Have a great holiday everyone! Looking forward to the new year!
Patch V1.02
Changed: -Increased Asteroid frequency
Added: -Added an In-Game Hint
Patch V1.01
Changed: -Frequency of Meteor Strikes Increased -Sentry Towers Now Have A 50% Chance To Spawn Enemies -Enemy Orbital Stations Now Have Multi Colored Shields (Makes Spotting Easier) -Meteor Strikes' Damage (Shockwave) Has Been Nerfed -Orbital Missiles Now Target Large Meteors and Small Asteroids Added: -Asteroid Impacts
Roaming The Stars IS Releasing RIGHT NOW!
This is very cool.
RTS Pre Release Bug Fix
Fixed: -Tutorial Entrance -Craterous 1 landing zone
Now releasing Dec 23, 2022
The game will be released sooner to beat competition.
Press Update
Polish, squeaky clean now That's a joke it's all still Work In Progress...
Additions: -CUTSCENE (at beginning) -QOL (Quality Of Life stuff)
Fixes/Changes: Made tree not bad.
RTS Alpha-Late Update
There is a lot: -Nuclear Weapons -Base Game -Moving Planets -Flashlight -Procedurally generated foliage -A game for great screenshots -Everything else (keep in mind most of this was already in the game)
Bugs fixed: -Somehow a lot less than Hunted -Ui issues -Game missing the game feel -Other stuff
No Longer an Early Access Release
Roaming The Stars will release as a fully developed game, as in we have gotten rid of the early access tag and will release it at the 1.0 update. Of course, it will still be updated after release.
Builds all linked, Pre-alpha 4 now set up
This is the first official Steam Build.
It includes: -Planets -Survival Mechanics -Building -Crafting -Spaceships with orbital Mechanics -Homing Missiles