Rogue: Genesia cover
Rogue: Genesia screenshot
Genre: Role-playing (RPG), Indie, Arcade

Rogue: Genesia

Hotfix 1.0.0f4

Fixes



  • Korean language not loading from steam
  • Boss dropping 0 material until first loop

Hotfix 1.0.0f3

Definetly fixed unlock issues.
Also fixed Simplified Chinese language starting issue.




For curious one (explanation time) about the card unlock issues:



The card unlock issues hasn't been fixed at all in 1.0.0d4.

Normally, when loading a profile, before initiating achievements, the game will relock all things that need to be locked and then reunlock them via achievements statues.
However, since 1.0.0d3, this code wasn't properly run for cards, which mean they simply inherited the unlock value of the last profile I used before game compilation.
When compiling on 1.0.0d4 and 1.0.0e, I used an almost empty profile for compilation, leading to most player not noticing any changes (I still got a few report about some cards being unlocked, but I had no idea where it was from).

When I compiled 1.0.0f, the last profile I used was a almost fully completed save, which set the card default unlock for most card as unlocked.

The code that lock them is now properly run again, and the game is definitely fixed.



For the chinese launching issues, it was just unity randomly loading the wrong localization file...

Reverted to 1.0.0e

Reverting until I get back at my home and look what witchery happened this time for unlock to bug again withour changing anything related tonit

Hotfix 1.0.0.f

QoL



  1. Changed item border to be golden when an item is already equiped
  2. Recycle button will also display modifier that will be learned
  3. Damage summary at end of game screen is now ordered by highest damage to lowest damage


Changes



  1. Reduced enemies health scaling from looping (from x256 per zone to x200 per zone)
  2. Increased enemies damage scaling from looping (from x5 per zone to x8 per zone)
  3. Loop also increase Material gain from bosses


Fixes



  • Silkskin wing artifact description inverting Dash charge count and dash duration stats
  • Issues related to the new zone and some weapon causing console spam and lag issues
    I don't think I've found all of them, so you are more than welcome to share me your savefile if you have similar sudden lag spike in Void plane
  • Death Aura, jaald Amulet and Blood Syphoon FX displaying their FX when the weapon is disabled
  • "Rogue: Genesia" achievement being unlocked by killing Lava titan instead of Void Primordial
  • Automatic card selection in stage reward locking the screen
  • Opening and closing pause menu when a reward screen in empty causing the gamepad to lose the focus
  • Opening and closing pause menu wouldn't hide the card selection in shops
  • When after banning a card, the number of card in a selection is reduced, no longer lose the focus
  • in Card Selection, Choice reduction after ban lose the gamepad focus

Hotfix 1.0.0.e

Changes



  • Vampire Queen now lose 1%(multiplicative) of her healing power each second after the start of last phases
    Her healing ability is basically halfed every minutes


Localization



  • Updated localization for SEA, fixing a lot of missing translation in Korean, japanese and Chinese
    Know issue: Traditional chinese missing Card name localization
    Know issue: Newly added tainted card also missing name translation


Fixes



  • Stoned challenge not being levelable
  • Pausing after a stage selection freezing the game
  • Some text field not working properly
  • Losing gamepad selection event's reward screen
  • Profile no longer temporarly get unlocked thing from a previously loaded profiles
  • New Profile inheriting previous profile inventory

Hotfix 1.0.0d4 - Aka, I need to take a few day off

Fix all thing being unlocked by default.

I hope it's he last urgent fix I have to do today

Hotfix 1.0.0.d3

Basically Version 1.0.0.d2, without the skin issue.

Revert update 1.0.0.d2

Temporarly reverting last patch until a fixed version is compiled.

Hotfix 1.0.0.c

Gamepad UX improvement



  • Seed selection button no longer lock the selection.
  • In reward screen, opening game menu and closing it no longer lock the selection
  • Stage tooltip not updating when selecting in stage selection


Fixes



  • Tree disapearing in stage selection
  • Titan hand requiring one of the Pet dlc

Hotfix 1.0.0.b

Changes



  • Reduced healing rate of Vampire queen from crystal laser (From 5% to 2%).
  • Greatly reduced healing rate of Vampire queen from crystal laser in pacifist mode (from 5% to 0.5%).
  • Coward Sapphire reduce stage objective requirements by 50% (to avoid sluggish run)
  • Protective field no longer work in Arcade Challenge
  • Added a diminushing return to unstable core after 20 stack


Fixes



  • Fixed Crystal Sword and Sun Sword Critical chance being reduced when level above lvl 9
  • Fixed Sun Sword losing additional projectile above lvl 9
  • Crossbow losing projectile above lvl 9
  • Knight Amulet working in "no equipment" challenges
  • Weapon/modifier description overlapping over modifier list
    This is not a definitive fix to high modifier count being an issues, but it should mitigate the issues until I make a more definitive fix
  • Fix Blood syphoon and Vine Particle/FX position