As you know, I am working on the Northern Expedition scenario. That includes many new mechanisms, including the Wuhan government and adapting the Shanghai uprising into regular campaigns.
To playtest this new content, I created a 1925 Sandbox scenario.
I also added the possibility to extend the Guangdong Revolutionary Base scenario if ever you obtain a minor victory.
In both the 1925 Sandbox scenario and the Guangdong Revolutionary Base scenario, you should have more events now.
It was very difficult to finish the Guangdong Revolutionary Base scenario as the Communist faction, because Guangzhou was often stormed by Chen Jiongming's armies. That should not happen anymore: the Guomindang AI has been reworked and now it rocks! (Playing as Chen Jiongming should be more challenging now)
You may spot small improvements here and there. For exemple, I've debugged the Chinese version, but a lot of the text is still awaiting to be translated.
Now I am waiting for the feedbacks and playtests to improve the Sandbox and the futur Northern Expedition scenario.
Question: What is the Quality of Life improvement you need to see in the game? It may end-up in the next content patch.
Have fun!
Maestro Cinetik
QOL Summer updates
Hello,
I have been shipping a serie of small but useful updates these days.
Here is a summary of the new features:
Reports summary screen
There is a new button on the left of the map menu. From it you can access a summary screen for events and reports, for your armies, characters and districts. Some of you asked for it, and you may find it useful (or not), tell me, I am curious to have your feedback on this one.
Improved Government screens
Hovering will tell you the effects of each government office. Also, faction flags will be displayed for each government members or candidates. The balance of the Beijing government has been slightly reworked.
Scenario and faction selection
Hovering a faction will now display its name. (you have beenasking for that one since a long time) I have added minimaps for the Guangdong Revolutionary Base scenario: now that it hs been extended, it was necessary
Improved district policies wiki
Some small errors have been corrected. The Foreign interaction wiki now displays the relations of your faction with foreign powers.
Where are my armies?
To improve big factions management, your armies will appear on the China map.
I hope thiswill make your Rise of the White Sun games more enjoyable.
Have fun!
Maestro Cinetik
Guominjun & Red Spears
Hello!
The Guangdong Revolutionary Base has been extended to include all meaningful provinces for the Northern Expedition.
This is only a geographical extention: the scenario still lasts 40+ turns. Next update will allow the player to extend its duration to include the Northern Expedition.
Nice new content includes:
Feng Yuxiang's Guominjun
More Peasants' secret societies (Red Spears, Big Swords, Heavenly Gate)
More than 20 new characters
Feng Yuxiang's Guominjun
An interesting faction. you start in a poor territory, but you control the government and will be offered support from the Soviet Union.
This faction's armies can benefits from special "christian" buffs refleating the many ideas of Feng Yuxiang, and of some improvements brought by the soviet advisors.
However, letting soviet advisors conduct political work in your units is a double edge sword: will they remain loyal to you?
Red Spears, Big Swords, Heavenly Gate
These 3 new factions plays like the Spirit Soldiers. The Only difference is that they start in an area with a high density of Warlord and Bandit armies.
Zhang Zongchang?
I don't know why; but you always ask about Zhang Zongchang ^^. In this scenario, he starts in the Fengtian Clique characters' roster and he is fighting in the Shanghai area.
He will certainly receive his own mini update at some point.
Painless Playtime: Addressing Annoying Issues for Seamless Gaming!
Dear Players,
I am glad to bring you the latest update: These days, I have been working to address those small but pesky issues that have been causing irritation and frustration among the player community.
This update is all about improving your gaming experience and making your time even more enjoyable. So without further ado, let's dive into the cool new changes you can expect:
Build arsenals faster!
Merging units
Change a unit commander if the unit belongs to a Generalissimo
Disband militias
Every one of your characters can now Reclaim governorship (not only the character controlling the capital)
Governors can now try to reclaim the taxe collection from other characters of your faction
Some stuff recently broken have been fixed
You can now get easily ride of your sick and bipolar characters
That list contains most of the most requested features since the game's launch. I hope you will enjoy it!
To build faster arsenal, select districts with railways or Major ports, in indistrial or minig districts.
To merge units, they must be on the same district, have the same commander, and one of them must be a regular unit.
Changing a unit's commander, is only possible for generalissimos and apply only to units they are actually commanding.
Disbanding militia is only possible if they are in their origine province, and will reset at 50% the policy that create them. (Exemple: dissolving a merchant militia will start again the create militia policy in the district the militia is from, with a progression score of 50%)
Reclaiming governorship & rclaiming taxe collection: this will enable you to better organize your growing empire. But be careful, your warlords don't like being depossessed from their domains.
Bugs fixed: I am working to extend the Guangdong Revolutionary Base scenario to more provinces. I can break some stuff here and there in the prossess (mostly saves): that will not last and will be fixed quickly when the bugs are reported. The Chiense language integration test that was broken too, is now fixed;
Sick and bipolar characters: You now have a special zero cost action to have them die.
Have fun!
Maestro Cinetik
PS: I am immensely grateful for your continued support and enthusiasm. Your valuable feedbacks, really drive me to constantly improve the game. And your bug reports, make it possible for super fast bug fixing.
Sandbox Scenario new content
Hello!
As you may have noticed, the game now has a sandbox scenario, where one can pick the victory conditions that suits his playstyle.
Here is the list of what have been reworked or added to the game in that sandbox context:
4 new characters (Puyi, Semeynov, Duan Qirui, Panchen Lama)
Events when you take Beijing or Lhasa based on faction
Some new character's actions & interactions
Golog's victory conditions changed
Some minor warlord's AI have been reworked
Tons of new cheat codes
Some more treason mechanisms
Integration tests for the Chinese language have begun
New Characters & Political custom events
Puyi: Few factions have the restoration of Puyi as a goal, but Ungern for exemple may have this kind of fancy ideas
Semeynov: Every white Russian faction taking Beijing will have the option to get Semeynov onboard. He won't come with empty hands, but with Japanese patronage.
Duan Qirui: Some warlords from the Anhui Clique may be proposed to let Duan return as President of the Republic. That's useful as the man as strong connections, and can recruit many characters.
Panchen Lama: A Chinese warlord conquering Lhasa will sent the Dalai Lama in exile once again. The Panchen Lama will be added to his characters' pool.
New Characters' actions
I plan to add many more actions, but for the moment, you have that 3 new actions available from the Character's interaction window:
Indulge: two characters with the playboy role may become real life friends with this action!
Political networking: Your diplomat and statesman characters will gain a real influence when using this action. It is useful to shape your diplomatic operations. It is perfect as a preparatory action before taking over a government or issuing a circular telegram.
Parade in style: is an easy way for warlords and officers to get Face.
Victory conditions and AI's reworked
The victory conditions of the Goloks are more difficult now. Some warlords AI and Ma QI AI have been reworked to make them last longer in the sandbox mode. As it is in test phase, only few of the warlords have this new AI.
New cheat codes
In a sandbox mode, using cheat code is more a way to explore the game than to really cheat, isn't it? These cheat codes have all been created to test the code.
To use them type "c" to open the cheat console, then use the cheat codes below:
"punksinpekin": will reinforce the Police in Beijing and check for a revolt (You will see nothing happening if you have strong garrison there)
"angrylama": just watch the monks rebelling in Xikang, because... why not?
"endgame": this one is very useful, it will advance you to the last turn, just one click away from the final victory screen.
"duanqirui": Adds Duan Qirui to your character's pool
"choekyinyima": Adds the Panchen Lama to your character's pool
"grigorisemenov": Adds a famous White Russian Cossack Ataman to your character's pool
"puyi": Guess which famous historical character that code will add to your pool?
"tycoon": Speeds up all your policies development
"yollo": That one will give max resources to all your characters (quite powerful)
"wearefamily": Will boost to the maximum the loyalty of your characters
"Bogdbreaksfree": Will clean Urga from units and set it neutral
Some more treason
Imagine you have many province capitals under your control: do you really imagine that garrison commanders won't start dreaming of a governor's career? If you have too many armies, the control over them will losen, I you may have some nasty surprise from time to time.
Chinese integration tests
正在进行中,但还有很多文本需要翻译 You can click on the Chinese language button to test it. You will see that most of the scenario and landing page texts have not been translated yet. But some in game content is. I will add new texts from time to time as they become translated.
Well, I hope you will have fun with this new content,
Maestro Cinetik
Old Computer friendly patch
Hello,
I have been adding frantickly tons of new content these last weeks, and a direct consequence has been the game growing insanely huge and heavy.
That could not last. I took a moment to optimize it so you can experience it even on your older computer. Well, may be not on your 2001 Microsoft Visa computer...
This week and next week, I will add every day (or every two days) some small QOL, UI/UX updates. Do not hesitate to jump into the Discord to ask for your dreamed feature: https://discord.com/invite/289Pr4g
Then, I will add some Northern Expedition content. (Now that we have whole China in the game, and a grand scenario, I should be able to deliver new content fast)
Have Fun!
Maestro Cinetik
Whole China playable!
You have 103 turns to reform Tibet and revive the old Tibetan Empire.
The 13th Dalai Lama rejected Chinese tutelage and assumed both the spiritual and political leadership of Tibet. The Tibetan forces gained a lot of ground East of Tibet, against Chinese troops abandonned by the Chinese Government. Although a fragile peace accord was eventually signed, China's persistent claims on Tibet remained unresolved, casting a shadow of uncertainty over the region. In order to safeguard Tibet from Chinese influence, the Dalai Lama sought the support of the formidable British Empire and set his sights on creating a robust military force. To fund this ambitious endeavor, he proposed implementing taxation and economic reforms.\nHowever, these reform ideas faced vehement opposition from the powerful monasteries, who viewed them as secularist and foreign-inspired. This clash of interests heightened the risk of an open rebellion against the emerging class of "modernist militarists" surrounding the Dalai Lama. Caught in the middle, a third faction composed of conservative government officials could potentially play the role of mediator in the escalating conflicts.
The whole China map is now playable, including Mongolia and Tibet
Every 1920 factions, is available
The core system have been playtested for more than 6 monthsnow and is pretty solid.
What's next?
I will now concentrate my efforts on : *nice to have features, *coding rare occurence events (What if the Golog tribes take over Beijing?) *adding more personal actions centered on characters backgrounds and traits *adding more sandboxy stuff & features
*Next content patc will probably either be an extention of the Guangdong Revolutionary Base scenario, or some 1927 KMT-CCP savage action across Southern China.
Tell me what hypes you the most!
Have Fun!
Maestro Cinetik
Ma Family vs Golok Marauders
A smaller but fun content update:
Ma Family
Golok tribes
Qinghai
More redrawn maps
Ma Family
The Ma family has special actions : they can add Imams to their troops and advocate the religious Yihewani movement in their districts (and even in other districts).
The faction receive 2 new characters and can also gain the famous Golok Queen during the game, if the conditions are met.
With victory conditions easy to met, and a province few other warlords will contest, it is a good beginner faction.
Golok tribes
This small faction has a specific gameplay to simulate its rebellious and bandit way of life. From players feedback, this faction can be described as half way between the Spirit soldiers and the Ja Lama.
Qinghai
The new province is huge, but poor and features a new terrain: the Tibetan highlands. Qinghai will open new strategic opportunities for factions in Xinjiang, Gansu and Sichuan.
Xinjiang, Gansu and more White Russians!
Hello, here is an new big fat content patch!
First I want to say that the annoying bug that made some armies dissapear on save/load is no more! Thank you for every one who reported it.
That said, here is what you will find in this new patch:
2 new provinces: Xinjiang and Gansu
15+ new characters
12 new factions (Ma families, White Russians, Kumul Khanate, Xinjiang officials...)
New features: oasis towns, khanates, many new White Russian actions...
Some more maps redrawn to the new style
Yes, I changed enough stuff to break your current saved games
September 1920,
Xinjiang governor Yang Zengxin is worried. The Russian Civil War has direct repercussions over his province: White Russians armed bands are using China as a rear base to conduct vengeful raids into Bolshevik territories. Since the fall of Yuan Shikai, Yang Zengxin has not received any funds, nor any modern weapon for his army... It seems that the governor is on his own to deal with his powerful and wild unwelcome Russian guests.
The governor's enemies in Xinjiang and Beijing are awaiting an error to interfer in his business and oust him from power. Soon the Red Army will be tempted to in turn cross the border to eradicate the last White armies.
As governor Yang, you have 103 turns to get rid of your enemies in Xinjiang.
To recreate Xinjiang and Gansu, new types of districts have been created for the game: oasis towns and khanates.
Some More Russian Civil War action!
To better simulate the last actions of the Russian civil war, many features have been added: raids into Bolshevik territory, the possibility to recruit White Russians stragglers, the possibility to use the lasts Imperial Russian consulates in Xinjiang to help you...
All the White Russians commanders in Xinjiang are in the game: Dutov, Annenkov, Bakich, but be ready to lose them to treachery and assassinates.
As the White Russian player, You are not the only Russians in town: Bolshevik agents can bevery active in the area!
We are family!
Most of you know or have eard of Ma Bufang, but they were many more Ma in town at that time. Playing in Gansu have many similarities with the Sichuan gameplay: a lot of factions on a single territory, but with more desert, more horses and ridiculously small armies (by Guangdong standards).
September 1920,
the Hui warlords in Gansu resent the rule of the overnor Zhang Guangjian and petitioned Beijing for his replacement, arguing that Gansu should be governed by people from Gansu.
However, the situation is not as simple, as the province is divided into eight military districts, with half being governed by a Hui commander and the other half by Han commanders.
The Han population is still unwilling to accept the idea of a Hui governor due to the frightening memory of past Hui rebellions. The situation remained at a standstill until Zhang Guangjian lost support in Beijing, as the power of the Anhui Clique collapsed under attacks from the Zhili and Fengtian Cliques.
Zhang Guangjian's days as a governor are numbered, and the question arises as to who will rise as the next strong leader in Gansu.
You have 103 turns to impose your rule in Gansu and its surrounding areas.
The Ma factions will receive more love and special features in the next patch (Tibet)
I hope that will be enough content for you to have fun waiting for the next content patch,
Have Fun!
Maestro Cinetik
April content & QoL patch
Many good things in this new patch:
New factions: the Comintern & the Mongol People's Party
New scenario
New Quality of life features
New maps
New cheat codes
New factions
As the Comintern, you will assist to the birth of the Chinese Communist Party, and later help Mongol Revolutionaries reclaim their country.
Playing as the Comintern in the Little Model China scenario is a chill, low stress, sand box experience. It is perfect to get your hands ino the Communist faction mechanisms. You will have 100 turns to create and develop the Party as you wish.
9 new Communist characters have been added to the game, so you will have a large choice of characters to build your team. The game already features more than 170 historical characters!
Playing as the Mongol People's Party is an experience of guerilla warfare in the steppe, decisive Red Army expedition (yes you will control Red Army units!), and vicious internal political intrigue.
New scenario
A new 1 map scenario has been added: "Wild Mongolia". It is specially crafted to be played as the Mongol People's Party. However, this scenario may be difficult to master if you are a new player.
If you are more into White Russian mad barons, I find it funnier to play Ungern's faction in the longer "Little Model China" scenario. The same if you prefer playing the Chinese faction: you will have more strategical options on the full China map than on this small scenario.
Quality of Life
You can now see who commands a unit from the map: just zoom in enough, and the portraits of the commanders will appear next to the units they command. (Only for your faction)
Right click on teh character's portrait on the bottom bar to display new buttons. 1 button to open the character's detailed screen (same effect as double cliking on it) 1 button to jump to the actual location of the character (useful to jump quickly from province to province) 1 button to open the character's window in the who's who interface.
New maps
I will start adding redrawn maps. Two maps per Two maps. In this patch, Mongolia and Hunan have been redrawn.
New cheat codes
(press c to open the cheat console, then type one of the cheat codes below)
sepuku: kills your character (and yes, that is super useful) Bogdbreaksfree: clears Urga from all units and turns it to rebels. wearefamily: your character's loyalty is now maximum tycoon: all your district policies progress to 99% (useful to explore the policy tree) coin1920: Many warlords in Little Model China will now be more interested about fighting Communism and building things in their province.
Et voilà!
I hope you will have a lot of fun with this new patch. Next patch: Gansu and Sinkiang (Xinjiang) & new White Russian factions.