Revulsion cover
Revulsion screenshot
Genre: Indie

Revulsion

Multiplayer in game level editor is now available for download.

Here is a public build of my Multiplayer in game level editor. This is a pre-alpha build All feedback is welcome. The plan is to continue to advance this design tool to build levels for both Revulsion 1 and Revulsion 2 (Which is currently in production right now.)

The download is on my discord : Search for the revulsion2-level-editor channel and check the pinned message.
Discord : https://discord.gg/Auq3yrA

More info to come soon. Pay attention to this thread in the discussions for further details.
https://steamcommunity.com/app/719180/discussions/0/1645418448921201028/

Revulsion - Multiplayer level editor in action!

https://youtu.be/rt4Pbs365pE

This is it! The first test of the multiplayer Revulsion level editor. Yes this means that I will soon be live streaming my level design in a multiplayer environment!

I will be streaming more dev work on this editor tonight so drop in to see progress! https://dlive.tv/TheCastle

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If you like what you see Support me!
Follow me on DLive! (I live stream nearly every night!)
DLive : https://dlive.tv/TheCastle

Buy a copy of Revulsion helps too!
Revulsion : https://store.steampowered.com/app/719180/Revulsion/


Discord : https://discord.gg/Auq3yrA
Twitter : https://twitter.com/zZCastleZz
Busy : https://busy.org/@thecastle
DTube : https://d.tube/#!/c/thecastle
Discussions : https://discussions.app/u/thecastlexxx

DLive Stream : Gamedev : In game multiplayer editor final touches. (pre Alpha)

Revulsion 2 multiplayer in game level editor thoughts.

So I have made a bunch of progress during last nights live stream regarding the in game level editor I am working on right now.

You can find the live stream VOD here
https://dlive.tv/p/thecastle+Gtls9I7Wg

Follow me on DLive, I stream every day.
https://dlive.tv/TheCastle

Here are some screenshots of the editor in early progress.


Progress on Revulsion 2 is likely to have trickle down effect for Revulsion 1. This level editor MAY POTENTIALLY be able to build levels for Revulsion 1. I am exploring this prospect right now. If this is the case and this is actually possible then Revulsion 1 will now officially have a full blown multiplayer level editor at its disposal.

I am personally excited with this prospect as it can mean a great deal of content is coming to Revulsion in the near and far future. It also means that Revulsion 2 progress will be very beneficial for revulsion 1 as well. I would love to do live streams with multiple people working together to build new levels. Now I realize that I should not get too far ahead of myself on this.

Like I said, I am exploring this prospect right now. I will have an update very soon on this. If this turns out to be functional then it will be awesome news.

Revulsion 2 update : In game multiplayer level design tool.

https://youtu.be/p1Wg3IP35D4

So I go over a ton of feedback and talk about things in general. I am currently setting up an in game multiplayer level design tool!

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DLive : https://dlive.tv/TheCastle
Twitter : https://twitter.com/zZCastleZz
Busy : https://busy.org/@thecastle
DTube : https://d.tube/#!/c/thecastle
Discussions : https://discussions.app/u/thecastlexxx

New patch and a breakdown of Revulsion 2.

https://youtu.be/S5zGLHVppsE

I go over many thoughts on doing the next Revulsion game. I also released this video along side of a patch for Revulsion that fixes a few important issues.

- Level Cap Heart should now be available on all trial levels.
- Darkseed now functions on all monster types.
- Health and Armor now have their own numbers on the player HUD.

Note* : I very rarely update my YouTube Chanel anymore. Watch for me on Either DTube or DLive.

DLive
https://dlive.tv/TheCastle

DTube
https://d.tube/#!/c/thecastle

Blog
https://busy.org/@thecastle

New Revulsion update!

Alright I have been kind of holding on to this one before I finally released it. Sorry for the delay. Its a small patch but it has a pretty significant change to gameplay.

- Tough, Epic and legendary mobs are both more rare and can only spawn in specific locations. (Random gen levels are unchanged)
- The Mighty Warhammer advancement should now be much easier to obtain.
- Pruned a bunch of advancements that are nolonger possible to complete.
- Reworded dismantle tooltip from "Press Shift" to "Press Slow Walk" key.

Next patch will likely include a fix for Dark Seed and an actual timer to prevent multiple legendary mobs from spawning back to back.

New update for Revulsion is coming soon. (Possibly tonight)

I did a breakdown of the Live stream here :
https://busy.org/@thecastle/dlive-stream-recap-gamedev-revulsion-doom2-crypto-and-facerig

Direct link to the Live stream VOD here :
https://dlive.tv/p/thecastle+Fa-cgDMWR

Current feature list for the next patch
- Tough, Epic and legendary mobs are both more rare and can only spawn in specific locations. (Random gen levels are unchanged)
- The Mighty Warhammer advancement should now be much easier to obtain.
- Pruned a bunch of advancements that are no longer possible to complete.
- Reworded dismantle tooltip from "Press Shift" to "Press Slow Walk" key.

New patch, a bunch of fixes and changes. Mostly fixes!

- Scout class movement speed has been increased from 1000 to 1200.
- Max mastery tokens raised to 6. (Was 5)
- Max Gun parts raised to 10k. (was 5k)
- Max metal scraps raised to 20k. (was 10k)
- It should no longer be possible to upgrade an item above 100% quality.
- Level cap increase hearts should not spawn more than once on the same mission.
- Breakable blocks should now have a slightly more obvious clue that they can break.
- All levels were gone over to accommodate the new jump mod changes.
- Removed Demon lord requirement from "The Mighty Warhammer" trophy.
- Added more armor pickups for a specific level in the Ogrimgore's Lair mission.
- Decreased the level that monsters spawn in a specific level in the Ogrimgore's Lair mission.

Thank you so much for streaming Revulsion!
SumoWish
https://www.twitch.tv/sumowish
BZPlasma
https://www.twitch.tv/bzplasma

Give both of these guys some love as they have contributed a lot to the game.

Live streams are one of the best ways to get feedback! I have been getting pretty distracted lately but I did manage to get this patch in place. Sorry that its a week and change late. Ill try to keep things rolling in regular intervals in the future.

I already have additional feedback for things like making it so there is more sanity to what monsters can be epic or legendary. I also plan to make a change to the HUD so that armor and health have their own numbers that way it doesn't feel like your health is draining when you over armor.

I have been applying to find work again but I plan to stay within the indie sector so I can continue working on Revulsion. This is definitely not going to be the final patch. Ill do an update video to clarify everything more soon.

Also shout out to RunStep for giving me a great bug list and feedback / suggestions. Thank you!

I have a new patch ready to go!

Sorry for the delay, I have been super distracted lately. But I do have a patch ready to go right now. It addresses most things that have been reported recently. The only catch is that I need to do some testing to make sure its working properly.

Expect news or an update later tonight!