Grenade damage Turret damage Fixed design container loot respawn Updated the equipped icon Fixed death box marker lingering on compass Tweaked van net code on multiplayer Fixed concrete wall recipe Fixed loot latency on multiplayer Added brick gardens Added craft guide to inventory menu Changed eating food, using med kits and drinking water from any hotbar slot Changed pickaxe animation Changed wood axe animation Added gardening plot to stonework station Added light switchboard to electronics station Changed Vehicles decay when not parked on player structure
Alpha 5.5 is out!
Hello survivors!
Alpha 5.5 is finally out, jam packed with new building blocks, new armors, new map locations, new enemies and mew crafting recipes. I have added over 300 new items, including new building block designs, new stations, and resources. Protect your base with the new turret defense system that will tear apart attacking hordes You can now craft two new high tier armors to protect you while exploring dangerous areas. I have also worked the southern areas of zone 2, adding 6 major locations, as well as a large amount of smaller and hidden locations I would like to thank the community for their continuous support, you guys rock!
Patch note
New blocks
------------------------- Turret Large wall with window 4x4 5 concrete columns Slanted glass roof Large concrete wall 4x4 Large concrete wall with small window 2 glass floor design Modern wood stairs Large concrete arch Concrete reverse ramp Round metal stairs Large concrete wall Large concrete floor Concrete foundation Concrete foundation stairs Interior stucco wall Interior stucco door Metal table light Vertical wall light fixture Metal light fixture Standing living room light Stone handrail Iron Handrail Top wall rim Top wall corner rim 2 concrete arches 4 sofa designs 5 rugs 1 closet 3 dressers 4 flower pots A vine pot Concrete circular stairs Medium relay Light switchboard
New crafting stations
------------------------------- Bio chemical station Metalwork station Electric oven Stonework station Electronics station Planter block Generator Server rack Large generator A small campfire than you can place in POIs, with 15 min decay
----------------------------------- Fixed UMP ammo description Fixed take all button not activating when there is one item Optimized character save files Added ingame menu heavy breathing sound toggle Increased garden watering in monsoon Increased harvesting bonus amount Fixed reinforced tin roof repairing Added shotgun shells craft to weapon station
Alpha 5.49s is out!
Hello survivors! Alpha 5.49s is out, This update is mostly bug fixes and performance optimizations in preparation for future content. I have managed to increase performance on the servers, blocks loading time and AI reaction time. Please join our community discord to follow up on the game development
Alpha 5.49 is out!
Hello survivors!
Alpha 5.49 is out! Lots of optimizations and game stability. I have upgraded to the new Unreal engine 4.24 giving the game more stability and performance. I also fixed the van desync on the server and optimized the van save system on solo games.
The world lighting also got a full visual overhaul, new lighting and shadowing system, Road to Eden looks more stunning than even!
The new patch does not require a server wipe but you will have to move your saved games to the game folder if you want to continue your solo game.
Based on community requests, I tweaked a lot of the items stacking and weights, I also moved a few items to be as basic crafts that start with the character, please check the patch note for more info
Because of the van tweaks, vans found and saved in older saves will have issues on solo play and on servers when the patch is deployed, the new and updated vans are black with one of the prototype skin designs. All vans will disappear when the new update is deployed, and this is to prevent any issues that might arise with older vans, so please empty your vans before the new patch is deployed.
Added iron hammer head Added hammer craft in carpenter station Added shiv to initial craft Added sleeping bag recipe to initial craft Added wood pergola to woodworks station Added half wood floor to woodworks station Added 50 cal charger Added 44 cal charger Added voice emotes Added atmospheric effects Added more startup stone and sticks Added time of day to server info Added decay to scaffolds Added the ability to change server port and query port Added server option for scaffold decay Added snap points under foundations Added iron hammer head craft Moved crossbow and crossbow bolts to initial crafts Fixed display of amount of items in van Removed buffs from t-shirts and helmets Reduced probability of mines spawn in ammo boxes Reduced weight of pineapple slices Reduced loot amount of nails Reduced frequency of infected attacks on high level players Changed the recipe of burlap backpack Increased damage on carbine Increased death box timer to 40 min Increased claim time to 12 days Fixed mantis gas shots sometimes linger for 10 minutes Optimized mobs Removed all weapons from drops, apart from AK which can be looted from drops All food components can be eaten for a small amount of hunger Fixed locked locker not looting items Fixed loot stash bus in B1 Fixed juice book typo Removed passenger seat from vans for now Increased yellow batteries spawn Fixed giant spider Tweaked stone blocks craft speed Tweaked water bottles stack Tweaked metal spikes durability and damage Increased damage of gas canisters Fixed ruin dungeon loot room Increased volume of weapon sounds Player can shoot through bushes Reworked scaffolds block design Added scaffold decay timer to server options Fixed van desync
Alpha 5.43 is out!
Hello survivors, After a few weeks delay, the wait is over, alpha 5.43 is here, jam-packed with content and bug squishing madness.
Alpha 5.43 includes more than 25 small locations to loot, with a few surprises, and six unique locations that will challenge the toughest survivor. Included, are also many crafting items and recipes especially on the medical side.
Alpha 5.43 also includes two new infected enemies each with its own play style, zone 2 will never be the same, explore at you own peril!
I have also balanced and tweaked gameplay based on the community feedback (you guys rock!). I have received an overwhelming amount of feedback the past couple of weeks some are included in this update others will be included in future updates.
Thank you all for being there, amazing community!! Stay safe and keep building, crafting and surviving
Alpha 5.43
Patch note
Tweaks
--------------------------- Increased stack size of Items in inventory Increased the number of vehicles Increased nails loot amount Increased durability on some tools Increased durability and damage on all spikes Increased weapons durability Increased steak cook speed Increased stack size of all building blocks Increased durability on all blocks Reduced nails amount in a few recipes Reduced large wood frames amount in a few recipes Reduced probability of monsoon Reduced the Fat infected speed Reduced fat infected health Lowered time to cook steak Lowered hunger drain Lowered thirst drain Added keybinds reset Added dancing emote Added poison amount will show when player is poisoned Added move all option using shift clicking on items Added shift click to drop entire item stack when in inventory Added used slots in container interface Added short cuts to use/drop/recycle buttons Added more vehicle spawn points Added snap indicators on starting blocks Added Iron cart in mine (for Iron ore loot) Added Loot-able metal-safes in residential map locations Removed the ability to use the take all button in workstations Bottled juices give back glass bottle when used Optimized weather transition Optimized apartments zone When you pick up a death box you will automatically equip the biggest backpack available in your inventory Tweaked fog effect distance Fixed the decay issue on some blocks are placed Fixed the "Build 6 stick walls" in the TODO list Reduced infected spawn outside POIs in early game Reduced number of infected in hordes for new players Reduced number of infected in day hordes for new players
New map locations
------------------------------------------- More than 25 new small locations Basketball court Hospital Underground industrial tunnel Residential buildings Lake islands Shipwrecks Urban city
------------------------ High-level melee weapon "the slicer" Glass bottle Silica gel 35 new hats with buffs Glass bottles Berry juice Lemonade Surgical linen Syringe Medical tubing Sterilized cotton Scalpel Medical flask Large medical kit Large medical kit recipe in food station (temp) 7.62 ammo boxes (100 rounds) Protopod gland lootable Iron cart in mine 250 kills award
Alpha 5.33 is here!!
Hello survivors!! Key Bindings is now available from the main menu and the in game menu I also added an inventory sort button to help you sort your large inventories! Fixed the tunnels and started populating zone 2 with new pois Stay safe and keep building, crafting and surviving
Patch note
-Key binding -Reworked graphics setting -Added inventory sorting button -Raised deer spawn in world -Added pineapple book to ATM -Lots of bug fixes and optimizations
Alpha 5.21 is out!
Hello survivors,
Based on the community feedback, I have released a new update addressing the infected spawn and a few other issues, I have also added the new foundation designs. The keybind system is almost done and should be available in the next update. Stay safe, build, craft and survive!!
Patch note
Balanced horde spawn Tweaked infected egg spawn rate Fixed Backpack weight bug Tweaked deer spawn Fixed Infected spawn too close to players Fixed camera issue when using emote and crouching Fixed bag unequipped visual representation Fixed wood ramp recipe Fixed stone column not sticking to ceilings Added stick door for early game Added road foundations Added player killed by other player message Added player kill counter
Alpha 5.19 is out!!
Hello survivors,
Alpha 5.19 is out, this a major update with an improved building system. We have been working hard the past few weeks to bring you this update. Based on the community’s feedback, I have reworked and improved the building mechanic in the game, it has larger blocks and walls now, with the ability to build circular structure and the ability to rotate any block 45 deg.
This new system opened for us the possibility to create very interesting block designs. This update has more than 40 new blocks and it’s only the first batch, more block designs are in the works and will be included in later updates.
The new system has voxel blocks as well as large walls and floors that snap together seamlessly, giving the player the ability to build interesting and creative structures.
I have also included the new Automatic trade machine where you can buy or exchange rare crafting items. Cigarettes are now a valuable commodity!
Included in this update are two new crafting stations, one is the weapon station where you can repair weapons and craft ammo. The other is the woodwork station where you can craft advanced wood blocks and roofs. I am planning to add more crafting recipes to the current stations with every update. This update also includes the new reinforced concrete block and the metal bunker door!
This update is NOT compatible with older saves due to the new building system, you need to start a fresh singleplayer game or wipe private servers. Dedicated server INI files should be deleted to activate new options
Patch note
- New building mechanics with the ability to build circular structures - New building blocks - Woodwork station - Weapon station - Gun powder - Potassium nitrate - Reinforced concrete blocks - Brick roof blocks - Wood roof blocks - Scrap brass - Scrap lead - Bunker doors - Large signs - Large gates - Large glass windows - Glass windows - Stone foundations - Infected heads can be converted into awards to hang on your wall - Large wood stairs - Metal wall torch - Large wood platforms and ramps - Wood handrails - Stick shelves - Pergola - Angled corner blocks (60 deg build) - Large stick walls - Large wood walls - Large stone walls - Japanese mask - Lots of optimizations - Lots of bug fixes - Ammunition crafting - Weapon repair - Ammunition crafting - Automated trading machines - Weight indicator when in container menu
1st anniversary sale!!
Today is a special day, a day to celebrate.
Road to Eden has its first anniversary, and we want to thank you, the community, for this fantastic year and your support which allowed us to grow and constantly improve the game we all love. This week, we reached a major milestone of 1st year development!
Anniversary SALE
We want to celebrate with you and make this day even better: We are offering a 20% anniversary sale until 28.2.2020 This is our way to thank you for the last year and your support – spread the word about Road to Eden and keep building, crafting and Surviving!
All the best from the Road to Eden Team.
Alpha 5.07 is out!!
Hello Survivors, Alpha 5.07 is out!!
It’s a small patch but addresses all issues that came with alpha 5.06 And a few additional surprises
Alpha 5.07 is out
Patch note
Fixed item spawn option issue with old solo saves Fixed "repair cabinet" Fixed "delete saved game" Fixed "repair solar panel" Fixed "metal airdrop" Fixed Fat infected XP amount
Fixed double grilled steak recipe Fixed croc agro Fixed fish trap loot rate Added nails craft to press station Added screws craft to press station Added new flat building areas to world Added new foliage to world