Turrets are built in turn along with the buildings of the base. Turrets require 200 materia to build, so be careful with the number of turrets doubly. Unfinished turrets also passively consume power. These innovations are intended to make the first minutes of the battle more tactically and strategically diverse.
Leaderboards
Added Steam leaderboards to the game, where everyone can show their skills:
The time that the defense lasted
Number of killed replicators
New branch of ship upgrades.
No enemy can hide from the improved engine. And thanks to the new skill of hyper-acceleration, the ship can instantly cover the distances between waves with ease.
Rebalancing science.
Significantly reduced the chance of getting science from regular replicators. The chance now depends on the size and strength of the slain replicator. Hunters bring three times more science. The lab bonus has also been reduced.
Tutorial update
Added a new game tutorial with 5 levels:
Cursor manipulation
Main weapons (Gun & Laser)
Turrets placement
Buildings on base
Pointers to enemy waves
Turrets can be built on sphere around base - just build them.
By default new turrets are placed on sphere around base. But you still can place them manually using T+Space.
New UI pointers - arrow to enemy gate.
And many other UI, performance, gameplay, balance, achievements improvements