Just In Time For Halloween, Spooky Mystery Whodunit Is Now Live!
Put your detective hat on and solve the untimely murder of a famous video game designer.
A fabulously wealthy game designer is found dead outside his castle in rural Vermont, and soon evidence shows that this was not merely a freak accident attributed to local superstition. Now it's up to you to investigate the murder and apprehend the guilty. Play as unlikely partners -- ace sleuth Detective Guy and Cleo, the clue-sniffing dog to explore the castle grounds, search for clues, and question suspects. Can you solve the case?
Murder mystery whodunit
Play as a detective and dog crime-solving team
Explore the area and look for clues
Interview suspects and make deductions
Solve the case and apprehend the guilty
“I’m excited to share “Murder Is Game Over” with gamers and mystery fans everywhere. I hope players enjoy the exploration mechanics, spooky atmosphere, and classically-inspired whodunit story,” said Matthew of HitherYon Games.
I am pleased to announce that the Steam Cloud feature is now available! Thanks to this feature, you will not lose your game saves even after reinstalling the system. If you don't need this feature, then you can disable it in the game properties:
Try the new game mode
This update offers you to fight in ten consecutive arenas with a large number of enemies. There are no shelters here, so you will have to rely only on your weapons, implants and your reaction!
Please note that this mode is only available to experienced fighters, so to open access to it, you will first need to defeat the second boss at least once in the main game.
- Several bugs have also been fixed. - Increased the hitbox of missiles launched by the player. - Improved font.
In addition, I started working on a new game. If you are interested, you can add it to your wish list and subscribe for updates! Details will be a little later.
- From now on, you can disable unnecessary blueprints forever (available after defeating the second boss). Despite this, you should have at least 20 implant blueprints and 6 weapon blueprints weapons. - During the reroll, the price of the next attempt no longer increases. (this also applies to reroll weapon effect) - Now you can see the progress of improvements (meta progression). - Increased damage caused by explosions of your missiles, including electric ones. - VCG is sold for nanoparticles, not cubes, as it was before.
Changes in updates 1.03 and 1.04: - Improved performance. - Fixed errors in the text. - The cost of additional HP at the beginning of the run is significantly reduced. - You no longer receive double damage in the second half of the run. - The strength of the destroyed objects in the starting location is significantly reduced.
Minor update v. 1.01/1.02
I continue to work on improving the game! :)
- Now the implant can only be damaged if you run out of time or you have spent an extra life. (in boss fights, you can be calm) - When pickup a new weapon, the bonus effect is not lost. - Improved performance.
Version 1.0 is available!
Hello, friends! I am glad to announce that version 1.0 is now available! This means that the main work is finished and the REPLIKATOR has finally reached a full release. For nine months in early access, the game has undergone significant changes and has become better thanks to everyone who shared feedback with me!
Some changes in the v. 1.0 update: - Added secret rooms (look for special buttons on the walls). - New challenge arenas. (you can get there through a portal that opens under certain conditions) - Добавлена система дополнительных наград за прохождение уровней. - The balance has been heavily redesigned. - Added the final boss. - The maximum number of implants has been increased to 15. - Now, after activation of replication, there is a possibility of failure of the implant when receiving damage. - During boss battles, the implant can also be damaged. - Redesigned some implants and weapons, including VCG10000. - Fixed a large number of bugs. - Small visual improvements. - Many other changes and improvements. - Localization into Spanish. In the future, I hope to add other localizations.
The work continues. I plan to release new updates in the future, including bug fixes, game balance improvements, and possibly adding new content.
Update v. 0.983
- Fixed many bugs and made changes to the game balance. - Improved performance. - Changes in some implants. - CX-1 now has a new name - Bolt. - Oreo now has a new name - Trigger. - Bosses also have names. - Sometimes your ship can be attacked. You will have to destroy all the enemies to advance further. - Lina's ability has been reworked. Now she's calling a medical drone. - The Bolt (CX-1) ability has also been reworked. Now he's launching homing missiles. - The maximum possible invulnerability time of a Soldier has been reduced from 20 to 12 seconds. - Enemy missiles now deal double damage on direct hit. - Updated user interface.
Update v. 0.982
- Challenge arenas. When the station is dark, you can open a portal to the challenge arena. To do this, you need to destroy a sufficient number of enemies in a short time. - You can now find gold-colored weapons. As a rule, the parameters of golden weapons are better, and it have a unique bonus that is not available to regular weapons. - Now you can not use the shock wave while shooting. - New enemy turrets. - When using workbenches, the bonus effect of weapons will be replaced. - Found item that improves the characteristics of a weapon NO replaces the bonus effect of the weapon. - The limits for upgrading weapons with workbenches have been reduced, but you can still upgrade weapons with the items you find. - By destroying the container with nanoparticles, there is a chance to get a battery. - After the tenth rebirth, enemies stop generating items and nanoparticles. - Small changes in the work of some implants and weapon bonuses. - View mode does not work during boss battles. - Now the full screen mode setting works correctly. - Fix other bugs. - Minor visual improvements.