Rugby 20 cover
Rugby 20 screenshot
PC PS4 XONE Steam
Genre: Simulator, Sport, Tactical

Rugby 20

Patch 1.5 - Updated Player Rosters + Player Stats


It's been a couple of hectic weeks, but we're happy to be bringing some of the communities most requested features with this patch. Which sees the rosters and player (and their teams) stats getting fully updated to reflect the 2019 / 2020 season (though no doubt some of you will still be demanding that your favorites get a higher rating ːsteamhappyː). We've also got improvements to the online stability and a number of other changes, so read on for the full patch notes:

Patch 1.5 Notes


Highlights

  • Updated rosters of following teams:
    • France 
    • Italy 
    • Ireland 
    • Scotland 
    • Wales

  • Changed the look of some players
  • Updated the stats of all players and teams to reflect the current Rugby season
  • Backup mechanism implemented for corrupted save files 

Gameplay

  • Holding B to add 2 players into the ruck takes effect faster (0.25s, down from 0.6s) 
  • Sprinting when there is no stamina left is faster 
  • Tackle distance has been slightly reduced 
  • Players now have a "blind spot" behind them from which they cannot tackle 
  • User-controlled players in defense are now facing the opponents when running (whenever possible) 
  • Simplified the inputs for sidestepping. One "tap" of RS to the left or the right initiate a sidestep. Fending is done by holding RS in the wanted fend direction (360 dodge input for back players is unchanged) 
  • Players now reposition faster between phases, causing less defensive gaps after a fast played penalty 
  • Slowdown on some free ball pickup animations has been reduced
  • It's been made easier to introduce the ball in scrums and throw the ball in during line-outs
  • Added haptics 
  • Added horn sound at end of regulation time, and music at intro / halftime / outro

AI

  • AI always kicks into touch when winning to end the game
  • AI performs more offloads 
  • Reduced time for AI to choose an action after rucks 
  • AI ruck tuning (slightly easier on Pro difficulty to turn a ruck over) 

HUD

  • Added a progress bar for challenges during a match 
  • The score panel timer goes red at end of regulation time, and now displays seconds 
  • The score panel in Online mode is used to display running advantages

Menu

  • Clearer stamina display in management and training menus 
  • The experience and rewards formula has been changed (lowered required XP with faster level-up on low levels, but greater rewards at higher levels) 
  • Fixed booster content disappearing after video ends 

Network


  • Improved network gaming experience

Bug Fixes

  • Fixed a possible bug where no one caught the ball during a line-out
  • Fixed line-out AI not selecting the right jumper when reacting to a fake or jump 
  • Fixed an issue where a tackle near the try line sometimes leading to the player getting up slowly while others waited. Ball is now dropped, leading to faster play.
  • Fixed fast played penalties sometimes causing softlocks
  • Fixed the scrum extractor sometimes not coming to extract the ball
  • Fixed AI players sometimes running straight, even when colliding with an opponent 
  • Fixed referee not whistling foul when players offside at breakdown perform a tackle 

Patch 1.4

Hello Rugby fans!

Patch 1.4 is now available to download on your Steam version of Rugby 20. Read the patch notes below for more details about its content.

Ruck


  • Lowered by 70% the influence of the first defender sent into the ruck.
  • Illegal jackaling is punished faster by the referee.
  • Jackling impact on the ruck has been slightly reduced.
  • The AI is now more efficient during the ruck in Pro difficulty by sending players into the ruck faster.
  • Players stamina has a greater influence on the ruck.
  • Animations are more dynamic.

Referee


  • The referee is now more tolerant
  • The knock-ons are better handled (ex: some small knock-ons that were imperceptible are not whistled anymore).
  • When an AI-controlled player is offside, he'll be less prone to play the ball.
  • AI now performs fewer high tackles.
  • “Advantage lost” is no longer displayed when lost less than a second after the advantage was granted.
  • Tap And Go is now available when “Hands in ruck“ is whistled.

AI


  • The difference between the AI of teams is more significant
  • The players catch the ball more efficiently after a kick and on the ground
  • AI uses more diverse and consistent play styles to respond to different situations (positions on the field, current score, current time, etc…) :
  • Playing pick'n'go style to fixate defense.
  • Playing wide towards wings to exploit a favorable player ratio.
  • Kicking far in an empty space or towards touchline to escape pressure.
  • Trying out grubbers/chip kicks towards teammates to gain meters.
  • Set plays near opponent try line to create confusion and breakthrough possibilities.
  • etc…
  • AI teams are assigned one of the three following play styles and adapt their play accordingly:
  • Possession (focused on short passes, pick'n'go and set plays)
  • Occupation (tends to play more with kicks to gain terrain)
  • Balanced (a blend of the two others)

Kick


  • When kicking during the open play the default direction is now in the direction of the attack.

Solo mode


  • A mid-season budget bonus has been added to increase your overall budget.
  • The overall score of your squad now has two numbers
  • The first one (displayed on the right of the score) is the global one taking into account the cohesion between your players
  • The second one is the average score of your 23 players.

Bug fixes


  • Control tips are now available in the pause menu.
  • AI jersey is chosen according to user’s jersey so that the colors are as different as possible.
  • A “Surprise me” button has been added to randomly choose bonus cards before a match.
  • You can see your current challenges in the pause menu, do not forget this is a great way to gain more SP and XP!

Public Test Arena - Now Open



Hello Everyone,

With the release of Rugby 20, we've had a lot of feedback from our players about various aspects of the game. We've addressed some of these in our Next Steps post.

We've got a number of things we're working on, since these may have a noticeable impact on the flow of game-play, we'd love your feedback and have opened a public test branch where you can try out these changes before we roll them out.

You can find this branch by going to your Steam Library, right clicking Rugby 20, choosing the "properties" menu, going to the "betas", and under the "Select the beta" drop down, you choose the “public_test_arena”. After this your game will update and you'll be able to try out the new changes.

You can find the test arena latest patch notes here, which covers Rucks, the AI, the referee and more. Don't forget to let us know what you think of the changes.