Rhythm Destruction cover
Rhythm Destruction screenshot
Genre: Shooter, Music, Racing, Adventure, Indie

Rhythm Destruction

Our next game: A Dark Tactical RPG called The Iron Oath is on Kickstarter!

Hey everyone! It's been a while since the release of Rhythm Destruction, and for the last year we've been hard at work on our new project called The Iron Oath. It's a dark turn-based RPG with a focus on tactics and the management of your guild within a dynamic world.

The easiest comparison for us to make for the game would be a cross between Darkest Dungeon and Battle Brothers.



We are now 105% funded on Kickstarter with 6 days remaining, and are currently trying to hit a few stretch goals. We would be grateful for your help!

Go to our Kickstarter page to find out more!



Game Overview


The Iron Oath is a turn-based tactical RPG that is set in a dark fantasy world. Recruit, manage, and embark on missions with a roster of adventurers, testing the limits of their mortality. Every decision made carries weight and can have a minor or major influence on your characters and the world that surrounds them. As you and your guild progress, the world changes dynamically, enabling new storylines to discover and resulting in a unique experience for every playthrough.

Key Features




  • Tactical turn-based Combat: Deadly foes, traps and destructible objects means one misstep could be your party’s undoing. Proper planning and execution is vital to your success.
  • A Large and Dynamic Overworld: 9 regions with over 50 hubs to visit. Cities can be overtaken, destroyed and rebuilt; while various factions can emerge, rise and fall. A playthrough can potentially last hundreds of years, resulting in many changes to the initial world state.
  • In-depth Guild Management: Control your guild's finances, resources, alliances and roster. Your characters will age, retire and frequently die in combat and you will need to recruit and train their replacements.
  • Character Development: Every recruitable character has their own personal backstory, incorporating events that have taken place during your playthrough. Their motives, alignment and traits all stem from this, but each of the three is subject to change as their career progresses.
  • Decisions Matter: Your choices bear consequences and they can affect your characters, your guild and the many factions that exist throughout the world.



Thank you for all of your support, have a great weekend :)

Update and June 23rd Patch Notes

Hey everyone! Been a busy week for us here as we've been squashing bugs(99% of which are fixed now thanks to your help!) and implementing new features. Today we've released our first significant patch, addressing a few requests from the community. Here are the notes:

New

  • Enhanced the tutorial with a couple extra tips to help newcomers
  • gameConfig.ini addition to allow users to flag that they want to log in with their pre-steam build account (later patch will move this to the options menu) set longinThroughSteam=0 to use the old login system
  • Next Gen Pause Feature, now you can pause.
  • All tips are now viewable from the pause menu.


Updates

  • Stage goals / platinum achievements are slightly easier now for Dark Angel / Viper
  • Adjusted the default sync offset for "You Bring The Rain". It was a little off sync.


Bug Fixes

  • Dark Angel Platinum Achievement wasn't configured correctly
  • Playstation controls show in the tutorial now


We're now focusing our attention on adding new content, the first of which being the addition of 2 free stages which we're aiming to have out in July/August. If you'd like to see what else we have on the horizon, or you want to request some more features(we're all ears!) you can stop by this thread on the steam forums.