1.12.1 Hotfix, problems about Russian localization.
Hey folks!
We've just removed Russian localization for the time being because of some heavy localization errors. Feedback we've received from our Russian players was that translation is not good enough.
Patch 1.12 is live!
Hey folks!
Patch 1.12 is here, featuring Russian localization and some fixes!
Added Russian localization!
Small fixes made to Japanese localization.
Made player model more visible to the eye.
Made fogs less visible to clear vision.
Increased dodge speed and distance.
Fixed some achievements not unlocking for some players.
Patch 1.11 is live!
Dungeons now have multiple exit points to prevent players from getting lost after clearing it!
Increased difficulty modifier from 0.30x to 0.40x.
Increased damage received from ranged enemies. (Archer, Mage etc.)
Increased overall damage of bosses.
Minor bug fixes.
Patch 1.1 is here! Featuring the Talent Tree!
Hey folks!
Patch 1.1 is now live!
Talent tree : Talent tree will provide players with persistent upgrades. You will need Crimson stones to unlock a talent from the tree and Crimson stones drop from monsters with %2 chance. Anything you'll unlock from the talent tree will always remain with you, even if you die.
New talent tree!
Removed the option to remove buffs & debuffs at the altar in town, now they'll stick to Keeper till he dies!
Fixed a bug causing players to get stuck in church at the beginning of the game.
Fixed localization errors.
Minor bug fixes.
Patch 1.02 is out!
Hey folks!
Patch 1.02 is now here!
Slowed text speed to make it more readable.
Fixed localization errors.
Removed air attack. As we figured thanks to all the feedback that it was flawed.
Fixed character running to left or right while using some controllers. (There are still compatibility issues with DS4, PS4 controllers.)
Minor bug fixes.
Patch 1.01 is live!
Hey folks!
Thanks to everyone for their feedback! Patch 1.01 is live;
Japanese localization is here!
Enemy AI improvements, enemies will now wait for a tiny bit before rushing towards the player.
Improvements to dodge, dodging is now much more viable and the player is invincible to melee attacks while performing dodge.
Added option to pause screen to lower or increase sound without having to go back to main menu.
DS4 (Playstation 4) controllers are not working as intended as of now. All other controllers(Xbox 360, One, and others supporting Xinput) should work fine.
New trailer!
Hey!
We have uploaded a new trailer showing off many new features!
Big thanks to everyone who showed interest in our upcoming title Rift Keeper.