1.06.19 -added credits & attributions screen on main menu
updated 'beta_live' to v1.06.19
1.06.19 -added credits & attributions screen on main menu
The Game is Released
We are transitioning the game out of Early Access into its Full Release. Our goal of a faithful adaptation of the board game, and a Campaign mode to deepen the experience, is complete. However, this doesn't mean we are done. This is just a new phase in our journey. The board game is soon to wrap up a successful Kickstarter Campaign. It will get expansions and updated art. The new art and improvements will make their way to the digital game. A mobile release is also on the horizon.
Promoting v1.06.18 to 'Default'
1.06.18 -corrected spelling mistakes -added first time hints for Treasurer, Tavern and Shop. -supports macOS
1.06.17 -fixed lightning shader bug for macOS. -updated title scene art.
1.06.16 -now able to buy legendary loot at shop when class quests completed on 'Easy' and 'Medium'. -fixed bug with 'Trap Door' on Great Hunt quest. -fixed bug with deleting campaign and starting new campaign in same slot in the same game session.
updated 'beta_live' to v1.06.17
1.06.17 -fixed lightning shader bug for macOS. -updated title scene art.
updated 'beta_live' to v1.06.16
1.06.16 -now able to buy legendary loot at shop when class quests completed on 'Easy' and 'Medium'. -fixed bug with 'Trap Door' on Great Hunt quest. -fixed bug with deleting campaign and starting new campaign in same slot in the same game session.
promoting v1.05.15 to 'Default' version
1.06.15 -added number of levels to dungeon descriptions for first 3 quests. -added hints for metal skulls showing completion difficulty.
1.06.14 -fixed disabling all first time hints when option set. -fixed bug with initial state of difficulty button -added explanation of difficulty mode changes.
1.06.13 -fixed bug with 'Deal with Devil'. -fixed bug with 'Lightning Elemental' -changed 'Amulet of Protection' and 'Dispel Magic Scroll' to prevent 'Enfeeble' special ability. -changed Dwarf's 'Pick Axe/War Hammer' to work on 'Trapped Dwarf'. -changed all persistent room gem icons to 'Red' gem on 'Mad King' quest. -fixed glow on Map4 'Entrance' stair.
updated 'beta_live' to v1.06.15
1.06.15 -added number of levels to dungeon descriptions for first 3 quests. -added hints for metal skulls showing completion difficulty.
updated 'beta_live' to v1.06.14
1.06.14 -fixed disabling all first time hints when option set. -fixed bug with initial state of difficulty button -added explanation of difficulty mode changes.
1.06.12 -fixed bug with item visual cues. -added visual cues to campaign hints.
1.06.11 -fixed bug with 'Gold Deposits' in 'Mithril Caverns' quest. -added visual cues for valid drag/drop actions. -when hero is killed, move henchmen in inventory to next hero -Automatically pick up all loot from dead hero during rest phase.
1.06.10 -Removed tutorial from main menu, there are now first-time hints/explanations instead. -Added option for 'Statistics' but doesn't do anything yet. -Moved 'Continue Game' option to top of main menu. -Added confirmation of abandoning saved game when starting new game.
1.06.09 -Fixed bug with campaign hints
1.06.08 -fixed bug with 'Ring of Fire Protection' -Improved frame rate of Crystal Caves Skin -Added expanded first-time hints in lieu of the Tutorial, this will be replaced in the future. -Changed Settings Menu: removed disabled option for expansion cards and added option to turn tutorial hints on/off.
1.06.07 -added progress to completion of 'shop upgrade' and 'hero budget'. -Some background scenes now not affected by animation speed setting. -adjusted window starting location -Improved frame rate of Lava Skin
1.06.06 -added max party size icon on quests. -Made shop upgrade cheaper and maxes out at 224 items. -Added max hero budget of 250 gold.
1.06.05 -fixed bug with unblockage damage attack. -disabled gui log after holding mouse button. -changed Game Menu->'Abandon Quest' confirmation text.
1.06.04: -fixed bug zooming monster previews for 'Golem Ruby Eyes', 'Troll Bridge' and 'Seers Wrath'. -fixed bug with 'Win and 'Defeat' scenes that blocked UIs in other scenes. -fixed UI bug with quest window to prevent clicking other quest buttons.
1.06.03: -minor typos in story text. -fixed bug when cancelling 'Flintlock Pistol' item use. -fixed bug with animating Skeletons from 'Animate Dead' room with 'Skeleton Key' in discard. -allow click-to-finish on 'Order of Crusaders' animation cut-scene -fixed bug using 'Hand of God' after taking damage from 'Lightning' monster special. -added card art for 'Lightning Elemental'. -changed Sazithel Phoenix's special ability 'Sleep' to 'Spectral Gaze'. -fixed bug with 'Potion of Vitality' and 'Potion of Luck'