Wonderful, wonderful news! Run Turn Die has finally been released on Android and iOS! To celebrate, there will be a 33% discount on all platforms for the next 2 weeks.
Furthermore, during the last few months I have been silently rolling out bugfixes and changes. If you downloaded the game recently you won't notice many changes, but if it's been a while it might be worth it to take another look!
Changes:
-Overhauled chaotic world and the way teleports work
-Overhauled lost world and added more indicators
-Changed the level generator to ensure some levels aren't simply easy
-Made turns more responsive
-Changed the beat maker so a new one will be generated on death
-Made it possible to restart or go back to menu when not dead
-Added zoom out on death
Bugfixes:
-Fixed bug where deaths weren't counted properly
-Fixed bug where rebound keys aren't saved
Bug fixes, bug fixes. Some changes.
I had to reset the hotkeys for this patch, sorry for the inconvenience! Some users got stuck without a usable set of hotkeys and no way to reset them. Hence the reset. The keybinding menu has been changed to ensure this doesn't happen again.
-Fixed bug where the timer counted up from a negative number after death in endless modes
-Fixed achievements, if you completed all 4 normal levels or all 4 endless levels you should get their respective achievements if you boot up the game now.
-Added notification that endless modes are unlocked after completing a world