Includes a few minor camera adjustments in some rooms with the new Map feature.
It’s Official: We’re Steam Deck Verified!
Hi folks! We’re absolutely delighted to share the great news with you that Romancelvania is *EMPHASIZED BOLD* Steam Deck verified! It’s been a long time coming, but we’re so happy to share a lighter, more on-the-go version of Romancelvania that you can now play anywhere you want with stable performance and optimization made specifically for the platform. Play in your bed, inside the car, on the couch, wherever - we don’t judge!
The last few months have been amazing for us to see all the love and feedback we’ve gotten. Though we’re a small crew, we’re actively working to listen to our players and optimize the game. If you haven’t checked out our previous patch notes, we’d advise you to to see what our team has been cooking up in the kitchen (trust us - it’s a LOT): Patch 1.1, Patch 1.2.
We’ll continue to be transparent and give you all the ins and outs of what’s going on behind the scenes. If you have any specific feedback in the meanwhile, we’d love for you to reach out to us at support@2124publishing.com.
Again, we can’t thank you enough for all of your love and support! If you haven’t already, follow us over social media to get the latest updates from us firsthand and tag us if you’re playing Romancelvania on the Steam Deck.
Social Media Twitter: @TheDeepEndGames Instagram: @deependgames Facebook: TheDeepEndGames TikTok: @TheDeepEndGames Discord: https://discord.gg/ytPd3vp
Thank you again and hope you love the Steam Deck version as much as we do!
- Bill, Amanda, Lindsay, and all of DEG 🖤
Patch 1.2 Update ft. Map Feature!
Hi folks, 1.2 is out, which means it’s time for a new round of updates for Romancelvania, plus address any additional fixes that are next on our plate. We’re most excited to share with you that our navigation map feature is now available on Steam based on the given community feedback we’ve received over the last few months. You can now oversee a high-level map overview simply by pressing ‘M’ at any point (minus boss battles and cutscenes). We hope this may help clear up navigation issues and help you enjoy Romancelvania’s robust levels and extensive worldbuilding. And for the completionists out there, this should hopefully help you find that item that will get you to 100%.
1.2 Update - Patch Notes
Updated a new map feature that allows you to navigate across levels
Added an additional Blood Pool save point before the end game
Added warnings for places that do not allow you to return afterward
Retimed some confessional text displays
Resized the text for Options to be more legible
Updated tutorial text pop-ups for additional clarity
Made specific bosses immune to Headouken
Updated collision across enemies
Fixed performance issues on the machines when fighting Gourd Tossers
Updated damage FX and enemy reactions
(Edited 11:48AM) Known issues which will be fixed in a future hotfix:
Loading an empty save load will ask you to choose another profile, but you cannot navigate the menu until you back out and re-enter.
Booty Bay, Meatball Garden, De Nile, and Thundercrack Hollow might not pan or center correctly in certain areas.
Illessa is shown as the default elimination choice after Episode 2's Black Rose Ceremony, despite who you choose. Player's can cancel and reattempt to select their elimination choice.
The Flying Spaghetti Monster can be eliminated before the fight is triggered due to a chance of early collision.
Again, we can’t thank you enough for all of your patience and support! If you haven’t already, follow us over social media to get the latest updates from us firsthand.
Social Media Twitter: @TheDeepEndGames Instagram: @deependgames Facebook: TheDeepEndGames TikTok: @TheDeepEndGames
Until then, we want to extend our biggest THANKS to our community, and we hope you enjoy the new changes. Cheers!
- Bill, Amanda, Lindsay, and all of DEG 🖤
Dev Plays Romancelvania | Patch 1.1
Play as a lovelorn, brooding Drac who, after a century of moping around post-heartbreak, is thrown into a monster reality-dating show, hosted by the Grim Reaper! Explore Transylvania’s perilous countryside as you slay absurd baddies on your hunt for the most eligible monsters. Will Drac find “Love at first Bite”, or will he discover “Love Sucks”?
Major Patch 1.1 Update, LudoNarraCon Sale, and Much Much More!
Hi folks! Time sure has flown and we’ve done a lot in the past two months to kickstart this upcoming patch. From general bug fixes to larger game overhauls, this addresses many of the feedback that we have gotten from players, that we hope will improve the experience of Romancelvania. And before we tune you to your regular programming, we’d like to highlight that we will be participating in the LudoNarraCon this year which starts TODAY! That means you get 20% off the game this weekend only so if you’ve been hesitant, now’s your chance to see what Romancelvania is all about.
Here’s all the BIG changes we’ve brought to 1.1 (non-spoiler):
Updated crystal and flair system to create more enjoyable and streamlined combat experience.
Lighting updates to increase character and enemy visibility.
Updated lighting on several cutscenes featuring Femme Drac and other character models, and various environments.
Navigation bug fixes and markers to aide in progression.
Weapons balancing to sword and impaler.
Reworked enemies and boss battles to create fairer combat.
Dodge mechanic!
Steam Deck performance updates.
Drac now emits a low glow to help you see them even in darker environments.
Dodge mechanic! Use the left trigger to activate!
For the full changelog (with spoilers), please check out the notes below:
Patch Notes 1.1
Architectural Fixes
Steam Cloud saves are enabled.
Made performance updates to the castle and other areas of contention for the Steam Deck.
Gameplay Improvements
Enemies
Added in more enemies.
Tuned Pumpkink to be less punishing.
Tuned physics on Rollkins.
Adjusted Skeledudes’ animation to improve range and allow for clearer telegraph and dodge.
Balanced Dick M’s boss battle.
Dick M now drops the key to the office storage and the set.
Updated collisions and effects in Lickety Splits.
Yojamesbo rebalanced and collision updated.
New Gumdrop type!
Weapons/Abilities/Items
Flairs now are toggled by pressing the Right Shoulder button and can be used by pressing the right trigger button. Training has been updated to reflect this.
Start you off in the game with flair and all the weapon/trick slots filled to ground the player better and show there are multiple tricks, treats and flair.
Dodge now in combat using the left trigger.
Included a tutorial for the crystal system.
Improved the speed and hitbox of the sword to create more reliable hits when jumping.
Updated the Impaler so that it now dashes through enemies.
Retuned healing amounts on Treats
Level
Improved guidance around the Retro Castle to avoid getting lost.
Added blocking volumes to keep you from getting launched during Lulu’s fight.
Added blocking volumes to keep you from jumping out of Sea Weasel’s basement.
Fixed various assets that required a collision tweak to avoid players getting stuck.
Added signage to guide players more clearly to Fenton and Lightning.
Tuned the lightning in Thundercrack Hollow to be more forgiving. Also updated the walkpath to be less confusing.
Reduced the time it takes for Grim to appear on-screen in the Mall.
Reduced the time it takes to make a mercy choice at the Castle for the Van Helsings.
Opened the pathway in the Galleria so you can run straight through and not have to double jump to the 2nd level near Hot Toothpick.
Changed your character direction when teleported to the Mall.
Locked off the castle library until Fenton joins the cast.
The Golden Room is now visible to avoid confusion but is locked off until Golden Hour.
Van Helsing will now be hidden inside the Church if you vote them off.
Reworked the skateboard sequence.
Added safety nets for specific quest items in case players leave regions before picking them up.
Spaced the lollipops out so you can no longer get stuck on them.
Removed repeat conversation exploits.
UI
Added further in-game feedback to communicate low-health state.
Added indicators to date and gift selection screens to more clearly indicate you can scroll to see more characters.
Fast Travel screen now toggles in order from left to right.
Added an Option to allow the Item Wheel to be a toggle or a hold.
Resized a number of screens to better fit at lower resolutions.
Miscellaneous
Added two additional quests to clarify where to find Nefret (“Got the Power”, “Electrified!”)
Added an additional exchange between Drac and Battaboom to explain why the Van Helsings talk the way they do.
Added more enemy vulnerabilities.
Camera distances adjusted globally.
Cosmetic Changes
Lighting/Textures
Adjusted Femme Drac and various character models in conversations to have better lighting.
Relit the following environments: Retro, Castle, Grimmys, Salty Sea Weasel, Forest, Mausoleum, Smashmounds, Castle Dungeon, Blue Room, Smashmounds, Benefactor Room.
Tweaked Battaboom’s Light.
Added a slight glow to Drac to help them stand out.
Tweaked lighting on enemies to improve visibility.
Changed the pool’s dirt path texture.
Audio
Added attack and movement sounds to the samurais.
Added zoom sound to transition to the Ballroom.
Updated the audience’s reaction sounds.
Misc
Adjusted the camera at Lulu’s house so that the FOV resets properly.
Updated with new credits.
Updated the Kickstarter backer credits.
Updated death FX on many enemies.
Hotfixes
Nefret’s special date unlocks correctly now on the pause screen.
Fixed a bug with Nefret’s Inner Chamber quest.
Fixed a stuck bug in De Nile on the stairs.
Removed the collison on the door behind the card table inside the mall.
Moved the retro candles in Retro Grounds to drop money.
Fixed Power and Shield treat icon persisting after use (Steam Deck).
Fixed so that the option for more conversations with Sol, PS Elle, and Van Helsing now hide properly when they are completed.
Fixed a bug where if you return to Fenton after getting Strength in Fiction Quest but before completing it, you get an empty conversation.
Fixed a bug where if you visit Medusa before yesterday’s hotfix AND return to her, the gallery wall will block you.
Fixed an out of world bug where you can jump out of Sol’s area of the castle.
Fixed a bug in the Profile selection where it required you to backout of a profile a second time.
Fix to Medusa stuck bug where if you trigger her explosion in the gallery and DO NOT talk to her, then go to save and return, you can’t leave her room.
Fixed a bug where players could leave Hokkaido before Grim appears to take you back to Drac’s Castle.
Fixed a bug where the HUD was still active after Grim’s introduction.
Fixed foreground obstructionst at lower resolutions.
Fixed an issue where names would overlap in the credits.
Updated collision on a lot of stairs.
Fixed a bug where players would lose control after the Fenton or Sol video plays.
On top of all our new fixes and updates, we’ve given you a sneak peek of what’s to come, but you’ll have to try out the game to find out (don’t worry - it’s NOT hidden).
On top of all our new fixes and updates, we’ve given you a sneak peek of what’s to come, but you’ll have to try out the game to find out (don’t worry - it’s NOT hidden).
Thank you again and we’re so appreciative for your patience. We’ve given this patch a lot of love and thought based on given feedback and we’re excited for you to get your hands on it.
In the meantime, don’t forget to check out our LudoNarraCon panel happening this Friday at 12PM PDT where our narrative director, Amanda Gardner, will be joined by Teddy Dief, Dani Lalonders, and Yasmine Lee to talk about all things romance in dating sims.
Until then, have fun and let us know what you think of all the new changes! We’d love to hear from you.
If you have any additional questions for us, send us an email at support@2124publishing.com or shoot us a message over on Discord: https://discord.gg/ytPd3vp.
Bill, Amanda, Lindsay, and all of DEG 🖤
Hotfix 1.0.3
A few updates we weren't able to include in the previous updates.
Fixed a bug where the Sol and VH House Drama could fail to return control if triggered in certain regions.
Vess now triggers the correct conversations if you complete her Quests but converse with her in different orders. This allows for easier access to her Bottle quest.
Added additional safeguards to ensure control is returned to the player after all House Dramas.
Hotfix 1.0.2
The feedback has been great! Thank you all so much for sharing your thoughts. We were so energized by it that we couldn't help but send another update right away. Enjoy!
Fixed a bug where if you return to Fenton after getting Strength in Fiction Quest but before completing it, you get an empty conversation.
Fixed a bug where if you visit Medusa before yesterday’s hotfix AND return to her the gallery wall will block you.
Added indicators to date and gift selection screens to more clearly indicate you can scroll to see more characters.
Fixed an out of world bug where you can jump out of Sol’s area of the castle.
Prevented players from leaving Hokkaido before Grim shows up to take you back to Drac’s Castle.
Added two new Quests to clarify where to find Nefret – “Got the Power!” and “Electrified!” added to give a bit more guidance to the player.
Tuned the lightning in Thundercrack Hollow to be more forgiving.
Added in signage to help guide to Fenton and Lightning.
Fixed an unreported bug in the Profile selection when attempting to creating a new game and backing out of a profile. It required you to back out a second time.
Tuned Pumpkink to be a bit less punishing.
Tuned physics on Rollkins.
1.0.1 Launch Week Update
Patch Notes 1.0.1
Hey everyone, 1.0.1 is out now and we’re looking to share some of the bugs we squashed, especially for our Steam Deck players, plus address any fixes that’s next on our plate.
Fixed a Steam Deck video codec issue that was causing empty white videos to loop indefinitely.
Fixed an issue where players would get stuck in Medusa’s area where you can’t leave her room.
Added a training message to introduce The Impaler in the Retro Grounds.
Added dialog between Drac and Bataboom to explain why the Van Helsings sound the way they do.
Added Steam Cloud saves!
Things We’re Aware Of (And That We’re Addressing)
Deluxe Edition OST - Aware some users are unable to access the OST. We are aware and have flagged this with Valve and should be fixed (fingers crossed!) within the next 48 hours.
Steam Deck - While the fix allows players to experience Romancelvania on the Steam Deck, we are still optimizing the experience and have not yet formally submitted for Steam Deck green check certification, so please play at your own risk! If you just can’t wait to try it out, we recommend switching your graphics settings from EPIC to HIGH for now.
As a lean team with lots of love and ambition for our project, we want to make sure players are feeling heard (and continue to be heard) as we work on optimizing the game, so please keep the feedback coming. We’re looking to identify what’s most important for our players as we take in all the feedback, and plan to address what we can in future patches. It’s our goal to give you as much information as possible and be transparent about development on our backend.
You can send all of your lovely feedback to support@2124publishing.com.
Again, we can’t thank you enough for all of your patience and support! If you have any additional questions for us, shoot us a message on Discord: https://discord.gg/ytPd3vp.
- Bill, Amanda, Lindsay, and all of DEG 🖤
It’s Showtime! Romancelvania is OUT! 🎬
Romancelvania is out now on Steam, Epic Games, PS5 and Xbox Series X|S! Watch the official launch trailer (above). Experience an unforgettable adventure playing as a heartbroken Drac as he rediscovers himself on a monster reality-dating show. 💘 Learn more: romancelvania.com.
We can’t iterate enough how much we are so grateful to:
The backers who supported us at the start of the Kickstarter campaign
Our friends both near and far away who kept the oil burning to make this game look, sound, and play AMAZINGLY (you know who you are!)
The audience who were kind to share this game with others and offer us feedback.
If you are liking the game so far (or have finished it for all the speedrunners out there), they say it’s good to spread positive vibes, drop us a positive Steam review, and recommend this game to anyone you know! Or share it over on social media - we’ll be looking out for you from the shadows 👀 to RT Romancelvania launch celebrations!
BUY ROMANCELVANIA NOW! Until then, a big, warm, THANK YOU for the bottom of our hearts!
- Bill, Amanda, Lindsay, and all of DEG 🖤
• Social Media • Twitter: @TheDeepEndGames Instagram: @deependgames Facebook: TheDeepEndGames TikTok: @TheDeepEndGames Discord: https://discord.gg/ytPd3vp
Romancelvania Launching on March 7th + Sneak Peek of the Cast
It’s here! We’re so happy to finally make the big announcement and say that Romancelvania is LAUNCHING for Steam, PS5, and Xbox Series X|S on March 7th. We understand there may be some questions coming along our way, but we first and foremost want to thank our audience, our backers, and everyone who has contributed to our community. And of course, to the entire team who has worked on this madly weird, strangely beautiful project from start to finish + our friends at 2124 Publishing for helping us get it out to you all.
Because of that, we’d like to share a peek at our full cast of twelve monsters to choose from in Romancelvania with you to celebrate this announcement:
Again, nothing more than a million thank you’s to everyone who has helped us along the way. We ask you to please wishlist us as we head towards this final date! Every wishlist allows us to spread the word about Romancelvania and will support us in making sure the game is a success! Please feel free to share the link below with friends and family who may also want to receive a notification for when our game comes out.
Consider joining our Romancelvania newsletter and following us on social media too in the meanwhile if you want to stay up to date on all things Romancelvania. THANK YOU AGAIN and we’ll see you soon 🦇
• Social Media • Twitter: @TheDeepEndGames Instagram: @deependgames Facebook: TheDeepEndGames TikTok: @TheDeepEndGames Discord: https://discord.gg/ytPd3vp