RIP cover
RIP screenshot
Genre: Simulator, Indie

RIP

Release update and progress so far.

Release update and progress so far.



We want the best start for the game possible,
with that we will delay the release of the game to the 26th of July,

reason is we are not happy with some of the performance we seeing
by the real world terrain streaming and
we have some update issues with the Cloud Servers and the Database in regards to the Clan feature that we have implemented.
We are sorry for delaying the game again,
but we will not launch a game that is not giving you the best experience possible no matter what.
On the bright side we will introduce air planes with the new release date , so not only tanks, jeeps, helicopters and patrol boats but air planes as well, this is still independent from Module2 that will have more simulation driven features.

Please join our Discord for the most up to date info's about RIP. https://discord.gg/KeApcpP

Thank you for your understanding and patience.

Please join our new Discord Server

To all Soldiers,

please join our Discord Server that is currently being

redone by our new Community Manager. @Codeh

Very proud to have her in our ranks doing an amazing job.


https://discord.gg/AJn8XRN


P.S: If you are interested in helping us with the Trailer and Beta Testing,
please join the discord and reach out to Shannon.
We will send you a NDA to sign (will need your email for that)
And give you access to the Beta for Trailer recording purposes
and all other testings.
We will limit the amount of participants but we do have still room
for more. Beta testers will get any feature first (to test) before
everyone else. Most active ones will get additional keys for their friends.

Thanks

Rest in Pieces,

Mark

Call for players help us create a Trailer on May 10-12 and release update May 24th

Hi all,

we read the comments and discussions and cannot agree more

with you then to have more footage to release to showcase the state of the

game. First of the game is only since last year September 2018 in coming

soon, not like someone mentioned 4 years.

Our game got approved by Valve after they play tested it at that time

to be ready to go but our own quality checks are set way higher for our

game and with that we are aware that we have only one try to release

a good game. It's not for making profit but to benefit all of us with a

proper start to play a game that works and that has the population it deserves.

We see a lot of multiplayer games that are amazing having the lack of

player base which hurts everyone that likes to play those kind of games.

With that and considering the right comments you all made,

we will delay the release of the game to May 24th (Friday) to be able to

create a Trailer that showcase real gameplay, BUT for that we do need your

help, we developing this game part-time and all have other full time jobs.

For the trailer we decided to have it on a weekend

May 17-19th

(Friday to Sunday) and would like to invite everyone interested in participating in this
trailer to commend down below. We will select 20 of those commenting down
below the best why you should be chosen to participate. So we leave us the freedom to choose 20 of them.
Please keep the comments section down below only for participation responses, everything else should be written in the discussions.

What do you get in participating and what you have to do exactly?
1.) You will have to sign a NDA we will PM you that you are selected and after that you have to provide us with your email.

2.) You will get a free key of the game.

3.) You will have to join our discord on or before the 10th of May (we will PM you the discord address)

4.)You have to be available on 2 of the 3 days May 10th to May 12th. for at least 3 hours each.

5.)On those days it's more about the Trailer recording so instructions on what
to do have to be followed to the point, to wrap this up as fast as possible.

6.)Besides the free game key, we will add you into the Credits of the game and you will be able to play the game 2 weeks before the official release together with other Trailer members and the stream and Youtuber we have selected as well.

This we think will give us a possibility to create a good trailer and with that showcase everyone else who is interested in this game what the state of the
game is.

Please comment down below on why you think you should be chosen for participation in this Trailer. We will reach out to the winners at the end of this
week. Good luck and Rest in Pieces Soldiers.

Shannon.

3 Tier Module Release Roadmap and Pricing!!!

Hello all,

with RIP releasing soon as Early Access on Steam,
having cloud server specific preparations to ensure a smooth connection.
We need to polish a bit more using the feedback of the closed beta.

we wanted to mention our roadmap and release process for such an ambitious project. We want to make it right and at a pace that we can bring up patches, new content and address bug reports and other issues properly.

With this in mind and as a thank you for the early supporters, we have decided
to bring the game out in 3 tier modules during the Early Access development each of them aimed with a 2-4 months gap until it's being unlocked and playable.
To clarify, if you purchase RIP with Module 1 you will get the other Modules and the full release at no additional, it was confusing for some.
We do not charge for ingame items and for additional Modules.

Module 1: Ground Forces module Early Access starting price of $9,99 USD

Will be the ground forces module that entitles the following.
- 4 different soldier classes (Assault, Medic,...)
- 4 different maps
- Ground vehicles like Tanks, BMP's, Jeeps, Cars, Buggies.
- 4 different play modes CTF, FFA, TDM, CP.
- AI Bots Soldiers fighting on both sides.
- 20 Max Player per Match
- Full Gamepad control support in Match (settings need to be adjusted the first time!)
- User login of a score, kills, playtime.
- User problem and cheater reporting tool.
- The ranking system that will unlock weapons depending on level.
- Starting out with default Assault Rifle, Sniper, Shotgun, Pistol, Knife, and Grenades at level 1.
- Ability to support others by throwing medkits and ammo kits in multiplayer.
- Kill zone restriction marking the end of a map.

This is already in the game and will be worked on and polished during the
Module 1 patch roadmap that should last for 2 months with weekly/bi-weekly updates!



Module 2: Air Forces module Early Access price increase to $19,99 USD
after 2 to 4 Months in Early Access

Will be the Air support forces module that entitles the following.
- Different types of Aircraft like the F16, F15, SU27, Mig 29
- Different types of Helicopters like the Apache, Blackhawk, Mi-29, Ka-57
- Airfield bases around the open world maps
- Increased map sizes up to 100km2 or more
- Aircraft carriers with interior
- Additional maps for dogfights only modes
- Additional maps for our All out War modes


Module 3: Sea Forces module Early Access price increase to $29,99 USD
after 4 Months in Early Access.

Will be the Sea support forces module that entitles the following.
-Different types of controllable Boats from Patrol Boat to Destroyer
with multiseat functionality (Driver, Gunners)
-Different types of controllable Aircraft carriers
with multiseat functionality(Driver, Gunners)
-Different types of U-Boots
with multiseat functionality(Driver, Torpedo launcher, Gunners)
-Vehicle transport boats
with multiseat functionality(Driver, Gunner)


All Modules will have bi-weekly updates that include additional weapons, attachments for weapons, skins for weapons, additional maps,
play mode improvements.

R.I.P. is a very complex game that will need this long Early Access development time to truly shine.
We hope you can support us in this process and come along for the ride.

Regards,

Inverted Souls Team