Items with higher rarity levels give more gemstones when scrapped.
The items in your inventory are sorted and better organized.
Rebalancing!
The Double Bomber Towers do more damage and have a wider range.
The Mortar Cannon Towers do more damage and have a wider range.
The "Get 1 Life Each Round" Upgrade is no longer available in the heart door pool.
Added a "Get 1 Life Each Even Round" Upgrade to the heart door pool.
Added a "Get 1 Life Each Uneven Round" Upgrade to the heart door pool.
Changed the "Get 10% Gold" Upgrade in the gold door pool to "Get 30% Gold"
Other Changes:
Fixed the pathfinding at the Village of S'Bastia. There was a blocked way at the top left of the map that enemies couldn't pass. They are no longer blocked by this.
I hope you like the new inventory features. If you have feature requests regarding the inventory please contact me in the steam forums. Have fun!
-brimsel
Version 0.4.1.0b is live!
The newest version 0.4.1.0b is available now!
New Reward Options!
There are new reward options for the "Heart" and "Coin" doors.
The rewards of the "Heart" door were rebalanced.
Alot of upgrades are much stronger now. There are alot of valueable options for your build.
New Challenges!
Some door rewards let you summon walking chest enemies.
Slay them in the next level to get your reward.
Other Changes:
Made some minor adjustments to the last performance update.
Added a 30 seconds countdown to the sell button.
Some players requested a rebalancing of the "Heart" door rewards. The "+1 Life Each Round" reward was the only real option. The other options are much stronger now and there are some new options worth trying. Selling towers now hast a 30 seconds countdown. I've read alot of feedback about the normal gamemode being too easy, because of the possibility to juggle enemies. It was the main reason I implemented the hardcore mode in the first place. Limiting the ability to sell towers is in my opinion the only solution, while keeping the realtime mazing mechanics of the game. I hope this cooldown improves the gameplay alot. Do you think it's too long or too short? Let me know in the steam forums!
-brimsel
Version 0.4.0.0b is live!
The newest version 0.4.0.0b is available now!
New Inventory System!
Equip up to 5 items to get permanent upgrades and boosts.
You grow much stronger each time you play.
Master your builds by choosing the right items for your strategy.
130 Unique Items to Loot!
Slay the bosses to claim your loot in the inventory menu.
The items have different rarity levels.
Common, Uncommon, Rare, Epic and Legendary items.
Big Performance Update!
Some players had issues with graphics cards getting loud while playing. This should be fixed!
Also there is a VSync option added to the menu.
Other Changes:
The game modes are now connected to each map.
You can see how to unlock the different modes in the "Start Game" menu.
Rush Mode is now unlocked by slaying the level 20 boss on each map.
Have fun with this big update! I worked pretty hard on it in the last few days. Alot of players requested an option for permanent upgrades in the game. I hope the new loot system will achieve this in a fun way. Some functions are still missing in the inventory menu - like sorting or scrapping items. There is alot to come in the next updates. Please contact me in the steam forums if you find item bugs. There is alot of room for errors in 130 unique items.
Good luck looting some legendary items everyone!
-brimsel
Version 0.3.1.0b is live!
The newest version 0.3.1.0b is available now!
New Map!
Explore the Forge of Myrddin.
New graphics and mazing challenges in a new environment.
A totally different level design needs new mazing strategies.
30 New Levels!
A new challenge with new levels and encounters.
New Bosses
Powerful bosses with new patterns and mechanics.
Can you slay the new bosses at the Forge of Myrddin?
New Achievements!
Achievements for the Forge of Myrddin added.
Play the new map on Normal Mode, Rush Mode or Hardcore Mode to unlock the new achievements.
Other Changes:
Fixed a bug with the level 10 boss at S'Bastia Village getting stuck when splitting.
Improved the enemy pathfinding at S'Bastia Village.
Redesign of the map selection screen.
You can now see how to unlock maps much easier.
I hope you have fun challenging yourself on this new map. If you have suggestions or feedback regarding the balancing of the new map feel free to contact me in the steam forums.
-brimsel
Version 0.2.10.0b is live!
The newest version 0.2.10.0b is available now!
New Towers Almanac!
You can find the Towers Almanac in the main menu of the game.
A complete list of all towers, with useful informations.
Quickly see which towers need to be unlocked and what you have to do to unlock them.
New Stone Blockage!
You can build "Just a rock" to support your maze.
This cheap tower helps you to build a maze quicker.
It doesn't do much but maybe it can be upgraded? You should better check the Towers Almanac!
Rebalancing of some tower upgrades!
The costs of some tower upgrades have been lowered.
With these cheaper prices the upgrades are way more useful now!
These Upgrades are alot cheaper now:
Double Balista
Big Balista
Massive Balista
Double Bomber
Mortar Cannon
Other changes:
Two new achievements added!
Fixed some issues with wrong graphics and icons
This update is mainly focused on the usability of the main menu. The new Blockage Tower was requested by alot of players. I hope it serves your maze very well. Have fun with this update!
-brimsel
Version 0.2.9.0b is live!
The newest version 0.2.9.0b is available now!
New Drone Towers!
Beat the level 10 boss at S'Bastia Village to unlock the Drone Tower Gemstone Upgrade
Drone Towers summon flying drones
Drones follow enemies while shooting at them
Basic Drone Towers can be upgraded to Pegasus Drone Towers
Pegasus Drone Towers can be upgraded to Harpy Drone Towers
New Achievements!
Build a Basic Drone Tower to unlock an achievement
Build a Pegasus Drone Tower to unlock an achievement
Build a Harpy Drone Tower to unlock an achievement
New Reroll Mechanics!
Two new Gemstone Upgrades to unlock rerolls
You can get 5 rerolls for the door categories or the rewards
Reroll the outcome to master your build
Each level there is a chance to get up to 4 reward choices instead of just 2
Alot of randomness is reduced
Other Changes:
Fixed some performance issues
Some UI changes and improvements
Fixed some enemy navigation problems at S'Bastia Village
Some players requested randomness reductions. I hope this update can improve the gameplay alot and make the game more strategic. The new towers will give you more build options and new mazing strategies. I hope you have fun with this update and the new content!
-brimsel
Version 0.2.8.0b is live!
The newest version 0.2.8.0b is available now!
Explore a new map!
New graphics and a totally different enviroment awaits you at S'Bastia Village.
The new map layout challenges your mazing strategies and choices.
Slay the level 20 boss on the first map to unlock S'Bastia Village.
The new map can be played on Normal Mode, Rush Mode, Hardcore Mode and Hardcore Rush Mode
30 new levels!
Can you survive the new waves of enemies?
The enemies try to reach the center of your maze.
Encounter new bosses!
New bosses with different abilities try to steal your lives. Watch out!
7 new achievements!
New challenges can be mastered on this new map.
Earn 7 new steam achievements while surviving the dangers of S'Bastia Village.
I hope you have fun challenging yourself in this new chapter of the game. If you have suggestions or feedback regarding the balancing of the new map feel free to contact me in the steam forums. New towers and functions coming soon...
-brimsel
Version 0.2.7.2b is live!
The newest version 0.2.7.2b is available now!
Small Bugfixes
Laser Tower Cost Bug Fixed
Laser Tower Beacon Bug Fixed
Fixed some rewards regarding Laser Towers
Version 0.2.7.0b is live!
The newest version 0.2.7.0b is available now!
New Laser Towers!
Laser Towers can be unlocked once you've beaten the game in Rush Mode
Basic Laser Towers can be upgraded into Twin Lasers and Quadruple Lasers
Shoots lasers that go through enemies, damaging all enemies in a straight line.
Performance of the game improved!
Fixed performance especially for weaker systems
Texture quality option added to the option menu
Other changes:
New Achievements added!
Build a Basic Laser Tower to unlock an achievement
Build a Twin Laser Tower to unlock an achievement
Build a Quadruple Laser Tower to unlock an achievement
Made some changes to the UI
Laser Damage Type added
Door Upgrades for Laser Towers and Beacon Towers added
Thanks for your feedback! I hope you like the new content. Have fun!
Version 0.2.6.0b is live!
The newest version 0.2.6.0b is available now!
New Beacon Towers!
Beacon Towers can be unlocked once you've beaten the level 20 boss
Basic Beacon Towers can be upgraded into Fury, Haste or Scope Beacons
New tactics for your maze as they boost nearby towers
5 New Achievements!
Build a Fury Beacon
Build a Haste Beacon
Build a Scope Beacon
Beat the game on Rush Mode
Beat the game on Hardcore Rush Mode
Bugfixes and Changes
Range indicator for all towers added
Fixed some issues with enemy maze navigation
Health bars are activated on start
Fixed some achievement issues
Fixed some performance issues
A big thanks to the community! You gave alot of great feedback. I am working hard to make this game more fun. Alot of new content is in the works!