Genre: Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Card & Board Game
Runeverse: Sea Brawls
Season 7 - Announcement
Dear Players,
As the most of your know from the previous announcements the current season has been a testing sandbox for the big rework patch.
We think that we have achieved a good balancement between faction, yet we will continue to micro-balance cards to reach the greatest level of fun and balancement.
Season 7 is starting today and it is an official season, meaning that the best ranked 80 players will participate into the official Championship and will still be able to win the prize!
Remember to join our Discord at https://freakinware.com/discord to read the last announcements and meet other players and the developers!
Have fun and Happy new Year! The Freakinware Team
Daily Patch Notes
Join our Discord Server at https://freakinware.com/discord to read the updates real-time and to chat with the developers!
31/12/2021 * Card Changes: - Skritt: Mech. Wage (2) Equip a Missle with Killblow - Give +3/+3 to your other minions (which enjoy fireworks). Albatross: When another friendly minion destroys an enemy minion, deal 1/2 damage for each of your Pirates to a random enemy minion. Hisevius: When this minion attacks and survives, trigger another random friendly minion's Warmup.
* Gameplay Changes: - Duels have now two excluded factions.
Bugfixes: - Many localization incorrect formatting
Happy new Year from the Freakinware Team!
30/12/2021 Daily Patch Note ------------------------------------ Rune Elemental: At the end of the turn, use 10 Arcanite and give +1/+1 to all friendly minions. (Was +2/+2 to Elementals only) Raging Orc: Wages (2): Give adjacent minions +1/+1. If they are Mercenaries, give them +2/+2 instead. Raging T-Rex: Permanent. Charge. If you have a Mercenary, deal excess damage to a random adjacent minion to whomever this minion attacks. Hufin, Spiritual Guide (Golden Version changed): Golden Assault: Trigger Golden Assault of another friendly minion or trigger Assault of two random friendly minions.
Bugfixes: - Meganix - Fixed a bug causing Meganix not giving the correct buff when returned to hand.
29/12/2021 Daily Patch Note ---------------------------------- Cards Removed: Archer Hyena, Trasmuter New Keyword: Unique. You can only have one of this minion in game.
Meganix: Your other Mechs have +1/+1. Repeat for every Gear played on this minion. Skritt: Wage (2): Equip one/two Missles [1/2 ranged attacks] Mech-chanic: Wage (2): Obtain 1/2 Gears. They cost 0. Ice Golem: Freeze the first enemy minion and deal 3/6 Damage to it. Griminizu -> Level 1 Suffolk: When you make a Pirate golden, equip 3/6 Knives (Unused knives are maintained between matches) Albatross: +Pirate Subtype Spikeful Boar: Whenever you summon a Minion (not only a Beast) Avatar of the Forest: Holyshield to your minions for the next combat or generate 5 Arcanite for each of your golden minion. Shaakze: Summon a Ghoul with stats of one your minion or Regenerate 10 Life and +2/+2 to your Demons. Raging Orc: Give adjacent Mercenaries +2/+2. Zegaks -> Permanent. Level 6 Warmup (1): Double the stats. River Crocodile: Whenever another friendly minion dies, give +1/+1 to your other Beasts. Sadrig: Whenever a friendly Pirate attacks, your minions gain +2/+1. Blank Bot -> Gear 3 (was 5) Dogdhar -> Incursion. Warmup (1): +2/+1 for every subtype among your minions. Hisevius: Warmup (1): Trigger another random friendly minion's Warmup. Velroth -> Unique Inferno -> Pay (2): Deal damage equal to their level to ALL non Beast minions. Fire Elementa -> Unique
Bug Fixes: - Kraken - Fixed a bug which was causing the Kraken not having Taunt.
28/12/2021 Daily Balancement Update * Card Changes: - Monkey Bandit: Combat Start: Gain +1/+1 (was +2/+1) for each other golden minion. If this survives the combat, gain it permanently. - Divine Esteem: Pay (1 [was 3]): Give a friendly minion Holy Shield for the next combat (was permanent). - Meganix: Wages (2) - Discard a Gear (was 2) - Give a random minion of each subtype +2/+2. - Lord of the Elements: Assault - Use 15 Arcanite (was 20): Give +10/+10 randomly distributed among other friendly minions. - Rune Elemental: At the end of turn, use 10 Arcanite and give all friendly Elementals +2/+2 (was +2/+1). - Hawkeye (Partial Rework): First Attack Ranged. Assault: Put a random trap into play. - Arcanite Wyrm: 4/2 from 4/1 - Ice Golem: Combat Start: Freeze enemy minions with Ranged and deal them 3 damages. - Avenging Spider: Now summons regular Spiders when golden. - Aspect of the Forest: Level 5 -> Permanent. When you buy or summon a Beast, give it +5/+5. - Meteor - Trap Combat Start: Deal 10 damages to a random enemy minion and 5 damages to adjacent ones. - Hasslewrangler: Give +1/+1 to adjacent minions for every Pirate you bought this turn.
* New Minions: - River Crocodrile: Whenever an enemy minion dies, give +1/+1 to your other Beasts.
Bug Fixes: - Fixed Assaulter Hyena - Fixed Tame Bear
0.7.05: Patch Notes
** TRANSLATIONS ARE COMING SOON **
0.7.05: * Rating is now capped to Captain (from Master) * Golden Mech will give 2 Gears. * New Keyword: Permanent - This minion cannot be returned to hand. * Fixed many non-working achievements. * Card Changes: - Darkpriestess: Golden Assault: Give the type Demon and Reborn to a friendly Soldier. - Devotee of the King: Golden Assault: Give the type Soldier and Holy Shield to a friendly Demon. - Goat-armed Dwarf: Whenever a friendly minion with Taunt is attacked, this gain +1/+1 permanently and attacks immediatly. - Arcanite Transmuter: Assault, Use 10 Arcanite: Gain 6/12 Gold. - Water Elemental: Permanent. Whenever you sell a a minion, gain +1/+1. - Kraken: Taunt. Permanent. When you buy a Pirate, consume a random Morgan's minion and gain its stats. - Lonely Hunter: -> Level 1 (stats changed accordingly) - Sea Explorer: -> Level 2 (stats changed accordingly) - Archer Hyena: No Longer a Beast - Charmer Owl: -> Permanent. - Meganix: Use 2 Duty and 2 Gear: +2/+2 instead of +3/+3 - Court Blacksmith, Alchemist Wizard, Imp: Replaced Fishing with Assault - Hawkeye: Now doesn't spawn duplicated traps anymore. - Art of War: Now scales correctly (5/10/15/20) - Alurah and Refugee Physician restored but moved to generic minions - T-Rex: Level 5. Permanent. Charge (always attacks first). Damage to adjacent minions like before. - Hasslwranger: Give +1/+1 to another/two random friendly minion for every Pirate you bought this turn. - Hisevius: Your warmup trigger also on death. (OPEN TESTING) - Skritt -> Level 6 from 5