Nothing fancy, but annoying things:
- recycle bug fixed - would consume extra dublicate items, if possible
- battle end bug - if you skip hero page - you would not get daily points for leveling heroes
- encyclopedia - is no longer under witch spell
Hotfix 1.692
- mac update
- resist for weak enemies at distant lands are increased
- possible bug - for old saves - at battle heroes could forgot spell book
Patch 1.690 - enemies getting new abilities, new crusade
Hey guys,
so here is a first part of huge update - rework to effects, skills, heroes, spells, etc.
You should expect that a few battles now will be harder:
https://youtu.be/2W3H3q0CbDM
- new crusade - for atlanta(not egypt, so no t6 item for this yet)
- new achievement for R'ha collection
- crusade - auto-rally with troops from main army
- crusade - fallen troops are now stays that way - dead
- game pause fixed in crusade rally
- game mini messages are outlined and fonted
- poison does not affect undeads anymore
- boss Vivian have a extra trick in his sleeve
- Veigars, Sand Defenders and Mermaids and now stronger
- code maintance - almost all ready for reworking pirate and elves
- modding - now heroes can cast spell upon death or at beggning battle
- modding - now heroes can digg behind enemy army
- fixes to heroes spells at battle
Patch 1.680 - more egypt = more fun
Hey guys,
There was a problem with leveling a spell book for your hero - now should work correctly at battles. Buffed revive and recycle expirience. Some fixes against freezes. Some improvements to modding.
- new - egypt set of 6t items added, to get one of that - beat any egypt final missions
- spell revive buffed - now revives heroes in first turn, if their bodies around
- blacksmith - you can recycle t5 items to t5 items
- blacksmith - result of recycling now excludes items that were recycled
- blacksmith - recycling now is cheaper
- code maintance - against freezes and for general stability
- hero spell books leveling - fixed for battles
- tavern - fixed heroes listing
- new prm 'holy' - now can be part of perk,aura,item,etc
- new prm 'troops' - now items and perks can boost any troops prms
- modding - you can share your mods via urls
- modding - hero spells now can be set too
Best mode creator will get a reward - as a item dedicated in his honor.
Also, I d like to invite you to check out a awesome pixelart game from fellow gamedeveloper:
http://store.steampowered.com/app/414080
Stay tuned - for next patch I'll post some gifts-keys.
Patch 1.670 - modding
Hey guys,
today patch is all about modding - took a while to add a custom heroes/troops features:
- modding - you can add new troops and heroes, you can change old heroes
- modding - no ico for recipt - it will be hidden
- lang fixes
- code maintence
But, it allows me to customize heroes even more.
Currenly I work on improving pirate and muzic for elves - and some more stuff:
https://twitter.com/EliteGamesNet/status/718211727196819456
One of my student is working on a other type of strategy:
http://steamcommunity.com/sharedfiles/filedetails/?id=652496123
Would be great if you can support it with your "like".
(Once it will be ready - I can promise steam key to everyone who would support it)
Regarding 'scrolls' - I have added a hint - you can get them by firing other mages too.
Patch 1.650
Another hotfix patch:
- fixes to possible end-battle animation freeze
- warping - increses chanses to get raid ticket as reward, up to two tickets per win
- warping - enemies will be more stronger after 10 warp
- maximum heroes skill fixed
- fixes to modding
- esc now working
To turn on modding - rename _extras.txt to extras.txt. But better backup saves before creating new stuff =)
Patch 1.640 - Italian, workshop, heroes book upgrades
Hey guys,
here is a minor patch - mostly to fix italian codepage and to test out workshop.
Most notable gameplay new mechanic - now you can upgrade your heroes magic books, and they are wrapable.
- mage heroes books now upgradeable
- small changes to Paladin and Phoenix
- new heroes - Amazons(comes in two sets)
- modding enabled - first revision
- new achievement - 'Dimension Boss' - if unlocked - extra warping hero is allowed
- new achievements - gathering t6 collections
- unit spells using - reworked
- new perk for anyone who is carring a book - extra spells level
- barrack fixes&improvments
- Italian fixed - tnx to Pazzoberserk
- warping - magic heroes will not lose their spell power
- achievements saves fixed
To enable - workshop - rename _extras to extras. After that get notepad++ or your favorite xml editor - and you ready to start. New heroes is not a option - yet. I need more time to set it up.
Pirate and Elves are still waiting turn to renew them self. Their muzic and parley will be similar to mages spells - upgradeable and warpable.
Let me know what you up to with it - I'll change accordingly workshop.
Patch will be live in a hour or two, I wanna test a few more things.
Patch 1.630 - performance patch
Hey guys,
this is a performance patch - most changes related to CPU/Memory load during battles.
But some new stuff was added.
It will be live in a few hours - now in testing.
- Italian added - tnx to Pazzoberserk
- map - silver for completing all 3 stars, gold for warp uses
- new spell - frost
- spells duration changed - bosses now 20%, raged now 60%, heroes 80%
- spells - descriptions extended
- new option - gui size changer
- blacksmith - added mouse wheel for scroling items
- warping - added mouse wheel for scroling items
- warping - you cant take low tier items with you anymore
- warping - is possible even if you beat all 14 dimensions - if you cleared all maps
- dodge cant not be more then 90%
- armor for melee against melee improved
- resist fixed - should not give full immunity to magic
- moonwalk fixed
- code maintance
About workshop - a way to modify game data. That is possible - but how deep you wanna change game content? Let me know.
In next patch should be new heroes, new stages, new items and new set. And a way to add new own levels.
Patch 1.620 - favorite weapons are live
A little more "coffie" and I decided not to postpone favorite weapon patch.
If you have a strong army at this moment - you probably will be even more stronger.
But you will not able to equip anything in weapon slot anymore:
- heroes now can equip only class weapons and favorite weapons
- favorite weapons now gives a small bonus to dmg, and if possible to mana and crit chance
- swords and scythe are buffed
- quivers are part of cloth set
- new t6 items are now in appropriate sets
- sets stats fixed - difficult battles were slighly nerfed
- warping heroes - will not change spells and other personal stats - favorite weapon and bonus stats
I need a little break - I want to rollout a big patch soon - dedicated to "fusing" - merging heroes to get more powerfull personal abilities. Not sure about result, but I like to try it.
Also - I have added a few first steps for next quests - so stay tuned, if you wanna own set or a something to honor you in Royal Heroes.
Crusade For Egypt is looking good atm - not too hard, not too easy. I think =)
Let me know if you want next stage as crusade or normal or something new.
PS This patch will be live in hour or two
Patch 1.610
Hey guys,
some quick fixes - regarding QoL and GUI(global map and crusade):
- crusade for egypt now harder
- new items - quivers
- genie timings fixed
- option to show hero names on battlefield - saveable
- rollover selection for stage selection removed
- plus and shift at upgrading troops now +5
- fixed genie lighting
- winning again final battle will not trigger unlocking next levels
- if you have a old version of save and not enought t6 items - you will get a more as a gift
I wonder if you have found a way to make a health potions and two new t6 items.