Changes
-Tweaked difficulty balance: game is slightly more difficult
-Tweaked heavy weapon abilities so more powerful but can be deflected
-Fixed unfair shortcuts in online multiplayer
Road Redemption October 16 2017 update
Patch Notes:
-Fixed collisions with trees in winter levels
Road Redemption October 12 2017 Update
Patch notes:
-slight performance improvements
-lighting improvements
-gamepad improvements on Mac version
Road Redemption October 11 2017 Update
Patch notes:
-performance improvements
-level skips are more prominent in the skill tree
-improved tutorials
Road Redemption October 8 2017 Update (Post release!!)
First post release update!
-Level skips are more obvious on the skill tree!!!!!!!!
-Fixed issue with online anticheat program
-Tweaked game over message
-Tweaked tutorials
Road Redemption October 2017 Update: WE ARE RELEASED!!!!!
Thank you for everyone who provided valuable feedback while our game was in in Early Access.
We hope everyone enjoys the official launch version of Road Redemption!!!!11!!111!11!!1!1!
- The Road Redemption Dev Team
Road Redemption September 2017 Patch #3
Patch notes:
- new speedrun timer (upon completion of campaign)
- improved performance
- improved sound effects on weapon interactions
Expanded September 2017 patch notes
-fixed bug in splitscreen coop campaign where dead riders wouldn't respawn but the game would crash instead
-fixed splitscreen crash bug on failing the assassin takedown mission
-replaced fonts with high resolution fonts
-you gain more nitro from passing close to an oncoming
-changed assassin portrait to be more menacing
-fixed helmets disappearing forever in splitscreen mode
-added kinematic rigidbody to bikes in order to improve performance
-improved tutorials for gamepad so it shows gamepad buttons
-rebalanced difficulty levels
-enemies have larger targeting boxes for attacking nearby players
-improved camera colors for rooftop levels
-additional dialogue from sigma and reaper gang leaders
-improved LODing for better performance
-improved shader for skidmarks
-fixed alternate path respawning bugs
-reduced effectiveness of grab move
September 2017 update
Patch Notes
-fixed splitscreen crash bugs
-improved fonts and UI
-improved tutorials
-rebalanced difficulty levels
-AI improvements
-new story elements
-updated environments
-improved performance
June 2017 update
We'd like to thank all Road Redemption players for their ongoing support of the game and (hopefully) the series.
A new Road Redemption update is on its way. Among other things, it will include improved AI, improved controls, improved skill tree progression, and a new, better end game encounter.
Also, we'll soon be FINALLY adding the online multiplayer component to the game. We've been working on it morning, noon, and night, for the better part of 2 years, and we think it's finally in a fun reliable state. We're going to a do a few more online closed betas, but it should be dropping in the next couple weeks.