This update solves some crash bugs that were introduced in recent updates that may be related to engine updates.
We'd like to thank the community for detailed error messages and hope this resolves all remaining issues.
Version 1.1.2 - Windows Bug Fixes
A bizarre condition existed on certain machines causing a crash at the beginning of Mission 4.
This should be resolved with this patch. This should only effect Windows.
Version 1.1.1
Release Notes: 1.) Re-adjusted ranking system by reducing penalties for taking damage & missed enemies making A-Ranks more attainable. 2.) Raised the point ceiling for D-Rank 3.) Adjusted/Rebalanced Boss behaviors, most notably the Mission 4 Boss (Shess) 4.) Fixed an error when setting the Cutscene Skip setting in Game Settings which caused the changes to only take effect on the next play session.
Version 1.1.0 - Sky's End Update | Free DLC Now Live
1.1.0 SKY'S END UPDATE (RELEASE DATE 2019-07-23)
EXPANSION - Beating the game (any ending) now unlocks Trophaeum Mode, an endless test of skill where you can truly show off your ace pilot skills.
FEATURE - A new game setting that allows you to skip cut scenes for more rapid restarts while you're chasing a high score.
FEATURE - Tons of new leaderboards where you can compete to have the best scores and fastest boss kills for each mission.
ENHANCEMENT - Boss Difficulty has been softened. Physically colliding with the boss no longer results in instant kills. This was done to make completing missions more accessible to novice players without changing the score economy at the highest levels of play (it still kills your multiplier so truly high scores/ranks are not possible using that strategy).
BUG - Updated engine version to fix v-sync/framerate issues on Linux
Linux Compatibility Expansion
After a lot of effort and some excellent insight from Sylvain Bertrand (thank you) we are now able to support a broader range of linux distributions with a few simple modifications/launch profiles.
We will be integrating these into the code/steam store as time allows but here is a summary of what we found:
It is highly recommended that you set your monitor's refresh rate to 60hz. We are working on a code fix for this and our engine vendor has a ticket open that should resolve it shortly but in the meantime, this change will make the game speed playable.
The game's main directory needs to be added to the linux loader lookup paths. This can be accomplished thusly:
LD_LIBRARY_PATH=./:$LD_LIBRARY_PATH %command%
A startup script containing the following will make this automatic:
#!/bin/sh
LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH
export LD_LIBRARY_PATH
exec ./risksystem
This would be added as a file named something like risksystem.sh and executed. This launch option will be added to the next production release if not sooner.
It was discovered that one of the major points of failure was an attempt to send anonymous data to the game engine provider. The curl implementation was not in the location expected leading to a hard crash. This is no longer present.
We are very excited to have broadened the Linux support for the game and hope the community can try it out and let us know if these solutions work. We know there is more to do and as long as people are trying to play Risk System, we'll do what we can to allow that to happen.
Enjoy!
Version 1.0.4 - Git Gud Update Now Live
1.0.4 GIT GUD UPDATE (RELEASE DATE 2019-05-29)
FEATURE - Added three achievements relating to early gameplay enhancement including "Harder than it looks", "That was only my afterimage" and "It's the only way to be sure" which address getting a D mission ranking, luring an enemy to destroy another enemy, and executing a "hyper barrier breaker" respectively.
ENHANCEMENT - Minor character portrait updates.
ENHANCEMENT - Refinement of rumble mechanism.
ENHANCEMENT - Revamping of rank criteria at the low end.
BUG - Removed engine anonymous usage statistics ping that was undesirable and causing Linux issues
Version 1.0.3 - ACEN-2019 Update Now Live
INCLUDED
BUG - Incorrect S-Rank logic on Mission 6 (thanks to horheristo)
BUG - Missing high score submission after Mission 5, 6 (thanks to horheristo)
BUG - Disconnecting controller during Story Attract stopped responding to exit
FEATURE - Add gamepad rumble and associated game settings
FEATURE - Add high multiplier leaderboard
FEATURE - Changed visuals & FX to greatly reduce flashing & easily keep track of your ship amidst the action (as requested many places)
ENHANCEMENT - Modify ranking criteria to make A more attainable and D more likely (special thanks to our biggest fans at ACEN)
ENHANCEMENT - Lower Shess's hitpoints somewhat to make defeat more attainable
ENHANCEMENT - Deluxe Edition DLC owners will now see a menu item in the Files area to open the folder containing the DLC. We are working on making this a native file explorer but the browser option will work for the moment.
ON DECK
BUG - Minor overlay issue after return to title while Mission intro visible (thanks to ThunderBlade)
BUG - Linux issues
FEATURE - Super awesome secret Free-LC
Anime Central Updates
We had a wonderful weekend at Anime Central showing Risk System and engaging with players. The response was overwhelmingly positive.
But, time to get back to reality. A few bugs were discovered during three days of play (including a sweet custom cabinet by @MooncatArcade). The core gameplay mechanics are steady but some of the bells and whistles need some polish.
We expect to release version 1.0.3 within the next week which should solve several high score, stability, configuration and ranking bugs. Full release notes will be provided at that time.
(Fixed the picture)
Deluxe Edition Released
We are pleased to present our Deluxe Edition Content DLC which includes a digital art book and full original soundtrack.