RetroMania Wrestling cover
RetroMania Wrestling screenshot
PC PS4 XONE Switch Steam
Genre: Fighting, Sport, Indie, Arcade

RetroMania Wrestling

DLC Update #2 is here

•James Storm and Mr. Hughes join the RetroMania Roster!

•Story Mode has been completed, with multiple endings!

•Idle breathing animations have been added; the referee is no longer the only one with lungs.

•New changeable ring gear colors at character select screen.

•Hits to the face have a chance to send blood particles flying.

•Tag partners on the apron can now restrain an opponent by the arms if they get too close.

•You can slam your opponent's head into the (front) posts outside the ring.

•Title/Non-Title match can now be selected when using the Champion.

•Nikita Koloff's Russian Sickle has been reanimated.

•Jeff Cobb's wrist clutch fisherman buster has been reanimated.

•Brian Myers' Upside Down Frown can now ring eject.

•WARHORSE'S GRAPPLE ROPE BOUNCE NOW HAS A KICK-ASS MEGA LARIAT ATTACHED!!!
(and will no longer yeet into guardrails when done outside the ring!)

•New animation for running into barriers.

•Opponents can be knocked off the top rope with standing strikes.

•Corner punches now go to 10 if you have full momentum.

•Certain wrestlers can now show their power with one-handed pins under the right conditions.

•Post-match button prompt before kicking to menu added.

•Controller rumble has been added for certain moves.

•Chair mechanics have been updated.

•Complete AI overhaul.

•Difficulty levels adjusted.

•Visible damage numbers now available under options.

•New music.

•Flags corrected in UK arena.

•Retro Rumble entrants have a chance to taunt before getting in the ring.

Post-Update Bug Fixes & Stuff


  • Fixed an issue with player-initiated corner reversals.
  • Fixed a crash in the event of a triple-countout.
  • Fixed a depth issue with wrestlers standing on the top rope.
  • Fixed a couple of the new cage slams not dealing their proper damage.
  • Cleaned up the animation for Warhorse/Colt's running lariat takedown.
  • Added the Major Players (Cardona/Myers) to nameplate script.
  • Added low-blow ding to Stevie's missed bronco buster.
  • Adjusted crowd reactions to a few situations.

Chris Bey arrives!



We at Retrosoft Studios would like to thank you for your patience as we worked on this update.
It took longer than anyone wanted, but we hope you enjoy everything we've done here.


•The Ultimate Finesser, "Dashing" Chris Bey finally makes his RetroMania debut!

•New RETROPALOOZA convention arena!

•HOT TAGS! Low health wrestlers tagging out to a fresh partner have a chance to trigger a Hot Tag.
Wrestlers under the "Hot" effect will get buffed for a short duration:

  • Gain momentum!
  • Move faster!
  • Win any grapple!

•Kendo stick overhaul! Sticks for everybody!
(Previously a Dreamer-exclusive easter egg in one arena.)

  • Available in every arena... if you find them. :)
  • Longer reach, but less damage than chairs.
  • Breaks after five hits.
  • LIGHT attacks can combo up to three hits. (x2: daze, x3: knockdown)
  • HEAVY attacks knock down in one swing.

•You can now punch your opponent into a dazed state by holding the LIGHT button from a headlock.

•Tag partners on apron will react to action in the ring.

•New Champ scene now plays when title changes hands in Versus.

  • Must complete 10 Pounds of Gold at least once to unlock the title for free play.
  • Title will not change hands in Versus if there is a 10 Pounds of Gold save in progress.
  • If a 10 Pounds of Gold save is detected, Champion indicator will be greyed out.
  • If a new 10 Pounds of Gold save is created, Champion will default back to Nick Aldis.

•Best of Three Falls added to match options for Singles and Tag Team, with new fall indicator.

•Ground AI completely reworked - no more spam!

•Low health fatigue. Wrestlers will clutch their stomach and move slower when at low health.

•You can now throw your opponent back into the ring.

•More moves can now eject from the ring.

•All moves that can eject from ring can also throw into the cage wall.

•Several moves can be done off the front apron to the floor.

•You can now break pins with moves off the top rope.

•Defeated wrestlers will now randomly display one of four "loser" poses.

•Random wrestler select has been added.

•Entrance nameplates have been added.

•Winner's music now plays after match.

•Nikita Koloff's German Suplex has been upgraded to Power German Suplex.

•Submission wins are now accompanied by bone-crunching sound effect.

•Attacks to the groin are now accompanied by ring bell sound effect.

•Suicide dive damage has been increased, but you will take that same damage on miss.

•Submission moves no longer automatically break when performed outside the ring.

•"ELIMINATED!" text added when eliminated from the Retro Rumble or other elimination-type matches.

•Several moves have been reanimated.

•More rope movement when appropriate.

•Matt Cardona entrance animation updated.

•Johnny Retro entrance animation updated.

•Big Stevie Cool entrance animation updated.

•Lots and lots of sprite layering/move timing issues sorted.

•SFX adjustments for many moves.

•Lucky Wins can now be toggled under gameplay options.

•Scanline filter has been added to video options.

•Remote Play Together enabled.

Game Manual

RetroManiacs!
Instruction booklet for you.
Read it and conquer!

20-page instruction manual now accessible from Library.

Hotfix

A bug was introduced in the last build that causes a bug on the arena select screen and a bug in the 10lbs of Gold mode when winning.

This hotfix squashes those two bugs.

Bug Fix & Arena Update

Update 2021-10-09 is LIVE!

New Arenas Added:
bWo Arena is now playable in Versus Mode
Coralluzzo Collection Agency Arena is now playable in Versus Mode

Bug Fixes and other Tweaks:
Champion Indicator added, Now whoever is the current champion will have an icon in their select screen image.

Release pin button has been changed to the Tag button. If you press the Tag button when attempting a pin or submission, you will let go.

Fixed bug with full Doomsday Device animation not happening correctly with the Road Warriors.

Fixed bug where Title would not change on submission wins.

Fixed all known crashes.

Fixed issue in story mode with count outs happening in FCA (Falls Count Anywhere) matches.

Illegal man must now have more than 10% health to make save in tag matches.

Turnbuckle move distance and hit boxes have been adjusted.

Rogue pixels addressed, space removed in WARHORSE's name, bWo grouped together on character select.

Ropes adjusted for consistent placement across all arenas.

Many, many, MANY move animations, sprites, & layering issues cleaned up!