・Slightly increased warlord role (personality) ・Made 3 hexes of the ocean on the Kanto side into a clickable area ・Some lords will ask for blood relatives (hostages) as a proof of loyalty. ・Slightly decreased the frequency of friendship from the CPU side. ・Blood points are now displayed in the main character summary information on the upper left. ・Slightly increased blood point increase rate ・Other minor bug fixes ・Other small additions and corrections
2023.4.11update+fix
- Fixed a bug that could cause the game to stop in certain cases ・ Regarding the conspiracy judgment from allies, it should be "If you hate the other party, even allies will conspiracy", "Fixed a bug where even if you didn't trust it, it was the target of a plot." ・Because the calculation of the CPU vassal's internal merit acquisition was the same as the previous specification (1 turn = January). Earned more honors than expected, so we slowed it down -Made it possible to fail when running away (more likely to fail if there are troops at the base) - Made it so that the CPU may come to invite you for sake or tea and offer goodwill. "However, it is possible that they are trying to assassinate rather than be friendly." ・Other minor fixes
2023.4.7update
・Implemented a plan to break the alliance on the CPU side ・Implemented the vassal's proposal "Cancel the plan" ・The shape of the map at the time of the battle has been changed to match the national map (however, it is still appropriate except for Sado for now) ・Reduced the probability of officers dying in battle. ・When generating the status and abilities of next-generation warlords, "In addition to the root officers, if there are relatives, the relative officers will also be referenced." ・Inheritance of Root Ability when creating next-generation military commander status, "Until now, it was judged only by successful inheritance (affects all statuses) and failure of inheritance (no effect on all statuses)." "Inheritance judgment is made for each status." ・The project currently running at the base is now displayed when playing vassals. ・Information about the head family is now displayed in the same way as when playing a vassal when playing a senior vassal. ・Reduced the increase rate of kin value (blood icon) ・Reduced age-related corrections for increased kinship values ・We have abolished individual adjustments for Hideyoshi Hashiba, Hidenaga Hashiba, Ieyasu Tokugawa, Nobunaga Oda, etc., which were difficult to obtain blood relative values and easy to obtain. However, some warlords still have individual adjustments left (Kenshin Uesugi) ・In some countries, the port was already constructed in the initial deployment (Sado, Awaji, Chikuzen (Hakata), Kawachi (Sakai)) ・If there is a rebellion in a country without the Oda family Fixed a bug that could cause one of the forces appearing on the map to immediately retreat on the turn following the outbreak of the uprising. ・Other minor bug fixes ・Other minor fixes
2023.4.1update
Warlords with roots will not change their roots even if they marry. Due to the adoption, they will be treated as a clan with the other military commander, but it was decided that this is only for one generation and that the clan treatment due to the adoption will be canceled in the next generation. ・In the commander mode of battle, the number of soldiers is now displayed larger on the status screen displayed on the right side. -Fixed an issue where, during a CPU turn, when a military commander with the domestic affairs generalization ability was present at a base, the domestic affairs effect was applied to all territories nationwide. ・Fixed a bug where the betrayal [embezzlement] flag would be attached in the judgment similar to the CPU regardless of the player's will when the player was a magistrate. ・Fixed the stats of some warlords ・Other minor fixes ・Other minor bug fixes
2023.3.25update
・Added one scenario ・Made it easier for soldiers to retreat when their cohesion level is low during battle (especially small soldiers) ・Changed the UI of the project a little. -Added the betrayal plan [Independence plan] and [Cancel plan] to the project. ・If you start playing with an officer without roots, the officer will be the root. ・Completely deleted old battles ・In the previous update, the lifespan of the character was extended, but in the subsequent update, January was extended to 2 turns. "The lifespan of military commanders has been uniformly shortened." ・For some messages, even if the message display is omitted, "Displayed again when there is a replacement or power change." ・Fixed the facial graphics of some officers ・Add a little ability ・Other minor fixes ・Other minor bug fixes
2023.3.18update
・Temporary implementation of merchants. Currently, when a merchant is coming, you can only purchase random abilities at a cost of 0 ・Implemented heirlooms experimentally (only for a few characters) ・When a daimyo ignores a summoning order issued to a senior vassal, it is now possible to issue a subjugation order with a certain probability. ・The unity level is now displayed on the base summary screen. ・Until 1543 arrives Even if the skill "gun operation" and the ability "gun crew" are possessed, the effect will not occur ・Reduced the increase value of military commander's political ability when political skill proficiency is up. -Fixed a bug that rarely caused a battle when contacting the forces of an allied force. "Fixed so that if a battle occurs, the battle ends immediately." ・Fixed a bug where the daimyo of his own country would say the line of inheritance when the daimyo of another country was assassinated by a plot. ・Adjustment of the abilities of some officers
2023.3.11update
・During battle, the commander's face will appear after a while (only in normal mode) ・In battle, the effect of morale (individual morale) on attack power has been made more extreme. ・Other minor bug fixes ・Other small additions and corrections
2023.3.4update
· Turn 1 = January I tried turning 2 = January ・Added +5 to the initial territory of all regions and +10 to the maximum territory ・From 5 territories to 10 territories per project "Territory Expansion" effect ・Added repeat key and repeat button to repeat the previous action - Added a few warlords ・Other minor fixes
2023.2.25update
・For senior vassals, if there is no successor when the senior vassal dies, "I decided to destroy the senior vassal family." ・If you march in a state where unity is low, soldiers will fight with each other. Slightly reduced military strength and morale ・ Temporary implementation of proposal [reward] "adoption" and "marriage" ・Provisional implementation of lord commands "adoption" and "marriage" - Added a few warlords ・Fixed because some military commander clan settings were incorrect ・Other minor bug fixes ・Other minor fixes
2023.2.19update
・Added plot [obstruction of business] [destruction of territory] [destruction of castle] [incitement of uprising] ・Made it possible to plot against a territory even when there is an army in the territory ・Made it possible to propose command commands for the head family's territories when he was a senior vassal. ・ Temporarily implemented the proposal "Appointment of the head of the country" (Since it is a temporary implementation, the cost is 0 and the success rate is 100%.) ・When the rank is senior vassal or higher, when the prisoner is released after the turn has passed Fixed a bug that occasionally caused the game to become unplayable ・Other minor bug fixes ・Other minor fixes