We are very excited to announce our new game: For Sparta!
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You probably heard about the Battle of Thermopylae, where 300 Spartans stood between one million Persians and the fate of Greece. Well.. 299 already fell and now only you can stop them in For Sparta, a fast-paced single-screen arena roguelike.
For Sparta features +200 gameplay-changing items, more than 40 unique enemies and a fluid arcade-like top-down pixel art combat.
The game was developed by two brothers, from Gamecraft Studios and is coming on this March 22nd to Steam for $1.99.
Fixed bug of the frozen effect of a crystal disappearing when doing the turn prediction
Fixed bug of monster rotation not resetting in the beginning of the turn.
Fixed bug where heal attacks were being affected by Taunts.
Smaller Fixes and Quality of Life improvements.
We are having a blast reading your reviews and comments on Rogue Summoner! Seeing you enjoy the game is what motivates us!
Cheers!
Rogue Summoner - First Post-Launch Update!
Hello everybody!
My brother and I hope you are having a blast with Rogue Summoner! We have tons of awesome updates coming for you down the line, so make sure to follow us to be notified about them all!
For now, we have updated the game to version 1.1.16, with improvements to fix the problems you have been having with the game.
Here is a list of the main fixes:
Fixed crash caused by loading monsters that would be in the way of a Power Rock.
Fixed Ancient Destruction Bestiary description.
Fixed Energy Immunity text on Arrow Head Monster Info entry.
Fixed bug where a Monster Essence would stay in play when it's supposed to be destroyed.
Fixed typo on book "The Height of a Rogue Summoner - Volume II".
It would be really awesome if you could leave a review for Rogue Summoner after playing it! It will help people make an informed decision about the game as well as help us know how we can improve the game in future updates! :)