| Note | Status |
|---|---|
Fix geometry flickering with large draw distances on Android phones with ARM Mali GPUs and Android 7 and above. | Live |
Fixed an auto-indent issue with pressing ‘Enter’ at the end of ‘end’ statements in Studio scripts. | Pending |
Removed find widget’s in-line autocomplete. Search terms are highlighted when scripts are reopened. Resolved issue with finding after crtl+f+enter searching for old terms. | Pending |
Fixed BillboardGuis parented to ScreenGuis being offset by the GuiInset. | Live |
Fixed bug where Animation Events that were on the edge of the timeline could not be selected. | Live |
Fixed issue where locked parts would still move in IK mode. | Live |
Fixed bug where long names wouldn’t display properly in Save/Load windows of animation editor | Live |
Fixed Seat logic sometimes moving anchored parts when switching seats. | Live |
Fixed missing sound when simulating a place using Run. | Live |
Fixed bug where putting | Live |
Fixed a server crash when a character was standing on a platform it was attached to. | Live |
Fix bug where putting ‘nil’ in a raycast white/black list could cause all parts to be white/blacklisted. Now, ‘nil’ is ignored by raycast white/blacklists | Live |
Automatic simplification of complex CSG objects to 5000 triangles or below, both Studio and in-game. | Pending |
| Note | Status |
|---|---|
Add mouse wheel drag to move camera in studio. | Live |
Added multi-select insert meshes with location in the game explorer. | Pending |
Updated UI for Game Explorer to be in sync with Team Create UI. | Pending |
Disabled scripts will now be gray-scaled to help distinguish them. | Pending |
Added function | Live |
Added | Live |
Added | Live |
Implemented | Live |
Installing Roblox as an administrator should result in more predicable behavior. | Pending |
| Note | Status |
|---|---|
Sky object will be in the Lighting now. | Live |
Local file importing in Studio as temporary assets. | Pending |
Usernames in the context of text capture context are now parameterized and replaced by placeholders. | Live |
Constraints will no longer be drawn on top when selected. | Live |
Enabled setting the world position, orientation, and axes of attachments. | Live |