Rings of Saturn cover
Rings of Saturn screenshot
Genre: Simulator, Indie

Rings of Saturn

0.257.1 - Tutorial Hotfix

This is a customary post-release hotpatch fixing couple of bugs that slipped the release process.

The most important change of this release is fixing a glitch in the tutorial that made it really hard to progress past first few steps. If you missed the tutorial and would like to see one, you can re-enable it in settings menu and start a new game to see it hands-on.

Changelog:

  • Conversations will not end prematurely when you fly away from the place they started in.
  • Mineral processing units will now visibly vent minerals that don't fit in the processed mineral storage.
  • Nanodrone systems will now work correctly when you are flying with high relative velocity.
  • Torbernite is now easier to collect.
  • AI ships will now have AI lifepods.
  • Tutorial fixed.

0.256.11 - Experience the Space Weather

Storms are coming


With excessive unsanctioned use of microwave mining and following increasing local density of rings atmosphere, the ringstorm phenomenon has become more common. Ships captains are advised to stay clear of the affected areas.


Crew experience


Your crew will now gain experience during flights, honing their skills. Some of them might even use the downtime at the station as an opportunity to improve their education.

New tuning options



  • Ability to turn off the fly-by-wire system in advanced autopilots.
  • Minimum and maximum range for tug and haul drone systems allows configuration where multiple systems will aid each-other for improved mining experience.

Miscellaneous improvements and bugfixes



  • Fixed a bug that caused projectiles and beam to be blocked by dense exhaust gas.
  • Mass drivers will now correctly apply thrust to projectile if your ship spins.
  • Using fly-by-wire system while holding the autopilot engaged with mouse will no-longer cause the autopilot velocity to increase to maximum.
  • Adjusted mineral colors in mineral market and microseismic scanners to be easier to distinguish.
  • Re-balanced on-board computer damage. It will be easier damaged by small impacts, but is able to withstand much more damage before failure.
  • New visual effect for microwave beams.
  • Switching ships with different number of drives will now update the upgrade menu accordingly.
  • Added carbon and calcium microseismic readout for objects that contain the minerals.
  • Cargo manifest is now sorted by quantity of cargo aboard.
  • Gravimetric drone readouts displayed data shifted by 3 to 4 km.
  • Changed the cargo value estimator system to be computer-based and independent of hired geologists, making the estimation much more accurate.
  • Ring density map was changed to include more variance.
  • New post-processing graphics filter to improve contrast and color of the display.
  • RCS thrusters are not so noisy anymore.
  • Improved default autopilot tuning options for default ship to make it easier to fly for new players.

Nominate us for Steam Awards!

Labor of Love award is for games that are out for a while, but devs still continue to nurture and support their creation.



ΔV: Rings of Saturn entered Early Access over two years ago. Since then we squashed 1859 bugs, added 714 new features (many of which were suggested by our players on our discord.gg/dv), released 2164 bleeding edge and 281 new stable versions. We came a long way and we still aim to improve at a steady pace.

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