- Changed resolution (1280*720->1600*900) ・Made it full screen -Changed the marriage specifications so that blood relatives cannot increase unless they are married. ・Other minor additions and corrections
20231118update
・Multiple new officers can be created ・When replacing a daimyo, if you are expected to be expelled due to the daimyo's lack of skill, Made it possible for an event to occur where the CPU requests the Daimyo to retire. ・Until now, when a vassal was expelled due to the daimyo's incompetence, he automatically became independent. Made it possible to choose between ``accept expulsion (become a ronin)'' or ``become independent.'' ・Up until now, the CPU castle lord had decided on candidate bases at the time of attack, but now he can set the base to attack in advance. -When the player is the lord of the country, the lord will now specify the capture target. Even if you control areas outside of his target, it won't become your territory. - Relaxed merit requirements for appointment as castle lord. ・The formation of troops during battle was uniform based on merit, but it was made variable. ・Added suggestion [troop formation] ・Added suggestion [strategy objective] ・During battle, Zako units now refer to the abilities of the commander-in-chief, rather than uniform ability values. - When a prisoner is killed, if the prisoner has heirlooms or abilities, they can be taken away. ・Other minor additions and corrections
20231027UPDATE
"Ability values are now displayed on a 100-point scale instead of a 20-point scale. Please note that this is a visual change, and internally, the system still processes values up to 2000. This change should not cause any inconsistencies in saved data. perhaps."
"We have completely reviewed the ability values."
"Training now increases all parameters."
"The effects of training have been significantly enhanced. However, after the age of 40, both players and CPU can't expect significant skill growth."
"The effect of the training ground in the prefectural domain has been changed from 'increased training effect' to 'automatically perform periodic training.'"
"During a generation change, even if successful ability inheritance occurs, age adjustments are applied. Specifically, if a child of a general with all abilities at 100 successfully inherits abilities, they will appear in the game at around 70 to 80 when they are 15 years old."
"For generals with betrayal information that the player has acquired, the information is now displayed in the trust notes (temporary implementation stage)."
2023.10.13update
・can be translated as "Military forces and troop positions are hidden for one's own and allied countries, as well as neighboring nations, except when specific abilities or circumstances require disclosure. can be translated as "However, disclosure may occur in cases where specific abilities or conditions warrant it. ・can be translated as "At the start of the game, characters now deliver brief one or two-word messages. ・minor update,fix.
20231001update
・Slightly changed the depiction of the ocean on the main screen - Information about countries other than your own forces and allies is now hidden. Some abilities are only disclosed when there is an insider in the country. - When the player is a senior vassal, it is now possible to switch between the credit memo and the main family. ・If the vassal has not betrayed the vassal, but the master has information about the betrayal Corrected a bug where information about betrayal on the master's side remained forever even after the summoning order was issued. ・Other minor additions and corrections
20230922update
・The blank space on the map on the main screen is also colored with the faction color. ・Temporary implementation of diplomatic negotiation “money request”
20160916update
・Made work meetings optional in settings ・minor update,fix