It’s that time of the year again, another new quarterly update and content drop, and also the time when we launch our latest online adventures with the new Competition System season!
Unbelievably, we’ve hit our seventh season of the Competition System today, and in the previous six seasons of racing I’m sure it would be fair to say that the action on track has produced some really memorable moments – we’ve seen some great camaraderie between the drivers, respectful (for the most part!) action, and some real nail biters right through to the chequered flag – so let this be a fair warning to you all, for Season 7 we want to go bigger, better, faster and more dramatic than ever before!
Find out what is happening on the Studio 397 website, link here: https://www.studio-397.com/2022/11/announcing-competition-system-season-7/
Announcing London E-Prix
The latest in our line of laserscanned Formula E circuits is about to hit rFactor 2, as we proudly introduce the innovative and very different ExCeL London Circuit.
Developed and built by Formula E themselves for use within rFactor 2 – this is truly the ultimate representation of this circuit in sim racing.
Having caused quite a stir when the current location made its debut on the Formula E calendar, the ExCeL London Circuit is a perfect mix of drama, excitement, innovation and controversy that Formula E racing thrives upon.
Coming in at a surprisingly lengthy 2.252 km and comprising no less than 22 turns, the ExCeL London Circuit runs along the famous Thames waterfront through a series of tight and twisty corner combinations, before dramatically diving into and back out of the ExCeL London arena, a highly unique proposition for drivers to get accustomed to in a top level racing series, and something that we think will provide a unique and rather challenging experience within rFactor 2.
Find out more here: https://www.studio-397.com/2022/11/announcing-london-e-prix/
Announcing Thruxton for rFactor 2!
Hello virtual motorsport fans, and welcome to another new content announcement for rFactor 2!
Today, we are delighted to welcome the incredible Thruxton track to the simulation, another track that is making a laserscanned debut in sim racing.
For the full rundown of all you need to know, head over to the Studio 397 website here: https://www.studio-397.com/2022/11/announcing-thruxton-motorsports-centre/
Introducing Croft Circuit to rFactor 2!
Introducing the latest track addition to rFactor 2 - Croft!
A mighty circuit, and one full of technical challenges for drivers, Croft is a fan and driver favourite, and for very good reason too.
Check out everything you need to know about this latest track announcement, over on the Studio 397 website, link here: https://www.studio-397.com/2022/11/announcing-croft-circuit/
Release Candidate Hotfix 3 Now Available
Hello sim racers
The current 'Release Candidate' build of rFactor 2 has been updated, ahead of public deployment to the simulation on November 7th. The full list of updates can be found below:
client: 9847777 server: 9847786 -Sped up Race Event creation in MAS Tool regardless of size/age of pkginfo.dat -Fixed anonymous steam IDs being reported in the results.xml when players left the server before the file gets written. -Fixed game crashing with “null” in controller.json -Fixed game crashing when pressing escape to monitor -Fix for headlight assignments issues when setting "Max Headlights" lower than 20. -Fix crash when trying to display the game in borderless on a third monitor with a different solution than the first. -Fix using the resolution of the first screen when displaying on any other using borderless. -Fixed a crash when changing monitor when in fullscreen. -Fixed changing resolutions in windowed mode. -Fixed reverting resolution picking the wrong resolution to revert to. Used to pick the first with the same width -Fixed not being able to delete first replay in the list -Fix for problematic behaviour introduced in RC where AI would lose track of target waypoint or get stuck driving the wrong way.
Announcing AI Improvements
AI improvements are here!
Read up on what changed over on the S397 website, link here: https://www.studio-397.com/2022/11/announcing-ai-improvements/
Announcing Vanwall Vandervell LMH for rFactor 2
Hello sim racing fans!
We have a new car announcement to make - the Vanwall Vandervell LMH !
Read all about it on the Studio 397 website, here: https://www.studio-397.com/2022/11/announcing-vanwall-vandervell-lmh/
Announcing BMW 330i M Sport BTCC
The next in our list of content reveals for the November Q4 2022 drop is here – and for this one, we continue our expansion of British Touring Car Championship content within rFactor 2, with the addition of the mighty BMW 330i M Sport NGTC car!
A championship winner in the hands of Colin Turkington on debut in 2019, the 330 has proven itself to be one of the most potent cars of the modern BTCC, always right up towards the sharp end of the grid and maximizing the inherent advantages of rear-wheel drive, as the only car other than the already released Infiniti Q50 to feature this drive train configuration.
Read everything you need to know on the Studio 397 website, here: https://www.studio-397.com/2022/10/announcing-bmw-330e-m-sport-btcc/
Announcing Bahrain International Circuit for rFactor 2!
The first announcement of the 2022 Q4 November content drop is here - Bahrain!
3 layouts, plenty of thrills and one of the best modern circuits in racing - read all about everything you need to know on the Studio 397 website, link here:
A new hotfix update for the current 'Release Candidate' build of rFactor 2 has been deployed - the second hotfix made available for the ongoing development of the current RC build - found under the 'beta' tab of your rFactor 2 installation within Steam.
Client: 9797209 Server: 9797217
- Sped up Race Event creation in MAS Tool regardless of size/age of pkginfo.dat - Fix crash when trying to display the game in borderless on a third monitor with a different solution than the first. - Fix using the resolution of the first screen when displaying on any other using borderless. - Fixed a crash when changing monitor when in full screen. - Fixed changing resolutions in windowed mode. - Fixed reverting resolution picking the wrong resolution to revert to. Used to pick the first with the same width. - IBL Road Shader: Added the ability to blend out alt normal map via RDT.b - IBL Vegetation Shader: Added optional detail map with extended blend options. - Fixed broken gear graph