Retail Royale cover
Retail Royale screenshot
Genre: Fighting, Strategy

Retail Royale

1000$ Prize Pool Tourney (EU and NA)

Watch EU and NA champions compete over 15 games for a prize pool of 500$ per tourney


In collab with JFJ

Watch it here

Patch 1.1.0.2

Hey its been a while, this is just a quick sort of balance patch.

- Increased jumping stamina cost
- Tweaked some combat timings
- Updated the duct tape crafting sound
- Slightly increased sprint speed
- Slightly increased prop throw speed
- Increased breaker dark zone size
- Smoothed out the camera sway
- Buffed explosive arrows
- Reduced match time by like 1 minute
- Increased garbage pile spawns
- Increased trampoline strength
- Tweaked visuals a tiny bit

Patch 1.1.0.1

Just some changes to make matches more fun, still working on big stuff that will come later

- Buffed most loot
- You can now walk while healing
- Decreased time to charge a prop throw
- Slightly increased arrow damage
- Increased jump stamina cost

Patch 1.1.0

Yo, long time no see. I was gonna release this later but decided to withhold some big stuff for another time. Still a lot of great additions/fixes

Changes

  • You can now SKIP THE TUTORIAL (I'm working on a completely new tutorial that isn't shit btw)
  • Completely reworked matchmaking, you will actually get into games now!
  • Redone airdrops


    • All airdrops will stay hovering until they are knocked down with a prop
    • There is a chance of a second airdrop in a random zone before a last 3rd one in the center
    • Airdrops emit blue smoke
    • Airdrops aren't buggy as hell anymore

  • Re-balanced all melee weapons
  • Re-balanced a lot of loot tables
  • Added a 4th blueprint slot
  • Increased trampoline strength so you can once again get onto the rafters
  • Added fall damage for extreme heights (like the rafters)
  • You can now see your teammate on the compass
  • You can now see champions through walls
  • Reworked outline effects for items / players
  • Tweaked general stamina costs and the regeneration rate
  • Increased breaker dark zone size
  • Breakers are faster to flip
  • Dark zones now deal exponential damage depending on how deep you are inside one
  • Dark zone damage plays a sound now
  • Tweaked the Vampire and Drain upgrades
  • You can now set a custom spray image if it was initially blank
  • Increased movement inaccuracy for all ranged weapons
  • Made it harder to chain stun while making it easier to do a one-off stun
  • Decreased prop throw range
  • You can no longer be double-trapped in bear traps
  • You now get released from bear traps with explosions
  • Buffed explosive arrows
  • All loot spots have more lockers now but the amounts are different between spots
  • Changed some positions of supply crates in the center
  • Improved explosion effects
  • Reduced explosive barrel spawn chance and damage
  • Supply crates are now easier to spot
  • You don't regen stamina when charging a hit anymore
  • Nerfed shoving a bit
  • New Med-Station model (now called the Patch-Station)
  • Improved the usage of the Patch-Station
  • New (kinda bad) in-hand crafting animation with duct tape (still needs sounds and will probably be redone later)
  • You can now select a microphone device for voice chat
  • Nerfed revolver a bit
  • Various items like the revolver or nailgun will now have their dismantle cost scale with their capacity
  • Improvements to teaming detection
  • You can now report people in game with F1 and F2
  • Added a suspension system that can be used from our discord to suspend teamers
  • Toned down the anti-cheat since its kinda bad right now
  • Added bots back to custom games


Fixes

  • Possibly fixed all issues with Duos and Invitations
  • Fixed a lot of issues with effects like frenzy and blinding not working
  • Fixed trampolines become hard as hell to use after throwing one
  • Fixed revolver dealing double damage when you're the host in a custom game
  • Possible fix for tracker infinite ringing
  • Fixed getting stuck in supply crates
  • Fixed some issues with interaction and tooltips
  • Possible fix for being able to put an upgrade on anything
  • Fixed some interaction soft locks
  • Fixed visual bugs for upgrades
  • Fixed bots never detecting you
  • And a bunch of other fixes that I forgor to write down



Big patch in the works

I've been collecting a lot of feedback over the weeks and I'm now working on a big patch that should hopefully make the game a bit less dogshit. Ranked mode will come after the game is somewhat stable.

FYI join the discord if you want to playtest the patch as its being worked on...

Patch 1.05

- When a player quits a game, they die and the last attacker is rewarded the kill
- Possible fix for dynamite not doing anything up close
- Tutorial videos now get removed after some time to prevent soft locks
- Buffed Drain
- Fixed Bolt lasting only 1 second
- Crate lids bend more to reduce chances of getting stuck in them
- Explosive arrows now work differently - they fuse as you shoot them and explode 3 seconds later (they can also attach to things)
- Other fixes

I know a bunch of people are getting false positives from the shitty auto ban system, if you got banned by mistake please tell me in the Discord server - I'll double check and unban you.

Still trying to patch cheating exploits and working on other reported bugs...

Servers back up + how to report a cheater

SEE THE REPORT GUIDE IN THE GAME'S DISCORD
YES YOU CAN REPORT PEOPLE FOR CHEATING IN THE GAME ITSELF BUT ITS MORE HELPFUL IF YOU SEND THE STEAM ID AND EVIDENCE IN THE DISCORD (you can see your killers steam ID now)

Changes
- Updated engine version (may or may not break like half the shit in the game)
- Reworked interaction system, you can now do things like cancel applying upgrades (still very WIP)
- Added a shitty auto ban system (IF YOU GET A FALSE POSITIVE, PLEASE SEND AN APPEAL IN THE DISCORD)
- Bunch of misc technical reworks / fixes

This is a mainly back-end technical patch, this doesn't fix most of the issues and bugs that you guys have been reporting. I just spent the past week grinding to fix the cheating issue as they ruin the game for everyone. Other fixes / game tweaks are coming later in later patches.

Servers will be down until cheating is resolved

I didn't expect cheats so soon and I've been grinding for hours now trying to fix these exploits so for now the servers will be down. You can still play in Custom Games though.

There is a working ban / report system but I'm adding some extra checks to prevent cheating in the first place.

If things get really out of hand, I will have to make the game payed to discourage cheating.

Sorry y'all

Patch 1.0.3

- Added an early teaming detection system and reporting system (Report players as a spectator)
- Added option to disable compass
- There are now only 2 zone stages
- Fixed a bunch of exploits/bugs
- And lots of other balancing

Matchmaking and other things are still being worked on, leave feedback in the community discussions or in the discord server

Patch 1.02

- Added an early version of a compass that shows nearby loot and workbenches
- All blueprints are now unlocked by default (as a test)
- Increased dynamite fuse time by 1 second
- Slightly increased crafted arrow damage
- Tweaked match timings

If you get any issues, tell me on discord. I know the servers / matchmaking sucks rn im trying to fix it 24/7