.381 released: Arcade mode updated with tons of unlockables
Just put out a new build to the main branch. As I had originally intended (but didn't have time to code previously), a lot of the Arcade perks, upgrades, and powerups are now unlockable. This means you need to perform a certain number of special KOs or take out specialty bots to earn them.
For those of you who have already been playing Arcade mode a lot, that means some of your favorite powerups now need to be unlocked. It'll feel like a slight step back, but I promise the unlocking process is designed to make Arcade mode feel more rewarding and won't be boring / grindy.
Full release notes:
- Many powerups and upgrades in Arcade mode are unlockable by performing special moves or skill shots or KO'ing special bots / bosses
- Can view unlock progress from profile menu or within Arcade pause menu
- Game pauses when showing menu in Solo PvE modes
- Improved performance by modifying player static flag
- Specialty bot waves in Arcade mode can appear more often
- Fixed bot navigation issues in Nexus
- Fixed bright white light flash on loading level
- Poison Ball will no longer KO if thrower matches hit ball owner
- Lobby welcome text hides in sub-menus
- Added confirm option when resetting arcade mid-match
- 'Air Ball' achievement mid-air timer no longer resets on ball collide
- Hunter bot homing is stronger
- Held ball blocking radius is slightly larger
.38 'Arcade' update released and #1 BEST-RATED MULTIPLAYER GAME ON STEAM!
I just released a huge update .38 and it contains a new singleplayer mode called Arcade that I'm extremely excited about. In this mode you take out waves of bots & bosses, earn DodgeBux from your trick shots and spend them on superpowered upgrades like slowing down time, EMP balls, and increased catching distance. All the upgrades work together in interesting ways and I think makes each run feel like a new challenge.
I'd love any and all feedback on the mode, it's still kind of just the core idea that I hope to greatly expand leading up to and after launch.
Also - because all of you have voiced your support in Steam reviews, Disco Dodgeball just beat Counter-Strike as the #1 best-rated game on all of Steam! Once it crossed 500 reviews total it was eligible for the best-possible tag of 'Overwhelminly Positive', and due to its 99% (!) positive rating, it earned the #1 multiplayer spot. It's also the #4 best-rated game overall right now. This is so, so, crazy rewarding and thanks to all of you for making it happen : )
Ok, here's the release notes for .38:
Arcade Mode - Battle waves of enemy bots & bosses, collect DodgeBux and equip superpowered upgrades (singleplayer)
New Fireball powerup: uncatchable, unblockable but only bounces once (Thanks CreativeSushi!)
New Arena Modifiers: Big Heads, Low Grav, High Grav, Super Bouncy Balls
Added Antialiasing
Added improved video settings panel
Added video settings presets (low, med, high, and photosensitive)
Improved performance by flagging more level geometry as static
Added new colliders to bots to lessen chance of getting stuck on ledges
Updated arena lighting to illuminate bots better
Fixed some menus clipping on 4:3 resolutions
Added animations for collecting and charging shots
Robot faces now are tinted bot glow color
Bots can now use jetpacks and pogo jump
Improved ramp edge pathfinding in Radius
Made Nexus bigger
Stats and leaderboard for Arcade mode
Fixed bug where catching a ball thrown prior to a player respawning would KO that player
Bots will stop rushing directly at a player at a certain distance
Fixed power cube sliding around after being returned to capture point
Increased baseline bot speed slightly
Stopped taunt VO from not responding to two of the same KO type in a row (except for Air Raid mode)
Richocets are counted in more circumstances
Game window now resizeable when in windowed mode
Changed hoop shot points in Core / Vortex
Changed some ramp and walkway geometry in Vortex
Added additional visual options for explosions and bot lights
Stopped livestream mode from defaulting to ON during quick play