Resident Evil: Revelations 2 cover
Resident Evil: Revelations 2 screenshot
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Genre: Shooter, Adventure

Resident Evil: Revelations 2

Beta patch #2 for Raid Mode crash/soft-lock

Hello RE fans,

The dev team believes it has fixed the issue Raid Mode crash & soft-lock issue. While the patch is still going through its cursory QA checks, we'd also like to share the build with you and have volunteers give it a spin. Please share your experience in this thread.

While we don't anticipate any major issues, we recommend you back up your local save file just in case, even if you have Steam Cloud save enabled. Last thing we want is to corrupt your save locally and have that overwrite your 'good' save on Steam Cloud.

Fixes you can expect in this beta:

  • Crash / soft-lock state in Raid Mode or when browsing the Friends Leaderboard
  • Unresponsive keyboard during final boss fight in EP4.
  • UI tweak in Raid Mode when you pick up items from the treasure chest. The item pick-up UI overlay is now moved over to the right and fades into view and goes away much quicker. Similar tweak has been made on the Raid Mode mission results screen.


Testing requirements for the Raid Mode crash: You must have more than 100 friends on your friends list in order to verify the fix.

How to access Beta branch



  • From your Steam ‘LIBRARY’ list, right-click on Resident Evil Revelations 2 / Biohazard Revelations 2 and select 'Properties'
  • Select the ‘BETAS’ tab.
  • Type rev2vj7m9fjhk5f5 (case-sensitive) in the 'Enter beta access code' field and then click CHECK CODE.
  • Now, select "rev2_beta00" from the pull-down menu and click CLOSE.
  • Wait for the Steam client to finish downloading the patch.
  • Launch Resident Evil Revelations 2 / Biohazard Revelations 2.


Thanks, and we look forward to your feedback!

...and a quick shout-out to Cae who found the '100+ friends limit' bug.

-wbacon

Patch Version 2.10 Released

(日本語はこの英文メッセージに続きます / Japanese follows English)

Patch Notes

  • Reduced overhead and optimized rendering performance. (Full-screen mode recommended for better performance)

更新履歴

  • 処理負荷を全体で軽減し、より快適なプレイが可能となります。(フルスクリーンモード推奨)

Patch Version 2.0 Released

(日本語はこの英文メッセージに続きます / Japanese follows English)

Patch Notes
  • Added support for RE NET (http://www.residentevil.net). Players can now register Revelations 2 to their RE NET account and upload play statistics, unlock additional weapons/custom parts, and access time-limited online events.


更新履歴
  • RE NET (http://www.residentevil.net)に対応しました。RE NETへ登録し、バイオハザードリベレーションズ2のプレイデータをアップロードすることでより深い「BIOHAZARD」体験が可能となります。

Patch Version 1.30 Released

(日本語はこの英文メッセージに続きます / Japanese follows English)
Patch Notes

  • Integrated offline split-screen coop mode from beta patch into public branch
  • Turned off mouse cursor during movies and cutscenes
  • Mouse cursor can now be pushed off to the edge of the screen when "Fix Mouse to Screen" to OFF
  • Fixed a UI issue during Item Evaluation where the item did not display properly when item slots were full.

更新履歴

  • βで公開した画面分割モードをメインブランチに移行しました。
  • イベントシーンなど、非プレイアブルなシーンでマウスカーソルを非表示化しました。
  • 「マウスを画面に固定」オプションをOFFにした際はマウスカーソルを画面外に出せるようにしました。
  • 拠点に入った際、鑑定品が溢れていた際の表示UIの不具合を修正しました。

Patch Version 1.01 Released

(日本語はこの英文メッセージに続きます / Japanese follows English)
Patch Notes

  • Reverted rendering profile to original shipping version (note: to avoid animation stutter, you may have to set frame rate to "60" or "30" in-game and enable v-sync)
  • Dynamically turn off mouse cursor when a game controller is in use
  • Addressed Raid Mode crash bug.
  • Flipped around Shadow settings between 'High' and 'Low.' Selecting High now actually sets shadow quality to 'High'


更新履歴

  • レンダリングプロファイルを出荷状態へ差し戻し。(アニメーションに”カクつき”が見受けられる場合はフレームレートを60、もしくは30に固定し、垂直同期をONにすることを推奨いたします)
  • ゲームパッド操作時にマウスカーソル表示をOFF。
  • レイドモードでストップする不具合の対応
  • オプションの影品質設定の「高」と「低」の入れ替え。パッチ適用後は「高」を選択することで本来の高品位設定になります。

Splitscreen Co-op Beta Coming Soon

(日本語はこの英文メッセージに続きます / Japanese follows English)

Hello RE fans,

Following Resident Evil Revelations 2 PC player feedback, we've got some new information to share. The development team has been exploring various options and we're in the process of creating a way for players to utilize a local co-op feature

Soon we plan to release a beta branch on Steam which will allow two players to play the Story and Raid modes locally via a split screen. We want to get this feature in the hands of our PC players as soon as possible, so this option may not be 100% polished when it is released. Feedback from those who try it out is welcomed. For anyone who isn't satisfied with this option, refunds are available through Steam.

We'll have more specific news to share when the beta branch goes live, so please stay tuned.

EDIT: Open beta patch is now live. Detailed instructions on how to access the beta branch can be found HERE.
=======================================
Biohazard Revelations 2 をご購入いただいたお客様へ

ストーリーモード、及びレイドモードのオフラインでの協力プレイが実装されていない点について、お客様に提供できる方法を検証させていただいた結果、まずはストーリーモード、及びレイドモードのオフライン協力プレイを遊べるBetaブランチをリリースすることを決定いたしました。
リリースは、近日中を予定しております。

尚、Betaブランチはオフライン協力プレイを、可能な限り早くお客様に提供することを主な目的としておりますので、本編のリリースと異なり、一部未完成なコンテンツが含まれることが想定されます。
誠に申し訳ございませんが、なにとぞご了承ください。

Betaブランチのリリースタイミングに使用方法などの詳細を公開させていただきます。
恐れ入りますが、今しばらくお待ちください。

Update on local split-screen coop

(日本語はこの英文メッセージに続きます / Japanese follows English)

Dear RE fans,

We apologize to our Resident Evil Revelations 2 PC players who purchased the game and expected to have local co-op as a feature. The feature wasn’t intended for this version and that caveat was mistakenly omitted from the product description on the Steam page earlier, and then included as soon as we were made aware. This was an unintentional error and again, we apologize for the confusion this may have caused.

We are currently looking into the matter and potential solutions and we hope to have new information to share very soon, so please stay tuned. Thank you for your patience and understanding.

===================================
Biohazard Revelations 2 をご購入いただいたお客様へ

今回ストーリーモード、及びレイドモードのオフラインでの協力プレイが
実装されていない点について事前の説明がされておりませんでした。
現在は、上記の仕様について説明を追加させていただいております。
お客様にはご迷惑をお掛けしましたことをお詫び申し上げます。

本件に関しては対応を慎重に検討し改めて情報をご提供させていただきますのでしばらくお待ちください。
尚、レイドモードに関しては後日のタイトルアップデートにてオンライン協力プレイを実装させていただきます。

Raid Mode rundown - Episode 1 characters

We're mere hours away from the launch of Resident Evil Revelations 2 Episode 1, which comes with not just Claire and Barry scenarios, but also your first helping of Raid Mode! Each Monday we're going to reveal which characters you'll be playing as in this run & gun bonus mode, as each new episode brings new characters and additional missions.

When you fire up Episode 1, you'll be able to play as or unlock the following characters:

CLAIRE REDFIELD



MOIRA BURTON



BARRY BURTON



GINA FOLEY



JILL VALENTINE



That's right, Revelations 1 Jill Valentine is part of Raid Mode's first wave! And she's not the only familiar face you'll see...

More next week!

Raid Mode rundown - Skills, enemy abilities and more

Not long ago we ran you through some of the basics of Raid Mode, the run & gun bonus mode in Resident Evil Revelations 2. While the core experience is largely the same as Revelations 1 (play maps to get better loot to make better weapons to grind harder maps to get better weapons to... you get the idea), there's a LOT of new content in the mix.

--SKILLS--



Each of the 15 playable characters begins the game with a small number of skills. As you grind maps and gain levels you'll gain Skill Points and be able to unlock, equip and improve a huge assortment of abilities. Above, I'm upgrading one of Claire's starting powers, the Exploding Bottle; it'll now deal more damage.

Also note all the "locked" slots. These are level requirements - get the character to that level, and you'll be able to equip additional weapons, unlock new skills and more. For example, Claire begins with two Passive Skill slots. At level 5, another slot will open, another at level 45 and so on.





And here's Claire vs Barry at level 5. They have different Skills available at the start, making each character feel a bit different right away. Barry also gets his third weapon slot faster than Claire, which makes sense given his "buddy system" relationship with guns.

Back to Claire - we've unlocked and equipped Claire's Herb Storage, while on the right you can see Shield, which will be available at level 18. This process continues well into Raid Mode, as you can see; level 92 and you'll still be unlocking slots! The more you have, the more abilities you can equip and use to tackle some of the later, more challenging Raid maps.

--ENEMY ABILITIES--



As in the original Raid Mode, some enemies have modifiers that make them even more formidable. As seen above, these enemies will have icons that call out their powers... or you can look at them and get a good idea. While both of these enemies are larger than normal (first icon), one is on fire and another exudes electricity. The former will burn you and deal damage over time, while the latter puts you in a "shocked" state where your defense will be lowered for a period of time.



And then there's the force field power... this guy's shielding not just himself, but anyone directly behind him. Gotta get around that shield if you want to deal more damage...

Other abilities that'll keep you on your toes:

"Attractor" - A mysterious light pulls your character towards them. Protect yourself using obstacles or keep your distance.

"Sprinter" - Small but fast; underestimate them and you'll pay a painful price

"Coat of Armor" - High defense, low health. Especially weak to critical hits. Can gain a lot of exp from defeating them

"Vanish" - Invisible enemies. Find them through their dust cloud, and by setting your sights upon them

So, this seems like a tall order for our cast, no? The good news is that the Raid Mode roster can also dish out different types of damage and status effects thanks to the aforementioned Skills and new Custom Parts.

--CUSTOM PARTS--



As in RER1, you can acquire Custom Parts in each mission and use them to spruce up your ever-growing arsenal. However, this time around you'll be able to give your guns ice and fire ammo (plus even more), or make your bullets track enemies, or give your final bullet more power or... you get the idea.

The image above shows the "combine parts" menu; here you can combine weaker custom parts into new, stronger versions that'll be necessary for some of the harder missions. Unlock two Electric Ammo Lv.1 Custom Parts? Combine them and form a Lv. 2 version!


--IN-GAME STORE--



While most Capcom Unity readers will look at harder Raid missions as challenges just waiting to be overcome, there will be items that can help new players ease into the escalating madness that is Raid Mode.

As with RER1, you can buy all kinds of weapons and parts using the in-game currency earned by completing missions (BP in RER1, Gold in RER2), OR visit the real-world PlayStation/Xbox/PC storefronts for weapon/custom part packs akin to what you saw in RER1. There are also some items new to RER2.



Blue and Red Life Crystals allow you to respawn immediately with full health. Get 10 minutes into a map, lose and don't want to start over? You can come back to finish the fight, but at the cost of a Blue Life Crystal. These are obtained by completing Daily Missions within Raid Mode, and you begin the game will some as well.

Should you run out of Blue Life Crystals or don't have the time/desire to play the Daily Missions, you can also buy Red Life Crystals in the PlayStation, Xbox or PC stores. These are optional of course, and running out of either/both simply means you can't respawn mid-mission (which was the case in RER1). Some missions don't even allow respawning, so sooner or later you'll have to get through on your own skill if you want to see all the missions.



Up above are some of the unevaluated "albums" you find as loot drops. Once you're back in the hub area, you can unlock the album and gain whatever was inside (like guns, Custom Parts etc). Since these are random drops, some guns or parts will be slightly better or worse than others - basically like RER1. You can sell off items you don't want or need, but if you want to amass a heaping pile of albums and weapons, you'll be able to increase the storage capacity.

When you pick up Episode 1 on February 24 (PS3/PS4) or February 25 (360/XONE/PC), it will include Claire and Barry's story mode content AND 54 Raid Mode missions spread across three difficulty settings. When subsequent episodes release they will also contain numerous additional Raid Mode maps - Episodes 2 and 3 will each add 36 missions to the mode, while Episode 4 tops things off with another 68 missions. All told there will be over 200 increasingly difficult missions.

To list it out, Raid is split into numerous Gauntlets, each of which contains six Raid missions that come in Easy, Normal and Hard difficulties. If you can clear them all, you'll access an ever greater challenge...

EP1: 3 Gauntlets x 6 Missions x 3 Difficulties

EP2 & 3: 2 Gauntlets x 6 Missions x 3 Difficulties

EP4: 2 Gauntlets, one of which you'll have to finish and see what happens...

We'll have even more Raid info soon!

Pre-purchase bonuses now live

Today we can confirm our bonus items for both the $24.99 Complete Season and the disc-equivalent $39.99 set.

Pre-order Resident Evil Revelations 2 (full game, a.k.a. "Box Set" in Europe/ROW) and receive the Soundtrack Selection and Mini-Artbook free .

Pre-order the Resident Evil Revelations 2 Complete Season and receive the Raid Mode Throwback Map Pack free.

Complete Season ($24.99)
Episode 1, Episode 2, Episode 3, Episode 4, Bonus Episode 1, Bonus Episode 2, Raid Mode Character - HUNK.
Pre-purchase bonus: Raid Mode Throwback Map Pack

Revelations 2 full game ($39.99)
Episode 1, Episode 2, Episode 3, Episode 4, Bonus Episode 1, Bonus Episode 2, Raid Mode Character – HUNK, Raid Mode Character – Wesker, Raid Mode Throwback Map Pack, Character Costume Pack.
Pre-purchase bonus (offer excludes Japan): Digital Soundtrack Selection and Mini-Artbook

All additional content will be available for purchase individually.