As an early holiday gift to Russian robo instructors we have the very first full game translation. Let me say a huge thanks to those that helped translate, in particular Henry Steinway who appeared this week and translated a ton of text pushing the ru work over the line.
As this is the first completed translation there are likely a few spots left with untranslated text & some more improvements to be made to the translation itself. If you see issues or want to improve this, or another, translation head over to big-ab-games/robo-instructus-translation.
The first full game translation for Русский (ru).
Fix some logic issues when changing language.
Support Cyrillic company text & level names.
Improve some handling of level names & statistic labels when they're too wide to fit normally.
Update code dependencies and compile with rust 1.40.
1.18 Update
Optimise draw performance for 4th act tile assets, reducing draws from ~55 -> ~20 per frame.
Update code dependencies.
1.17 Update
1.17
Make a particular dark stage visible in Remember Your Discoveries so this level will have an extra visible stage. A few solutions were getting stuck on the subtle differences of this previously hidden stage.
Remove a pathing cycle in the dark stage of Leap Of Logic. Some otherwise perfectly good general solutions were getting stuck here. After updating players will see the level has become incomplete but running any previous working solution should still work.
Update code dependencies.
1.17.1
Prevent edge case panic/crash when filtering out score outliers for very low numbers of varied scores.
1.16 Update
* Update German language UI translations. Thanks Squirkyy. * Update code dependencies.
1.15 Update
Remove a possible pathing cycle in the dark stage of Launch Safety that unfairly caught out a couple of legitimate solutions. After updating players will see the level has become incomplete but running any previous working solution should still work.
Update code dependencies and compile with rust 1.39.
1.14 Update
Tweak Map The Way dark stage so that there are no non-unknown exit tiles, for consistency with the visible stages. After updating players will see the level has become incomplete but running any previous working solution will still work.
Update 简体中文 & 繁體中文 translations.
Update code dependencies.
1.13 Update
Support CJK translations in colony messages, function docs, score screen & primer.
Update 简体中文 & 繁體中文 translations.
1.12.1 Update
Prevent input of unprintable characters in the Co private use unicode category. These can be input when using arrow keys in macOS, now possible as non-ascii chars are generally allowed since 1.12.
1.12 Update
Allow non-ascii character code input, e.g. Cyrillic.
Replace Exit Level text button with icon, which will work consistently for all languages.
Translation project big-ab-games/robo-instructus-translation now has the colony messages available to translate. This final piece means the game may now be fully translated by the community (but isn't fully there yet for any non-english language).
Add a missing Deutsch label translation.
Update code dependencies.
1.11 Update
Add Deutsch Function docs translation.
Fix missing translated title in de Primer.
Fix `probo_scan()` short doc to correctly reference "current tile".
Improve some de grammar.
Update code dependencies and compile with rust 1.38.