added.
• Fixed Wooden jump sacking.
• Fixed not being able to damage a number of deployable.
• Cloth Hat model changed from a hood to a Head Wrap.
• 1 Low Grade Fuel now equals to 20x lamp fuel.
• Added Item Sand which can be collected from desert ground.
• Added Item Foundry Pot to melt sand to glass frags.
• Fixed wood burn rate on furnaces.
• Fixed inverting mouse settings names.
• Added glow to airdrops and parachutes.
• Added admin command “callairdrop”
• Fixed some base parts loading with the incorrect health.
• Fixed power wires not loading correctly.
• Fixed power pole conductors drain rate.
• Fixed drop backpacks inventory size exceeding the UI slots.
• Fixed not being able to loot dropped sacks when moving storage's on PVE.
• Fixed not being able to loot dropped backpack items on PVE.
• You can now craft cloth using yarn.
• Yarn is now obtained by cooking 5 plant fibre in the campfire.
• Fixed UI cooking progress not clearing when items are moved.
• You can now invite steam friends to your clan from the clan manager.
• Fixed being able to give all into drop backpacks.
• Banner model has been updated.
• Land claim functionality changed, you can no longer place anything without rights apart from explosives and C4. The oldest banner placed now takes priority over the land if there are overlapping bounds.
• Fixed issue with weapons not syncing to other clients if the weapon was selected outside relevancy.
• Changed player stats to show current value rather than percentage
• Fixed server searching not always working when changing tabs..




If you find any issues or bugs, please report them in-game or via the discord group.
Thank you everyone for your support and feedback.


Patch Log 0.21.03.16

Once again, I do apologize for any inconvenience these bugs may have caused you, I am trying my best to fixes these issues as fast as possible, as I do not work on the game fulltime my time is limited!

Full Hotfix Patch Log for 0.21.03.16
Fixes/Changes
• Fixed an issue with getting data from servers when joining a game.
• Server messages are now disabled by default in the chat window.
• Dropped backpacks limited to 5 on dedicated servers, despawn time set to 20 minutes on all host types.
• Fixed invert mouse X and Y settings.
• Fixed console toggle setting not saving.
• Fixed console key rebinding.
• Fixed bow arrow clipping exploit.
• Fixed free building exploit.
• Fixed dropped item exploit.

If you find any issues or bugs please report them in-game or via the discord group.
Thank you everyone for your support and feedback.

Patch Log 0.21.03.14

I do apologize for any inconvenience these bugs may have caused you, I am trying my best to fixes these issues as fast as I can.

Full Hotfix Patch Log for 0.21.03.14
Fixes/Changes
• Fixed issue with some players failing to get mesh instances when loading into a game.
• Added cheat detection.
• Fixed when emptying ammo it not emptying also the weapon.
• Fixed dropping ammo on reloading exploit.
• Limited the amount of sleeping bags/ beds which a player can have down at once to 5.
• Fixed loading issue with saved barrels at lost ruins.
• Fixed being able to fire the bow with little to no draw.
• Fixed not being able to see fired arrows when playing as a client.
• Dropped items despawn time fixed and set to 60 seconds.
• Fixed DLC item issues.
• Standard NPCs damage decreased.
• Dropped backpacks despawn time adjusted.
• Fixed missing firing sound on LR18 and MQ16.
• Fixed silencer firing sounds and distance.
• Fixed Settings to invert mouse input.
• Fixed Inventory not scaling to resolution ratio.
• Fixed base building not costing any resources.
• Increase building costs for stick, wood and stone bases.
• Increased level streaming bounds to help improve landscape not loading.
• Clicking craft with an empty queue will now auto add the item and attempt to craft it.
• Increased rain and storm weather change chance.
• Fixed head gear disappearing when placing base parts.
• Fixed solar panels, solar kiln and gardens not detecting the sun.
• Fixed not being able to place explosives in PVP mode.
• Changed collector from being able to deal damage to player bases in PVP mode.
• Fixed biometrics lock not working for clan members.
• Dedicated severs saves changed to save using map name instead of the server’s name.
• Fixed not being able to connected to dedicated servers with passwords.
• Fixed max ping setting on dedicated servers.
• Improvements made to Admin Fly Mode, you can now ascend and decent using jump and crouch.
• Fixed console key rebinding.
• Multiply Map Stands have been added along all roads to help new players.

If you find any issues or bugs please report them in-game or via the discord group.
Thank you everyone for your support and feedback.

Hotfix Patch 0.21.03.06

Good day everyone!
I do apologize for any inconvenience caused with release and some of these major issues.

Full Hotfix Patch Log for 0.21.03.06
Fixes/Changes
• Fixed Radiation not clearing in some cases when dying.
• Fixed craft recourses not being used
• Fixed server slot size this is now set to 30, can be increase within the engine’s config files.
• Fixed not being able to disable fly mode.
• Fixed doors at desert dinner.
• Fixed gun attachments removing the gun if attached inside a chest.
• Command console is now disabled by default can be enable in game settings.
• Fixed clan member access.
• Dedicated severs saves no longer save using the server’s name.
• Fixed when using a comma in the server config it breaking the ordering.
• Fixed the in-game bug reporter going off screen when to much text is entered.

Thank you everyone for your support.