Fixed time not working properly when closing the pause menu with the x
0.16.3
Fixed rocket movement when force closing dialogue
Minor fixes
Dialogue now disables controls.
Level 4 no longer breaks the camera.
The Last Major Update!
Major update version 0.16.1
This won't be the last update, but it is the last Major update..At least as far as we can tell..
A.P.A
APA is up and running and ready to help the full story is now in the game, this is subject to changes and improvments but for the most part its final.
Campaign
There are now 30 levels in the campaign, the achievement for completing the game without crashing now only requires 30 levels as well.
Leaderboards
I have had to reset leaderboards from level 8 onwards as all the levels moving forwards from there have been changed. This also means a one time reset for your best times. Sorry!
Art - More changes to come!
All the art has had a major overhaul, with more changes to come as I improve it over time.
Roadmap
Amount of levels
The Problem
90 levels is too much for the story.
The space between scenery changes is far too great.
Players get bored before making any substantial progress.
The Solution
Make campaign 30 levels instead of 90, split the other levels out and have them as bonus levels.
This allows for more engagement with the story
Helps reduce the scope of the game to a more managable level
Leaderboards
The Problem
The hover is difficult to work with.
Leaderboard types cant be changed easily by the user.
Limited space for entries
The Solution
Rebuild the level select screen.
Make a dedicated section for leaderboards
(Possibly) allow swapping between 'friends' 'top 10' and 'around you' modes.
Timeframe
Time managment: Time working on game vs. Time learning more
The issue right now is I've dedicated all of my time to RM which means I'm not spending anytime learning basic things from the course I've been doing, a lot of which I would have been able to use in the creation of RM and saved me a lot of time.
I am going to spend 2 days a week educating myself, and 3 days working on RM. This will allow me to maintain the current progress rate and maybe even develop faster in the long run. However it does mean for about a week, 2 at most, I won't be releasing any updates.
Your feedback and ideas are immensely helpful to me, so if you want to provide it you can reach me on discord, I am MrVastayan
Small Update 0.14.6
The tooltips for the leaderboards were really buggy so I fixed them
Small Update 0.14.5
Added Rich Presence, now you can see what level you're playing on your profile...And so can your friends :P
Small Update 0.14.4
Fixes
I've added a level indicator to the pause menu in game.
Added a game over screen to crashless mode.
Added the ability to set your prefered main menu type (only in the main menu settings).
Fixed the Leaderboards breaking when more than 3 users have set times.
Known bugs
If you're the only person to have a score on a leaderboard it breaks - this wont be an issue once two people have played through all the levels.
Leaderboards now In game
Sooo..... I spent ALL day working on this and its finally done.. You can now view leaderboards from within the game on the level select menu for all levels!
Leaderboards!
Leaderboards are now in the game, bare in mind they are largely untested as far as I am aware and with my limited testing they should be complete hopefully we don't ahve to reset any of them in the future.
Have fun setting records guy! you can find the leaderboards here