Rogue Dungeon cover
Rogue Dungeon screenshot
Genre: Strategy, Indie

Rogue Dungeon

Promoting v1.05.12 to Default version

v1.05.11
-added slider for animation/game speed
-added slider for amount of GPU particles
-minor bug fixes for Prison Cell and Locked Door
-Allow Dispel Magic Scroll, Amulet of Protection and Bolas to prevent monster special abilities after D10 combat roll (during D6 rolls, taking damage or other waiting states)
-bug fix affecting bonuses for multiple monsters

v1.05.12
-grey out unlocked hero skills (below min)
-Ability to cancel out of items that give a choice or UI
-Finer range on game speed.
-bug fixes
--can only take one loot per hero from 'Weapons Master'
--Charming monsters after the die roll
--no damage from 'Imp' on teleport
--misplaced loot on trader
--font on 'Bats Swarm' button

updated Beta_Live to v1.05.15

-Bug fix for game getting stuck on 'Bribe Monster' with several monsters present.
-Right clicking monsters gives stats overview (includes description of special attacks and weaknesses)
-Right click previously explored yellow map icons to show persistent room info
-Game Menu and Settings are exclusive and clicking outside menus won't affect game.
-Right-clicking room to fight disabled for 'Golem With Ruby Eyes' and 'Troll Bridge'
-indicators on heroes when using Double-Shot and Zen Focus skills.
-removed sparkles on loot for Magic Mouth
-Weapons visible in Discard before weapon selection in Purple rooms.
-Added direct connections between rooms for maps without going thru 'Entrance'
-Automatically gain XP for 'Spiders Web' if when you don't have 'Armor', 'Potions' or 'Treasure'
-Monk's Gauntlet does not block damage.

Updated Beta_Live to v1.05.12

-grey out unlocked hero skills (below min)
-Ability to cancel out of items that give a choice or UI
-Finer range on game speed.
-bug fixes
--can only take one loot per hero from 'Weapons Master'
--Charming monsters after the die roll
--no damage from 'Imp' on teleport
--misplaced loot on trader
--font on 'Bats Swarm' button

Updated Beta_Live to v1.05.11

v1.05.11
-added slider for animation/game speed
-added slider for amount of GPU particles
-minor bug fixes for Prison Cell and Locked Door
-Allow Dispel Magic Scroll, Amulet of Protection and Bolas to prevent monster special abilities after D10 combat roll (during D6 rolls, taking damage or other waiting states)
-bug fix affecting bonuses for multiple monsters

Promoting v1.05.10 to default version

v1.05.08
-Added difficulty setting when starting a new game
-fixed bug with launching the game on slower machines.

v1.05.09
-print d10 roll distribution stats
-minor bug fix for teleport and new ability glow
-bug fix with pressing 'Esc' on Title screen

v1.05.10
-fixed bug for game getting stuck on Prison Cell

updated Beta_Live to v1.05.10

-fixed bug for game getting stuck on Prison Cell

update Beta_Live to v1.05.09

-print d10 roll distribution stats
-minor bug fix for teleport and new ability glow
-bug fix with pressing 'Esc' on Title screen

updated Beta_Live to v1.05.08

v1.05.08
-Added difficulty setting when starting a new game
-fixed bug with launching the game on slower machines.

promoting v1.05.06 to default version

-bug fix for Bolas disappearing behind Boss
-bug fix for saving game while inspecting a card
-bug fix for skeleton trader affecting save games

Beta_Live v1.05.07

-fixed bug on Deal with Devil
-fixed bugs relating to right-clicking cards during card animations
-fixed bug with same game after acquiring specific loot from trader
-abilities will glow before doing an ability check to show which ability will be checked.
-added close buttons on scroll dialog popups