Hey all! New gameplay trailer of us fighting off aliens in the beautiful pacific northwest! This map is based on Hecate Strait, British Columbia, Canada. [previewyoutube="W2MRKFO2zD0;full"]
Hey all, just a small patch tonight for our Alpha 1 playtesters. This alpha will wrap up shortly and we'll go into development mode and come back swinging with Alpha 2 (soon!).
Alpha 1.2 Patchnotes
RESOURCES
Tool repair effect reduced from +10 HP/tool to +8 HP/tool
BATTLES
Increased difficult of late-game battles, increased number of spawned ships
HUD
Added animation when Saving game
BUG FIXES
Clinic: a healing doctor is now killed correctly when building is destroyed
Clinic: now sends patients home if there's no path to City Hall
Repair Shop: repair button is no longer disable and you can repair this building
UI: Fixed issue with title, settings, and map setup screen overlapping each other and leaving buttons clickable
UI: "Escape" key now closes Pause/Settings menu while in game
Enabling Bulldoze mode will now cancel building or road placement
Thank you for your feedback during Closed Alpha 1!
Thank you everyone for all of your feedback during Alpha 1 testing! Developing a city building survival game has proved incredibly challenging, so feedback directly from players like you provides IMMENSE insight our little team. THANK YOU.
If you're not a part of the current Closed Alpha, be sure to SIGN UP for the next round! We will regularly be hosting them as we march towards release.
Join our Discord if you want to hang out! We love talking about game design & development.
I've updated the build to Alpha 1 Patch 1. Read the patch notes below:
Alpha 1.1 Patchnotes
SETTLEMENT
Guardtower - added weapon to worker hand - improved feedback with added shot vfx/sfx Laser Platform - build cost changed from 5 Ore 15 Lumber to 5 Fuel 15 Lumber - fire delay increased from 4s to 5s Repair - build cost changed from 20 Lumber to 20 Fuel Refinery - increased ResourcesPerHourPerWorker from 0.43 to 0.53 Airfield - updated building description Cyberwarfare Center - updated building description Launch Facility - updated building description
RESOURCES
- Ore deposits now have infinite resources and do not deplete - Oil fields now have infinite resources and do not deplete - Tool repair effect doubled from +5 HP/tool to +10 HP/tool
Militia - added lifetime progress bar to show ability duration - improved vfx/sfx feedback
CAMERA
- Max Zoom increased from 4000 to 6000
HUD
- Updated build button icon - Updated battle ability tooltips to more accurately describe effect - Battle ability button tooltips can now be viewed even if ability is locked