A giant thank you to everyone who came and played Riposte! at The Seattle Indies Expo 2022!! It was wonderful to see so many people playing in-person.
The feedback was great and much appreciated, we even found a previously unseen bug!
Cheers! -Aaron
PATCH NOTES
BUG FIXES:
Fixed a bug where the Parrying Dagger could get stuck while parrying.
BALANCE CHANGES:
Kite Shield ability cooldown increased from 2s to 2.5s.
Kite Shield max distance from character increased from 4.4 to 4.5.
Kite Shield deflection times increased by 10%.
Parrying Dagger ability cooldown increased from 1.5s to 2s.
Parry Dagger ability lock up time decreased from 1.25s to 1s.
Achievements!
First post-launch update adding achievements, small balance tweaks, and updated soundFX.
The achievements range from trivial, to a little difficult, to pretty tough :D.
Experimental Solo vs AI Mode Added for Launch
With everyone stuck at home we decided to move-up and include the single-player 1vAI mode for launch! Face off against a gauntlet of back-to-back AI opponents, powered by neural networks and trained in over a million matches.
Is fighting 10 opponents in a single life fair? Not at all, so good luck!