Rogue Harvest cover
Rogue Harvest screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie

Rogue Harvest

Development Log - Version 0.76

- New Item Life Potion! (Increases Max HP)
- New Item Popcorn!
- Improved Enemy A.I.
- Improved Collision with Enemies and Weapons/Tools.
- Player now 'Looks' towards Cursor, body doesn't.
- Added Hotkey, press "I" for Inventory Menu.
- Added Hotkey, press "C" for Crafting Menu.
- Added Sound Effect for Pigs.
- Modified Starting Hut.
- Various minor tweaks to some Effects & Graphics.
- Various tweaks for balancing purposes.
- Improved placement of Cave flooring.
- Caves now have a chance of generating Gold or Silver when Mined.
- Intro Scene can now always be skipped.

*Some changes will require a New World in order to show up.

Development Log - Version 0.75

- Mountian areas are now aligned correctly and can be built in.
- The Guide Book Tutorial hase been completely redone.
- Fixed issue with game freezing while Loading a World.
- Fixed problems with picking up Items while all slots are full.
- Fixed issue with Weapons able to swing through Walls.
- Audio Volume Sliders have been fixed.
- Changed Intro Story sequence.
- Changed Menu Screen Background.
- Changed "Insert Coin" to "Press Any Key".
- Cost for Crafting the Cloud Sword has been fixed.
- Polished various Graphics.
- Various Tweaks & Minor Changes.

* Save files from before version 0.75 may still freeze when loading.

Development Log - Version 0.74

- Windowed or Fullscreen options now available in Game Settings!
- New Item Silk.
- New Item Red Flower.
- New Item Blue Flower.
- New Item Red Carpet.
- New Item Blue Carpet
- You can now cut down Grass.
- Energy no longer falls below 0 when starving.
- Fixed bug with placing all seeds at once.
- Fixed orientation of Turkeys.
- Increased Weapon Durability a bit more.
- Various adjustments & tweaks.

Development Log - Version 0.73

- New Weapon Fire Wand!
- New Weapon Bunny Wand!
- Time of Day graphic added!
- Enemies now drop their Souls! (Magic Ammunition)
- You can now hold & drag when building objects.
- Items will now snap to the grid while in Build Mode.
- Mining Gravestones now give Souls.
- Enemies no longer steal Gold, Silver, Stone and other items.
- Fixed Craft button for Oven not showing it available to Build.
- Bonefire now last longer, and can be place on floors.
- The Intro can now be skipped by pressing any Key after it's been seen at least once.

Development Log - Version 0.72 Thanksgiving Update

- You can now Cook Food Items!
- New Item Oven.
- New Item Corn.
- New Item Corn Seed.
- New Item Potato.
- New Item Pumpkin Seed. (Finally)
- New Item Potato Sprout (Seed).
- New Animal Turkey.
- New Item Turkey Leg.
- New Item Cooked Turkey Leg.
- New Item Cooked Pork Chop.
- New Item Cooked Rabbit Chop.
- New Item Baked Potato.
- Items durability have been increased.
- SFX & BGM Volume settings are now saved after closing the game.
- Various Bugs addressed.

Development Log - Version 0.71

- New Enemy Giant Mother Spider.
- Addressed issues with Loading a Game freezing or unresponsive.
- Crafting Menu adjusted to scale for upcoming content!
- The Cloud Sword can now Deflect Fireballs!
- Weapons & Tools no longer lose Durability, unless they hit a solid object.
- Tweaked various issues with Water.
- Fixed issue with Mountians spawning off of standard grid.
- Fixed issue with Player Spawn point when Loading a previous World.
- Enemies no longer come at you or attack while in the Menu (paused).
- Added 'Daily Tip' box to main menu screen
- Adjusted Origin point of Weapons & Tools.
- Fixed glitch that allowed duplicating Infinite Watermelon.
- Tutorials no longer show again in Loaded Worlds, that was annoying!
- Various Minor Tweaks & Balancing.

Development Log - Version 0.70

- Weapons & Tools now have Durability (Hit Points) and can break.
- Adjusted Crafting Cost of Various Items.
- Can now open Chest and Crafting Table with Left or Right Click.
- You can now move all items from a Chest slot at once with a Left Click.
- Fixed Water Generation issues in Loaded Worlds.
- Improved Volume Sliders.
- Various Improvements made to Menu & System
- Various bugs exterminated.

Development Log - Version 0.69

- Game Settings has been Enabled.
-> SFX Volume Slider Added.
-> BGM Volume Slider Added.
- You can now Hold the Right Mouse button to Add/Drop Items from a Chest faster.
- Fixed issue with being able to build Objects on top of Player.
- You can now walk with the Up,Down,Left, Right Keys the same as using W,A,S,D
- Right Clicking on a Solid object will no longer make your player try to walk there.
- Minor adjustments to Tutorial & Player Messages.
- Fixed issue with game ending if Escape is pressed during the Intro.
- Various Bugs & Glitches Fixed.
- Cleaned up Various portions of the games code for optimization.

Development Log - Version 0.68

- Chests are now available for storing items!
- Steam Screenshot Functionality Added (Press f12 in game).
- Reduced lag with many objects such as Wood/Stone Walls.
- Left-Clicking on a Craft Table now opens the Crafting Menu.
- Minor changes to Item Stats/Costs for balancing.
- Re-arranged Various Menu Items.
- Altered Title Screen Sequence.
- Fixed glitch that caused you to Bleed at Night time. (Although it was kind of cool)
- Fixed glitch with Leaf Bombs starting fires far away from explosion.

Development Log - Version 0.67

- Increased World Size by 20%
- New Enemy, Super Fire Flower!
- Fixed issue with Stone Walls destroying other nearby objects.
- Fixed Game Crashing when crafting Arrows.
- Synced item graphics with their Menu/Slot graphics that were off.
- Corrected various typos throughout the the game.
- Addressed issue with some Crafted Items not being picked up automatically.
- Story Intro can now be skipped by clicking anywhere if you've already seen it.
- Added new Story related Elements...
- Made Wood Fence a bit stronger.