Ruined King: A League of Legends Story cover
Ruined King: A League of Legends Story screenshot
PC PS4 XONE Switch PS5 Series X Gog Steam Epic
Genre: Role-playing (RPG), Adventure, Indie

Ruined King: A League of Legends Story

Ruined King: A League of Legends Story on Sale!

Build your party, explore Bilgewater, and set sail for the Shadow Isles to see what secrets await you. Ruined King: A League of Legends Story is 40% off from Nov 21 - Nov 28.

Ruined King Patch v1.8

As of today, players will have access to Trading Cards as well as Steam Points for Ruined King: A League of Legends Story. There has also been an in-game update that is outlined below.


If you are unfamiliar with either of these features, here is a brief explanation. Steam points are essentially credits / points for shopping on Steam or by contributing to the Steam Community. You can use your points to customize your presence or give awards to fellow members of the community. You will receive 100 points for every $1.00 you spend. You can purchase any DLC, hardware, application or in-game item to get points. Steam Trading Cards are collectibles you receive by playing games on Steam. You can collect a set of cards to earn items that help you customize your profile and show off your game play.

Ruined King: A League of Legends story is available now to play!


Patch Notes V1.8:



  • Players should no longer get stuck while walking near the teleporter at Maokai’s Grove
  • Players should no longer get stuck on top of the barrel at Slum’s Market
  • Bug resolved when saving and reloading after defeating Yone’s Shadow
  • Players should receive the correct amount of Black Marks when trading fish/artifacts
  • Dialogue issue corrected after the Ruined King fight
  • Fixed an issue with selling stacks of items that made it possible to sell more than you owned
  • Fixed an issue where enemies could come back to life after fleeing battle
  • Fixed a hang when in the “Combat Guide” menu after certain interactions
  • Illaoi’s “Tentacle Slam 3B” upgrade now does correct described damage
  • Bug fixed: an issue where the Ruined King’s Blade of the Ruined King ability inflicts the Mist Touched debuff on himself when there is at least one stack of Mist Touched
  • Bug Fixed: a hang when activating the Winch and triggering combat simultaneously in the Jagged Hooks Warehouse
  • Players will be able to obtain the scroll in Fathom Pharos temple
  • Corrected issue with incorrect controller UI is being shown
  • Bug fixed: a hang when simultaneously pressing Inspect and interacting with a Rest Point
  • Fixed an issue where players did not receive Augmented Crimson Amulet after talking to Glynn
  • Fixed a freeze that would occur when system is set to Arabic
  • Saving should now be available and the Enormous Charged Crystal should now be obtainable after fleeing the fight
  • Water textures corrected
  • Various other crash fixes
  • Various performance improvements
  • Added support for more AMD hardware configurations


Patch 1.7


  • Fixed an issue when triggering the cutscene with Malik and combat at the same time would cause a permanent black screen
  • Fixed an issue that would stop the heavenly bell from dropping when triggering combat near the NPC
  • Fixed a crash when attempting to fight the Infused Angler twice
  • Fixed a rare crash when traveling to Serpent Isles from Bilgewater in a specific order
  • Fixed a rare hang when the Ruined King’s mist shroud was used
  • Defeating the Angler Trickster now marks the chest as obtained on the map
  • Fixed the Porohole in the Vault of the Vasani from freezing the game if repeated multiple times.
  • Fixed collision being stuck on the defeated Golem in the Vault of the Vasani
  • Fixed an infinite loading issue when accessing the light puzzle in Fathom’s Pharos
  • Fixed an issue with the Difficult Diner quest not being completable if you saved/loaded during the quest
  • Fixed an issue with bounty quests not getting checked off in the quest log
  • Fixed an issue with characters getting stuck on certain elevators
  • Fixed a rare crash when sorting slots in the inventory
  • Added character names to mograph subtitles
  • Fixed Healing Mist 2A not clearing Terror stacks from all 3 champions
  • Various map icons fixed
  • Various text and grammar corrections as well as description updates to be more clear
  • Various other crash fixes

RE: AMD Laptop Video Card Error

Hello All!

We are fully aware of the UMD Laptop Video Card error. We are still working on a fix with Unity but for now - a temporary fix is to disable your AMD card in the Device Manager.

Here is a step by step, if need be.

Thank you all for you patience!

Patch 1.6 - Live Now


  • Fixed remapping the left and right mouse button
  • Improved rebinding keys
  • Note: Players should reset their key bindings to default to properly get these changes before rebinding any other keys
  • Improved Click-to-move pathing around doors to make it far easier to transition through a door.
  • Map: M now opens and closes the map.
  • Windowed Mode no longer minimizes when changing focus.

    Over 300 individual bugs fixed and quality of life improvements. Some highlights below:

  • Poro Idol & Shield: Poro weapons now upgrade and evolve as you progress through the game.
  • Saving: Improved the way saving is handled to autosave more often and more reliably.
  • Saving: Continue game will now use your most recent save, and not only the most recent autosave.
  • Combat: Fixed being unable to target enemies in combat in certain instances.
  • Many crashes are fixed across the game.
  • Fishing: The splash VFX when reeling in a fish is now going in the correct direction.
  • Enchanting: The delta between current item and potential new item is now displayed when infusing.
  • Map: Fixed various instances of missing icons.
  • Map: Fixed various instances of chests not showing as looted correctly.
  • Map: Fixed various instances of objective markers displaying incorrectly.
  • Map: Updated the Objective marker to be more visible.
  • Various grammar and punctuation errors are corrected.
  • UI: Fixed various instances of the UI not updating correctly, getting stuck, or displaying incorrectly.
  • UI: Equipped items now display a portrait of the hero who has it equipped.
  • UI: Equipped items now show the enchanted icon properly.
  • Combat: Fixed being unable to change targets on single target attacks.
  • Combat: Using Ahri’s Orb of Deception ability with her Ruined Skin equipped no longer causes a delay in combat.
  • Combat: Fixed various ability/buff/hazard/enemy descriptions to be more accurate.
  • Combat: Fixed Plunder Crabs remaining invisible after being revived.
  • Combat: Fixes instances of summoned enemies giving XP when they shouldn’t.
  • Combat: Fixed hazards from disappearing when reviving a hero.
  • Combat: Fixed the camera getting stuck during combat in certain situations.
  • Combat: Fixed overcharge not being awarded until the next turn.
  • Combat: Added “Can’t Flee” when trying to flee during combat scenarios you can’t flee from.
  • Combat: Fixed an issue where some enemies would target a champ but then attack a different one.
  • Combat: Combat speed selection is now saved.
  • Combat: Added colored outline around selected targets when selecting a target for an ability.
  • Ultimates: Fixed some VFX from other heroes displaying during an Ultimate.
  • Fixed certain bosses respawning when returning to an area.
  • Dungeon: Fixed various interactable items & NPCs not displaying when using search.
  • Dungeon: Fixed Carrion Wurms getting stuck when using Pyke’s dungeon ability on them.
  • Dungeon: Removed a treasure chest you couldn’t get to underground in the Vault of the Vesani.
  • Dungeon: Braum’s dungeon ability now properly adds stacks of concussion when entering combat.
  • Dungeon: Clues for a certain puzzle in the Purification Temple now highlight properly.
  • Dungeon: Directional markers in Thresh’s Maze can be interacted with now.
  • VFX: Numerous VFX fixed & improved across the game.
  • Fixed incorrect location names showing up on screen after certain cutscenes.
  • Fixed various instances of quests breaking or cutscenes not triggering properly if you aggroed a creature when triggering a quest or cutscene.