As requested, we've just released a patch that updates the playable character jump and wall jump mechanic!
Higher level of air control
Added HUD that displays projected wall jump direction
Lower sliding speed, giving more control to long wall jumping areas
We're always happy to hear feedback (good and bad) and are committed to continuing updates to improve player experience.
Patch 1.0.09 released!
We hope you are enjoying playing Rumours From Elsewhere! We'd love to hear any feedback (good or bad!) to help us continue improving the game with regular updates. Many thanks to everyone who has contacted us so far
This patch includes the following fixes and updates:
The Royal Guard playable character has new and improved Combo and Defense attacks and animations.
After saving and loading a level, the next boss will now appear as expected.
The Necromancer can now wall slide and ledge grab even when a summon is active.
Library counters have been fixed to record the correct amounts.
Revenge of the Undead: New Halloween Player Skins!
To celebrate Halloween, we have added a new permanent collection of horror-themed skins to Rumours From Elsewhere. Each playable character has been granted a scary new design! We're talking skeletons, zombies, mummies, ghouls, plague doctors and much more! To unlock these new skins in game it's not enough to just die - you must be obliterated by darkness!
Patch 1.0.05 released!
We hope you are enjoying playing Rumours From Elsewhere! We'd love to hear any feedback (good or bad!) to help us continue improving the game with regular updates.
This patch includes the following fixes and updates:
New HUD update - you can now view key bindings for gamepad and/or keyboard on the HUD. This is turned ON by default, to turn OFF this feature head to the Options menu from either the Main Menu or Pause Menu and untick the feature
We've removed that floaty feeling from the player jump
Enemy NPCs will now no longer crowd platform edges
Materials collected and traded are now recorded in the Game Statistics (viewable in the Library menu)
Join us on Discord
Rumour has it that there is now a place of refuge from the monsters of Elsewhere, rest up and chat with other pilgrims and the team at Notte Studio Games before setting out again through the door of Elsewhere. Join us on Discord: https://discord.gg/DnFCu6TFFV
Patch 1.0.04 Released!
We hope you are enjoying playing Rumours From Elsewhere! Please let us know if encounter any bugs or issues whilst playing and we will make it our priority to fix them. We'd also love to hear any other feedback to help us continue improving the game with regular updates.
This patch includes the following:
HUD has been updated to show more inventory items, including potions and the equipped trinket
New material trading options - players can now trade between common, uncommon and rare materials
Improved knockback
Player map shows whether discovered chests are opened or closed
Tooltips have been added to the Character Selection menu to provide useful information
Bug fixed for heavy weapon class playable characters freezing after being staggered during attack
Patch 1.0.03 Released!
Happy playing! Be sure to let us know if encounter any bugs or issues whilst playing Rumours From Elsewhere and we will make it our priority to fix them.
This patch fixes the following bugs:
Player was sometimes unable to attack or dash after resurrection
Player fell endlessly into the void after falling from the Distant Lighthouse
Level time limit has been increased by 2 minutes
Patch 1.0.02 Released!
Thank you to everyone who has played Rumours From Elsewhere so far, we have loved hearing your feedback! If you encounter any bugs or issues whilst playing Rumours From Elsewhere please let us know and we will make it our priority to fix them. This patch fixes the following bugs:
Custom Key Bindings resetting to default after closing and restarting the game
Sorcerer NPCs teleporting outside the Boss Arena
Required Video RAM has been reduced from 4GB to 3GB