Welcome back to another Dev Diary! Today we’re serving up something special. But before we dive into the main course, let’s cover some exciting news.
First off, we’re thrilled to announce that Seekers of the Storm is launching on August 27th! That’s right, the wait is almost over, and the team’s excited for everyone to hop in. We'd also like to reveal that Seekers of the Storm will be priced at $14.99!
Now onto our final appetizer; alongside the expansion, we’re making our official debut on Xbox Series X and PlayStation 5. For a long time now, folks have been able to play the existing PlayStation 4 and Xbox One versions on their next gen consoles. But now they’ll have the real deal. All new and existing players will be upgraded at no additional cost! And that upgrade isn’t just a sprinkling of performance optimization—oh no—it brings split-screen couch co-op and a handful of fun, platform-specific features.
Now, onto the main dish—Meet Chef: The Connoisseur of Culinary Carnage!
This isn’t your grandpa’s Chef bot. Years of battling some of the most monstrous ingredients on Petrichor V have hard boiled his soul.
You’ll need to cook up something truly delicious to unlock Chef! So, get ready to sauté your way through hordes, blend your combat skills with culinary precision, and serve up some justice… à la mode.
Let’s take a look at Chef’s Primary Skill: Dice
Those years of primal culinary misadventures have trained Chef to have incredible control over his trusty cleavers. Hurl them at faraway enemies and call them back to slice and dice with twice the pain. Monsters hit on the return journey will take an additional chunk of damage.
This also effectively doubles your chance of triggering your on-hit items, ahh looks like he’s stocking up for his next set of customers.
Next on the menu is Chef’s Secondary Skill: Sear
Oh god, I knew I forgot to turn the oven off. Well, we might as well make the best of it. Nothing ruins a monster’s day quite like being flambéed. Sear allows Chef to inflict a huge amount of damage, and apply burn, at a very short range. Customers trapped in this skill will quickly accrue copious stacks of burn. If you’re getting swarmed by some unwanted vermin, this is a great way to clear your path.
If it’s time to hurl yourself into the fray, activate Chef’s Utility Skill: Roll
The long legs of past Chefs have been swapped with a huge roller—perfect for flattening out a nice, tidy pie crust...
...or steamrolling whatever helpless Lemurians were unfortunate enough to wake up this morning.
This skill’s wind up makes you a bit vulnerable for a moment. But the longer you spool, the more damage you do and the faster you’ll go.
But wait a second… how are we supposed to sauté without any oil. Chef’s Special Skill Glaze can help us out with that.
This skill allows Chef to hurl large globs of oil towards his waiting customers. Leverage sear after you’ve sufficiently coated an enemy to unleash radically more damage. Looking around while launching Glaze can cover a far larger area with oil.
Or you can just run up the tab on one customer... That poor beetle.
Wait a second, something magical happened when we properly sautéd one of our customers...
...Ahh, that takes us to Chef’s passive skill: Chef’s Kiss
This skill helps tie the whole meal together. If you prepare your customers with two or more skills before finishing them off, they’ll turn into a delightful treat. The healing from these can really help you out in a pinch. Glaze up a horde, then unleash a well-timed sear, and you’ll find yourself in a pile of nourishing snacks.
For dessert, we have one for the purists. Here’s a sneak peek at Chef’s alternate Special Skill: Yes, Chef!
This skill will remind you of the Chefs of yore. Activating it will empower your next ability. We won’t go into the particulars of exactly how each skill is empowered, but the discerning sommeliers among you can get a hint at some of them in Chef’s Survivor Showcase.
And that’s a wrap on our final dev diary for Seekers of the Storm!
With Chef in your corner, the battlefield is your kitchen, and every enemy is just another ingredient waiting to be chopped, seared, and rolled. We’re thrilled to see how you’ll mix up your gameplay with this new take on our beloved Chef.
The team has been working on Seekers of the Storm for a while now. Words can’t express how excited we are for everyone to hop in on August 27th. For now, head over and Wishlist it today. This is Bruno, signing off.
Hey everyone! I'm Bruno and today I'll be showing off one of the new Survivors arriving with Seekers of the Storm! It’s been a while since our last Dev Diary, and I think we’ve got an exciting one for you. But first, I have a few questions...
Have you ever dreamed of punching monsters from 20 feet away?
Do you have a friend who’s constantly being trampled by Bison before reaching the teleporter?
Well, we may just have the answer to both of those.
Meet Seeker: An Enlightened Mid-Range Brawler
Seeking paradise for her people, she was sent to scout Petrichor V. But instead, she quickly stumbled upon roots containing a mystical gold power. Through those channels, she managed to commune with a powerful forgotten creature. Her connection grew, and with it, her ability to unravel the secrets of soul manipulation. Now she can open gates that bring forth a new unbridled power.
Through this power, she can dish out incredible damage to nearby monsters, but uniquely, she’s also able to unleash potent healing abilities to sustain her teammates. This combination of brawling and healing is core to who Seeker is as a survivor. Players who learn how to seamlessly flow between them will be rewarded with one of the most versatile Survivors to ever grace a drop pod.
Seeker’s Special Skill: Meditate
Today, we’re gonna skip right to dessert and talk about Seeker’s special skill: Meditate.
This ability challenges you to execute a timed sequence. Success with that sequence will cause a blast to emanate a short distance out from Seeker. Enemies in this range take a huge chunk of damage, and allies will receive a very handy heal.
When playing with Seeker on your team, keep an eye out for when she starts to channel Meditate so you can swoop in and take advantage of some much-needed healing.
But wait, there’s more!!
On top of the blast effect from using her Meditate ability, Seeker will also gain a stack of Tranquility. Gathering a handful of Tranquility stacks will make certain abilities more potent. Upon completing your 7th stack, Seeker’s Meditate is even able to resurrect her fallen comrades.
It’s alright, Commando, those Bison get the best of all of us sometimes.
Seeker’s Primary Skill: Spirit Punch
Now let’s jump back and take a look at her primary skill: Spirit Punch. This ability is really a three-punch combo. Your first two punches fly rapidly forward, piercing through any monsters they hit. Every third punch will instead explode with increased damage.
Those Tranquility stacks from before also come in handy here. With each stack, your empowered explosive attack will grow more potent.
In your head, it’s useful to map out your attacks so the third punch can claim a large clump of monsters. Do this right, and you’ll see why Seeker is one of the strongest AOE bruisers out there.
Seeker’s Secondary Skill: Unseen Hand
Seeker’s secondary skill is Unseen Hand. Use it to unleash a giant phantasmal hand from the ground that slows, knocks back, and drains health from all that are in its range. One of Seeker's biggest drawbacks is her lack of long-range damage. You’ll often run into situations where a monster out-ranges your Spirit Punch.
Unseen Hand can help a bit with this. Its extreme long range means that in a pinch, you can use it to pick off monsters at a distance. But, unless your run is going particularly well, you’ll likely still need to close with your target before you’re able to finish them off.
Seeker’s Utility Skill: Sojourn
That’s where our next skill comes into play: Sojourn. This ability doesn't have a ‘normal’ skill duration. Instead, after three seconds of flight, it will start ticking down your health. To cancel your flight, either reactivate it or collide with something. Seeker will then explode, dealing damage and stunning your enemies.
Range-finding exactly how much flight time you’re comfortable with can be a bit of a challenge. I’d avoid flinging yourself into a horde of enemies after you just took a lengthy Sojourn.
Once your healing starts to take off, it becomes a lot less of an issue, but it’s worth being careful in the early stages.
And That’s a Wrap on Today's Dev Diary!
Seeker brings a unique blend of support and damage to Risk of Rain 2. Her ability to manipulate the essence of soul and empower allies makes her an invaluable asset.
We hope you loved getting a sneak peek at Seeker as much as we loved making her.
If you look closely, you can also get a glimpse of an alternate ability in the trailer. But we’re gonna leave the details of that one a mystery for now. We can’t give out all her secrets.
Stay tuned for more updates as we get closer to the launch of Seekers of the Storm. Don’t forget to jump over and wishlist it today; it really means a lot to the team. Thanks for listening, this is Bruno signing off.
Hello everyone! We're thrilled to unveil the latest addition to Risk of Rain 2: The Devotion Update! Packed with an array of exciting content, this free update addresses various item and map bugs across both the base game and the Survivors of the Void expansion. It also includes a super awesome collaboration…..
This update serves as a heartfelt token of appreciation to all who have contributed to making Risk of Rain 2 the phenomenal game it is today.
Let’s get into it!
New Content
Artifact of Delusion
Artifact of Delusion resets all chests once the teleporter event is finished and provides players the chance to receive additional items if they interact with the reset chests. Whenever Players buy a chest before the teleporter event, the chest will remember what pickup was generated from it. After the teleporter event is finished Players can interact with chests that were previously bought (and have been reset). When the player interacts with the chest a small window will open up with three pickup options to choose from - one being the correct pickup generated from the chest, and two fake options will be mimicked from the Player's inventory. If the Player selects the pickup option that was originally generated from the chest, the Player will be given that item as a reward, making it so the Player has gained two items from that chest. If the Player selects the wrong pickup option, they will lose the item selected.
Artifact of Devotion
Replaces drones with interactive eggs that spawn Lemurian companions.
When interacting with an egg, a prompt pops up requiring a sacrifice of one item to spawn a Lemurian companion. The sacrificed item is given and applied to the recently spawned Lemurian. If multiple Lemurians are present in the party, items are shared between all Lemurians. Every teleport event survived by Lemurian companions triggers an evolution that gives them new attributes, makes them grow stronger, and gives an additional stack of the item they started with.
Devoted Lemurians start out with damage and health buffs equal to that of a normal elite to help them stay alive as well as scale according to the difficulty timer as other monsters. Each time a Lemurian evolves, they gain another stack of damage and defense buff to help their survival rate and incentivize players to stay ahead of the difficulty curve.
When Lemurians die, they drop a scrap of the same tier of item that they were given and their item is removed from the item pool.
New map: Verdant Falls
Verdant Falls is one of the lost regions players can explore in this new update. It’s a stunning map with a lush environment and allows players a lot of room to explore. We dive into more detail regarding this map and the other six maps coming to Seekers of the Storm in the Dev Diary here.
Crossover event with Dead Cells
A lot of you had the chance to play some Risk of Rain inspired content in Dead Cells a year ago so we decided it’s time to return the favor. Starting today a very special Mercenary skin has arrived in Risk of Rain 2 for all players. Drop in and take a look at it today. We think it will remind you of someone
Minor Bug Fixes
Forgive Me Please equipment no longer triggers on kill effect continuously
Artifact of Command no longer prevents Lunar Coins from spawning
Chest, Firework and Squid Turret exploit fixed
Demons and Crabs challenge unlocks normally
As ever - thank you to everyone who has given us feedback and reported bugs since the launch of the expansion, we appreciate each and every one of you! To keep up to date with any further updates please follow us on Twitter or join our Discord.
Until next time!
The Devotion Update - Risk of Rain 2
Version 1.10
Hello everyone! We're thrilled to unveil the latest addition to Risk of Rain 2: The Devotion Update! Packed with an array of exciting content, this free update addresses various item and map bugs across both the base game and the Survivors of the Void expansion. It also includes a super awesome collaboration…..
This update serves as a heartfelt token of appreciation to all who have contributed to making Risk of Rain 2 the phenomenal game it is today.
Let’s get into it!
New Content
Artifact of Delusion
Artifact of Delusion resets all chests once the teleporter event is finished and provides players the chance to receive additional items if they interact with the reset chests. Whenever Players buy a chest before the teleporter event, the chest will remember what pickup was generated from it. After the teleporter event is finished Players can interact with chests that were previously bought (and have been reset). When the player interacts with the chest a small window will open up with three pickup options to choose from - one being the correct pickup generated from the chest, and two fake options will be mimicked from the Player's inventory. If the Player selects the pickup option that was originally generated from the chest, the Player will be given that item as a reward, making it so the Player has gained two items from that chest. If the Player selects the wrong pickup option, they will lose the item selected.
Artifact of Devotion
Replaces drones with interactive eggs that spawn Lemurian companions.
When interacting with an egg, a prompt pops up requiring a sacrifice of one item to spawn a Lemurian companion. The sacrificed item is given and applied to the recently spawned Lemurian. If multiple Lemurians are present in the party, items are shared between all Lemurians. Every teleport event survived by Lemurian companions triggers an evolution that gives them new attributes, makes them grow stronger, and gives an additional stack of the item they started with.
Devoted Lemurians start out with damage and health buffs equal to that of a normal elite to help them stay alive as well as scale according to the difficulty timer as other monsters. Each time a Lemurian evolves, they gain another stack of damage and defense buff to help their survival rate and incentivize players to stay ahead of the difficulty curve.
When Lemurians die, they drop a scrap of the same tier of item that they were given and their item is removed from the item pool.
New map: Verdant Falls
Verdant Falls is one of the lost regions players can explore in this new update. It’s a stunning map with a lush environment and allows players a lot of room to explore. We dive into more detail regarding this map and the other six maps coming to Seekers of the Storm in the Dev Diary here.
Crossover event with Dead Cells
A lot of you had the chance to play some Risk of Rain inspired content in Dead Cells a year ago so we decided it’s time to return the favor. Starting today a very special Mercenary skin has arrived in Risk of Rain 2 for all players. Drop in and take a look at it today. We think it will remind you of someone
Minor Bug Fixes
Forgive Me Please equipment no longer triggers on kill effect continuously
Artifact of Command no longer prevents Lunar Coins from spawning
Chest, Firework and Squid Turret exploit fixed
Demons and Crabs challenge unlocks normally
As ever - thank you to everyone who has given us feedback and reported bugs since the launch of the expansion, we appreciate each and every one of you! To keep up to date with any further updates please follow us on Twitter or join our Discord.
Until next time!
Risk of Rain 2 - Seekers of the Storm Dev Diary #2
Hello Everyone!
Today we’re looking at some of the new stages in the upcoming expansion, Seekers of the Storm!
Seekers of the Storm allows players to explore some of the lost regions by bringing six new stages across ancient Lemurian temples to intense showdowns on a [REDACTED] with plenty of secrets to uncover.
Petrichor V is a wild and beautiful world, and we wanted to open up new unexplored areas to players and capture the sheer beauty inherited from the expansive Risk of Rain universe. With new terrain, lush foliage, and crumbling structures, each environment offers a fresh take on the classic Risk of Rain you know and love.
One of the new environments in Seekers of the Storm is the Shattered Abodes. This Tier 1 stage features a sprawling central plain and a crater surrounded by sections of complex architecture to dodge and fight around.
When designing this map we wanted to introduce a unique environment to enhance the gameplay experience. Each potential teleporter location has its own cover and paths for navigating enemies, giving skilled players options to dodge high-damage early boss attacks–like Wandering Vagrant's explosion and Stone Golem's laser–even with slower characters.
Survivors like Railgunner, Huntress, Void Fiend, Acrid, and [REDACTED] can utilize their high vertical mobility to move between the stage’s tier system with ease. At the same time, less mobile characters can speed across the flat central plains to grab items.
Players exploring Seekers of the Storm will cross the occasional new monster that calls these environments home. Survivors must be vigilant and prepared if they expect to weather Petrichor's new challenges."
In Seekers of the Storm, we will introduce new variants allowing players to explore the map differently. These variants add a lot of unique flavors and provide an additional level of difficulty as players try to get their grasp on each version.
In the upcoming Devotion Update players will get to explore a new map, Verdant Falls, which will have a night variant in Seekers of the Storm. This is a free update for anyone who has Risk of Rain 2 and will come out soon. We dive deeper into Update Devotion in the Triple-i Initiative Showcase.
Also in the Devotion Update, a very special Mercenary skin will be arriving in Risk of Rain 2 for all players. We think it will remind you of someone
You can watch a tease for the Devotion Update here.
There is currently a sale on the Risk of Rain 2 x Dead Cells bundle! Get 10% off on the bundle today! Check it out here: Risk of Rain 2 x Dead Cells Bundle
Risk of Rain 2 - The Triple-i Initiative!
Hey Everyone!
We're just one week away from the Triple-i Initiative!
This brand-new showcase will feature an exclusive Risk of Rain 2 reveal plus tons of other content from 30+ publishers and developers.
Jump into the Steam Autumn Sale and Nominate us for the Steam Awards!
The Steam Awards are upon us! It’s that special time of year where we ask our amazing community members to hit the ✨ shiny button ✨ to select Risk of Rain 2 for Labor of Love!
We wanted to thank everyone again for joining us in the Festival of Gup 10-year Anniversary Stream on November 8th, where we announced the next expansion for Risk of Rain 2: Seekers of the Storm! We’re looking forward to sharing more with you in the coming months, and in the meantime hope that you’ll vote for us for Labor of Love!
Risk of Rain 2 is available for 50% OFF during the Steam Autumn Sale! This is the perfect time to pick up Risk of Rain 2 for yourself or gift to a friend who needs a nudge that they should play with you!
The Steam Autumn Sale is going on NOW!
Thank you everyone for your nominations, we look forward to seeing you in-game!
Thank You - From Gearbox
Hey Survivors,
As we mark the incredible milestone of ten years of Risk of Rain, all of us here at Gearbox want to express our heartfelt gratitude and appreciation to the community that has made this journey extraordinary.
Because of the community's passion, dedication, and enthusiasm, a game made in a college dorm by two friends became an indie darling. Your support, engagement, and shared love for Risk of Rain have motivated our journey and made it truly special.
The development team here at Gearbox has worked endlessly to try to live up to the standards of the Risk of Rain community. We see all of your passion and love, and we are here to match it! We are fans of the franchise first and foremost, and work to continue to bring forward the same level of dedication and love that you all deserve.
While we look back on the last decade, let's also look forward to exciting new adventures. The world of Risk of Rain is continually growing and expanding. New challenges await us, and we cannot wait for you to experience what we have in store!
Thank you once again for an incredible ten years of risking it all! Here's to the adventures and achievements we'll experience in the years to come!
~ Gearbox
Risk of Rain 2 - Seekers of the Storm Dev Diary
Hey everyone!
We’re excited to announce the second expansion for Risk of Rain 2: Seekers of the Storm! This reveal took place during the Festival of Gup 10-Year Anniversary Livestream.
Today you'll hear from our loremaster Kayla Larson, Associate Art Lead Claire Bian, and Managing Director of Production James Lopez. They will give you a first look at the mysterious False Son, first revealed in our announced trailer [LINK].
We’re also introducing day and night variants of maps for the first time. These give players a new way to experience a familiar location, introducing new flavor, specific props, and new areas to explore!
Seekers of the Storm will bring a lot of new content to Risk of Rain 2, such as new Survivors, new levels, new monsters, and more! Keep an eye out for future Dev Thoughts for more information!
Until next time, enjoy the video!
Risk of Rain - 10 Year Anniversary Documentary
Hey,
Yesterday during the Festival of Gup we gave viewers exclusive interviews from behind the scenes of making Risk of Rain for the past 10 years! These interviews were conducted for a larger documentary that the team put together to celebrate the 10-year anniversary of Risk of Rain. This documentary offers a unique insight into the franchise's evolution, showcasing the accomplishments that have shaped its success. If you missed the showcase you can watch the documentary here!
Thank you to everyone who has been celebrating this milestone with us! We look forward to more years of both risk and rain!