Reverse Defenders cover
Reverse Defenders screenshot
Genre: Strategy, Indie

Reverse Defenders

April 26, update

- Changed the Enter button to have the same behavior as the decision button
- Changed Esc button to behave the same as the Cancel button
- Restricted character placement in tutorial stages 2 and 3
- Fixed a bug that items in possession were not reflected correctly when starting the game under certain conditions
- Other minor fixes

April 23, update

- Fixed a bug that caused the layout to be significantly corrupted when playing in fullscreen mode on unsupported display sizes (the game's fullscreen mode is only supported on 16:9 displays, but it was difficult to change back to fullscreen when changing to fullscreen on unsupported displays).
- Fixed a warning message to be displayed in red text when trying to go to full screen on a display other than a 16:9 display.
- Other minor fixes

April 22, update

- Fixed a bug that caused unintended behavior when the controller settings in the game and the actual controller are different.
- Supported controllers have been increased.
- Fixed behavior of controllers to be more stable overall.
- Other minor fixes

April 18, update

- Changed the menu text on the title screen as follows to avoid selecting it apologetically
START > NEW GAME
CONTINUE > LOAD GAME

- Added a prominent location for the operation description on the BP allocate screen.
- Fixed a bug where some character icons were wrong on the conversation screen.
- Other minor fixes

Full release today, April 12! And we're having our first sale!

Full Release Begins


The full release of the product started today.
To celebrate the full release, we are starting our first sale.
For 7 days only, you can get 10% off.

Updated Contents


- Skin function with three types of skins to choose from implemented.
You can now choose from three types of skins: deformed, animal, and classic.
The graphics in Early Access are classic.



- Changed the background of the battle screen to change according to the type of stage.
Special stages such as boss stages have a different background.



- Added animations to caution icons when groups of enemies or fast enemies are coming
- Revamped attack effects for all classes
- Changed font size of damage figures to a larger size for easier reading
- Changed notation on status screen
- Changed descriptions of some items in treasure chests to make them easier to understand.
- Changed description of items acquired from treasure chests
- Additional conversation content
- Changed the operation explanation on the battle screen to TIP at the beginning of the battle if the stage progresses beyond a certain level.
- Increased overall translation quality when the language setting is set to English.
- Improved visibility by changing font size and layout when language is set to English

Fixed bugs


- Corrected a mistake in the description of metal special effects in the contents of treasure chests.
- Correction of some conversation content
- Fixed a bug that caused incorrect display if settings were changed while in TIPS display mode on the battle screen.
- Fixed a bug that caused the layout of the initial settings screen to be corrupted when the display size was below a certain size.
- Correction of cautionary text in the settings screen
- Other minor fixes

December 12, update

- Fixed a bug that caused the game to stop when using the "Redo Enhancement System" under certain conditions.

December 8, update

- Added the ability to redo enhancements in the intermission screen to the menu
- Added a confirmation window to the "Return to Stage" menu in the battle screen.
- In the Servant Summon screen, if you press the Create Shortcut button while a character is already there, the character will be deleted without confirmation.
- Added an operation explanation when creating a flipside character.
- Added an operation explanation when selecting a class-up class.
- Added a back button operation explanation when selecting save and load files.
- Fixed the operation explanation of the bonus point allocation screen.
- Fixed wrong value in description when getting Bounty Hunter effect from treasure chest.
- Changed the menu in the tutorial so that items that cannot be used are displayed in a clear manner.
- Fixed a bug that caused damage to be dealt to enemies with infinite barriers when the damage exceeds 99999.
- Other minor fixes

November 27, update

- Fixed some of the operation explanations during the battle.