We've been hard at work on Rogue Singularity and we've just pushed our first Early Access content update live to Steam. Please check out the notes below for what’s in this update.
Major Additions
New Daily Challenge mode
Once per day you'll be able to attempt to pass a shared global set of levels. Everyone playing the daily challenge that day will play the same levels and compete on a new daily leaderboard. Only one chance a day to be the best in the world, can you do it?
New Brawl mode
Every week we'll release a new Brawl, which is a placeholder name for a mode where we get a bit experimental and sometimes a bit silly. We'll create a number of levels, usually less than the other modes, that have some aspects of the normal game mixed up and experimented with. Things like level shape, level contents, or character abilities are up for grabs. For example, our first Brawl is all about the robotic enemies. We've absolutely filled the levels with them. Can you make it past them all?
Other Improvements/Fixes
Updated engine version. This update brings many bug fixes and better performance for certain PC spec configurations
Improve controller hardware support by adding support for the new PS4 controller and fixing minor issues with other controllers
Pressing the Esc key or the B button on Xbox controllers (or the equivalent on other controllers) while in a menu will now close the menu
Enemies that throw projectiles at the player are now less likely to do so when you can’t see them
Fix missing colliders on some props in Zone 5
Fix some ambient sounds not looping correctly
Improve music looping and crossfading
Please give us your feedback, especially in regards to the two new game modes. We hope to make them major parts of the game and need your help to refine them.
Change Log - Oct 30th 2016 - v0.50.1670
We have another small patch for you today, addressing some bugs/feature requests that you have reached out to us to let us know about:
- Fix character shadow disappearing and never returning
- Fix sound turning off and not returning when it should
- Add VSync option to the options
- Add master volume control to the options
We have some big features coming soon that aren't quite ready to show off. We can't wait to release them to everyone!
As always, please reach out to us via the Steam Community Hub if you encounter a bug or have any suggestions for the game. We love hearing from you!
Change Log - Oct 22th 2016 - v0.50.1662
We have a small patch for you today, including some bug fixes for some bugs that you have reached out to us to let us know about:
- Fixed a bug that was stopping some people from being able to download the leaderboards
- Locked the cursor to the game window while not in a UI screen
- The Jump Pad and Respawn Point abilities no longer stick around between levels
- The Jump Pad and Respawn Point abilities no longer stick around after switching abilities
- The Jump Pad, Respawn Point, and Fireworks abilities can now be used once per level instead of the previous setting of once per run
As always, please reach out to us via the Steam Community Hub if you encounter a bug or have any suggestions for the game. We love hearing from you!