The Steam Awards are once again upon us and this year, we’d really appreciate getting your nomination for Rust in the `Labor of Love` category, as our big baby turns 10 years old this December!
The Labour of Love award perfectly describes our past ten years of development as:
With teams working around the clock, on almost every continent, we still continue to spend every day monitoring, maintaining, and nurturing the game. And we release monthly updates - without fail - delivering new content, lore, plus regular Twitch drops, and more.
We provide regular updates on our efforts to ensure the community are aware of what’s happening in game and behind the scenes - plus, we have brought in a range of new mechanics, skins, monuments, landscapes and graphical and gameplay improvements - with many of these also monitored and improved on post-release.
We listen to the Rust community and use their feedback to influence balancing and fixes that have encouraged all sorts of innovations within the game. Each month sees us constantly impressed by what the community can create and exploit.
And looking at just the last 12 months, we’ve brought players tug boats, helicopters, drones, parachutes, train linking, decorative items, storage, and more.
In the last 10 years, the game has undergone some huge changes, including graphic, physics, and engine updates and rebuilds, all because we’ve wanted to make Rust what it is, and what it could be. But what has really blown us away is the great milestones that have been achieved within the community such as:
Regularly being in Steam’s top 10 most played games
350+ content updates
16,000,000+ copies sold.
$1,703,923+ raised for multiple charities
960,000,000+ hours watched on Twitch
244,000+ peak player count
75,000,000+ Twitch drops claimed
151,000+ peak player average per month
124,000+ Steam workshop items posted
1,054,000+ Community followers
980,000+ Steam reviews
7,200,000+ Twitch followers
353,000+ X Followers
12,400,000+ YouTube views
160,000+ YouTube subscribers
If you feel we are deserving of your vote, we'd love for you to give Rust yours in this category and we have no plans to stop crafting and refining our rewarding and multi-purpose game any time soon!
And stay tuned for Rust 10th anniversary celebrations!
COUPLING THE RAILS
ABOVE AND BELOW RAIL LINKING
This month we are finally connecting the above-ground rail network with the underground. While playing on servers with a world size of at least 4250, you will find one or two rail tunnels allowing you to seamlessly travel between the underground and above-ground networks.
To do it, simply take a train inside one of the tunnels, drive it down a short slope and you will be inside the underground network. All wagon types are fully compatible with both networks regardless of their length allowing for new gameplay opportunities.
To top it off, we also made some visual tweaks to the network that fix light leaking issues in small areas like the stairwells, as well as made some other minor tweaks and fixes.
UNDERGROUND TRAIN SIGNALS
For a while now we've had signal lights in the underground train tunnels, but they were always off. They're now fully functional and can be used to see what's up ahead.
- A green light means the block is clear. - A red light means the block has something in it - a train or a barricade. - A yellow light means the next block has something in it, so you can get prepared.
A "block" is the section between two train signals. If there's no next signal, it's the rest of the track, either to the end of the line or the next 500m if it's further than that to the end of the line.
WIRE TOOL RECONNECT
Not only did we couple the rails this update: we also allowed you to re-couple your wires!
If you have done electrical before, you know the pain of unequipping a wire tool and having to re-run the wire from the top to bottom of your base all over again. (or yelling for a teammate to place a root combiner quickly!)
Note: If a teammate blocks industrial with a wall as you have your wire tool holstered it will resume right before the industrial pipe is blocked.
We also added the ability to reconnect existing wires to avoid rerunning them through the base. This speeds up redesigning circuits and will make reconnecting long wires significantly easier. Use right click to reconnect, hold right click to disconnect & clear wire.
ITEMS ON VEHICLES
Dropped items no longer fall through vehicles. You can now drop items on trains, cars, boats, helicopters etc and they'll collide properly.
Dropped items do have some mass, so they can weigh vehicles down a bit if there are a lot of them. But you can still fly a scrap heli load of stuff across the map.
FRONTIER BASE DECOR PACK
New this month is the Frontier base decor pack DLC, a wild western-themed collection featuring ten new items and 17 variants.
The pack can be bought from the Rust Steam item store or in-game.
Fish Trophy
Put your best catch on display for the world (or at least your teammates) with the Fish Trophy! Simply insert a fish to make it appear on the mount. Try interacting with the mounted fish to get a peek into the life of a fish in Rust.
Hunting Trophy
Caught something a bit too big for the Fish Trophy? The Small and Large Hunting Trophies allow you to stuff and mount the heads of your foes. To get started you’ll need to use the new Skinning Knife to harvest a corpse, this will result in a special Head item that can be mounted.
The Large Trophy can display a Shark, Bear, Boar, Wolf, Polar Bear, Horse and Stag head.
The Small Trophy can display either a Chicken or Humanoid head. When harvesting a player or NPC, the head clothing worn by that person will be displayed on the mounted trophy.
Once a Trophy is mounted you can mount extra matching heads onto the stand, this will be tracked and displayed along with the name of the creature or player.
Wooden Frontier Bar Doors
Make a stylish entrance with the Wooden Frontier Bar Doors. These can be installed into a Wall Frame and operate like a regular Double Door except your player opens the doors like a gunslinger walking into a saloon. You can also open the radial menu to access the kick option, giving you even more style when opening the doors.
Wanted Poster
Look your enemies in the eye, all the time, even in your own base with the Wanted Poster. You can interact with a deployed wanted poster to assign a player to it, this will put the players mugshot and name on the poster. You can select from any player in your contacts (any status) or from your friends list. The Wanted Poster comes with 3 additional skins with different styles and sizes.
Torch Holder
Don’t throw out your starting Torch yet, now you can put it in this fancy holder to provide some quick illumination in your base. Once you insert a Torch you can interact with it to Ignite/Extinguish it and it will react to any nearby Igniters or sources of water (Water Buckets, Water Guns, Sprinklers, etc). The Torch Holder works the same with all Torch skins, even the Abyss Torch.
A mounted lit Torch will decay at the same rate as it would if held in a player's hands and will break eventually.
Rocking Chair
Had your fill of dull, lifeless chairs? Ditch the mundane and embrace the spirit of the frontier with the Rocking Chair. It's the quintessential piece for the player who appreciates both comfort and aesthetics. This chair marries practicality with a touch of rustic charm. Movable with your inputs, it's a remarkable blend of both function and form, ideal for your base. Just make sure you don't act like a gunslinger whilst seated!
Frontier Planters
Now you can grow your crops in style! Whether you want to grow corn or hemp in a disused minecart, an abandoned bathtub or a hand-crafted rail road planter, the new planters will allow you to plant 2,3 and 9 of your favourite berry seeds.
Give your hemp farms that wild western look with the new frontier planters!
Single Item Weapon Racks
Short on space? The three new single item weapon racks let you mount and proudly display your favourite or most essential items. Place them somewhere convenient and easy to grab!
Storage Barrel
Two new storage items, the vertical and horizontal storage barrels.
IMPROVEMENT FIXES & HIGHLIGHTS
Water Catchers
Water catchers now fill even faster following last months changes
Jackhammer Repair
The jackhammer can now be repaired inside the workbench for free
Jackhammer Refill
Jackhammer can now be refilled in the repair bench for free
Planter Pickup
Planters can now be picked up with a hammer
Repair Bench Auto Skinning
Autoskin items by holding shift while right clicking into repair bench
Saddlebags
Increased slots per horse saddlebag from 6 to 12
OBSERVER ISLAND
Observer Island is a 4K-sized custom map created by community members CollapsedOrange and wheatleymf. Observer Island features custom mountains, road/train bridges, train tunnels, unique monuments, arch rocks, a unique map layout, and manually sculpted cliff formations.
The goal of this map is to encompass all the elements of vanilla Rust while expanding upon them with new features, making map exploration more engaging. It also aims to refresh vanilla gameplay with new building locations, unique map layout, and various other enhancements, including some secrets.
CollapsedOrange and wheatleymf dedicated time to experimenting with ideas frequently suggested by players for procedural maps. As you explore, you'll notice custom caves, mountains, large forest areas, several underwater monuments, and arch rocks that allow you to build inside them, just like in the old, simpler days.
In addition to the new map features, lots of effort has gone into building custom monuments. While some are relatively simple, others are far more complicated. They might even lead to a well-hidden secret monument…
It’s worth mentioning that this is not “new Hapis”. But instead a unique map layout with its own features, so you can always come back to this map if you ever feel tired of procedural maps. We had fun making it, and we hope you will enjoy it too. Please let us know what you think about this map!
Servers
How to play?
EU - connect 195.60.166.70:28020 US - connect 216.39.240.158:28015
For server owners, since this is a custom map made by the community, this map will be available for purchase from November 9th in the lone.design store. This will include a full map, related plugins and permanent access to all future updates.
COMMUNITY UPDATE 257
SPOOKY SCENES
Rust daVinci blessed us with a walkthrough of their Halloween town on the Method Games RP server. Village will be up till Nov. 2nd if anyone wants to check it out!
BREAST CANCER CHARITY
October 27th-29th
Some of our most badass babes in Rust are getting together to do a Breast Cancer Research fundraiser this weekend!
There will be tons of giveaways including VIP/Queue Bypass to many of your favorite community Rust servers along with some Official Rust DLC items.
Support these awesome ladies by tuning in and donating to the cause!
PROJECT LAZARUS
Providing some signal boost for the upcoming Project Lazarus event!
Event participants are invite only but if you're interested in getting involved check out their discord for more information.
IBIZA RUST
u/ReptarKitawa made this super rad party base on Rustopia US Large. Gives me Ibiza Party vibes and looks like a great time! Last I checked it was still alive too if you want to stop by and have some fun!
SHOW ME THE STUFF!
If you made something cool or saw something cool, reach out! Tag me on the Twitterverse or u/ErrnieGerrn Reddit.
The Halloween events are now enabled! Once roughly every two in-game days, a candy hunt event will begin. You'll have 3 minutes to collect as many candies as you can. The top 3 players are given special loot bags as a reward. These candies and loot bags can be opened for various types of loot ranging from scrap all the way up to an M249!
If you don't make the podium, that's okay. The candies you collect can be upgraded for better loot.
There are various items available to help you during your hunt. The Pumpkin Bucket will allow instant pickup of candies and the Scarecrow Wrap and Ghost Costume will provide you with an advantage via Candy Vision.
The Halloween event will run until November 2nd.
Have fun!
GRHRRR..
What to do with all them body parts? Let's build a monster! To start building your own monster, first, you must slay scarecrows and mummies that roam the lands. Once you've collected a head, torso and legs, craft yourself a Frankenstein's table and place the body parts within the table.
Awaken your new pet monster and control it by pressing "P".
The monster will follow your orders without question. It'll follow you around the map, defend you if attacked and help slay foes you wish to attack.
If you're having trouble accessing the pet menu or already have a key bound to "P" then use the following console command: bind X +pets or open the in-game controls menu.
THE RIFTS
Cultists are said to have been opening portals throughout the world, others believe it's a Cobalt experiment code-named R.U.I.N gone horribly wrong. Not much is known about these portals or what they do, only a few chads have entered and made it back alive.
Do you dare to enter?
Server owners can adjust the portal count using the halloweendungeon.population convar.
NEW HALLOWEEN ITEMS
This year we've added three new Halloween-themed items, one purchasable and two free.
Dracula Mask & Cape
Purchasable this year is the Dracula mask. The mask offers early-game head protection and requires ten pieces of cloth to craft.
The cape is a robustly thick outer garment that provides superior protection to the wearer. Capes can be found on the corpses of the undead.
Wooden Stake
A stake adorned with unique properties makes it able to release the soul of undead creatures with a single strike and yield extra loot from their remains.
Stakes can be found on the corpses of the undead.
HALLOWEEN COMPETITION
We're excited to announce Rust's second pumpkin carving competition!
Using Rust's in-game carvable pumpkin item, carve a design worthy of pleasing the horrid creatures at Facepunch.
Winner
£250 worth of skins of their choosing.
Runner up
£125 worth of skins of their choosing.
How To Submit
Once you’ve carved your best and scariest pumpkin design, take a screenshot and upload the image to X, formally known as Twitter, tag us & use the hashtag #RustHalloween2023
The winner and runner-up will be announced from Rust's official Twitter account on November 8th.
Evaluation
Submissions will be judged based on the following:
Creativity
Design (Not required to be Halloween themed)
Judging will be performed by Facepunch Staff.
Terms
This competition is run by Facepunch Studios Lt. The competition ends on November 5th 2023 23:59UTC. No more than three entries per person. The winner and runner-up will be selected based on which pumpkin carving Facepunch thinks is the most original/creative, and any decisions Facepunch makes will be final. The winner and runner-up must claim their prizes within one month of the closing date (which Facepunch may exchange for an alternative of the same or greater value). Our terms of service apply to any content you make for the competition: https://facepunch.com/legal. Winning entries must pick items from the Rust marketplace with market value. Designs uploaded or aided using third-party applications will be disqualified.
HALLOWEEN ITEMS
Last years Halloween items have been raised from the dead, head over to the Rust item store.
Hockey Facemask
Hide your facial deformities with this creepy hockey mask.
The Hockey Facemask skin is a reskin of the Metal Facemask.
Cultist Deer Torch
The Cultists must have dropped this while opening the portals throughout the world.
The Cultist Deer Torch is a reskin of the starter torch. Once the torch skin is selected or crafted, you'll respawn with this skin.
Baseball Bat
It wouldn't be a zombie apocalypse without hitting zombies in the head with a baseball bat!
The Baseball bat is a reskin of the mace melee weapon.
There is also a bunch of Halloween themed skins on the Rust Item Store!
SOLID FOUNDATIONS
TURRET INTERFACING
A common complaint we have been hearing for a very long time as the over-use and abuse of turrets. To combat this we've added "Turret Interference" Basically this means that only a certain amount of turrets (sentry.maxinterference) can be active in any particular area ( sentry.interferenceradius). subsequently activated turrets will emit a blue electrical glow and fail to acquire any targets.
There is no hard limit on the number of turrets you can deploy, only a limit on the number of turrets to be activated at any one time within 40m. For example, you may choose to enable 12 of your outdoor turrets but keep your indoor turrets disabled or you can set up smart circuits to detect players and power up turrets when needed.
Hopefully this addresses some of the concerns we've been hearing regarding this issue, and we plan to iterate and improve, we'll be watching the feedback.
SMG BALANCE
While SMGs are not intended to be used in long range engagements, some of the clips sent to us are a little out there.
I've reduced the aimcone on SMGs slightly so that more rounds will land in the center during sustained fire. I've also given the MP5 a bit of a buff, it'll deal slightly more damage and have less bullet drop. The burst mode has also been improved, yielding higher accuracy and less recoil.
QOL IMPROVEMENTS & FIXES HIGHLIGHTS
Updated TC Layout
TC contents and tools are now one page with +1 tool slot
Vehicle Dismount Settings
Adjust how long it takes to dismount a vehicle per type (Ground/Air/Aquatic/Horse)
Toggle Vending Machines
Can now hide Vending Machines from the map view
Bad Weather
Higher chance of rain, storms and fog
Water Catchers
Water catchers now fill much faster when it rains, even faster in stormy weather
Small Battery
Small Battery now outputs more power and has a higher capacity
Underwater Visibility
Underwater is now slightly brighter
Tug Boat Player Respawn
Players are now unable to respawn on Tug boats if too close to water monuments
Workbench Radius
Workbench radius has been slightly increased, allowing crafting from further away
BRUTALIST BUILDING SKIN
Available now from the Rust store is the new brutalist building skin which allows you to change the visuals of your stone base.
This skin is for sale at the Steam store. To use, simply equip your hammer tool, display the wheel, and enable building skins. This should reveal the skin's wheel on which you may choose Brutalist upgrade.
HOMING MISSILE LAUNCHER SCOPE
In the last update we released the Homing Missile Launcher, and some keen-eyed players probably noticed the sleek digital scope attached to it. We're now happy to announce that this scope is fully functional, and allows for a full ADS view as you doom your whirly-twirly foes.
UNITY 2021 LST SERVER UPDATE
Last month, we rolled out a Unity engine update for the server. After prolonged monitoring, we're confident to say the upgrade has resolved several long-standing server crashes dating as far back as 2019.
While most server crashes and stalls are resolved, we have identified another AI-related stall we're investigating.
Overall, servers should now be more stable.
GLOBAL NETWORKED BASES...AGAIN?
Last month we launched Global Networked Bases as an experimental feature... and disabled it 4 hours into wipe. Despite monitoring for a week on staging, it still managed to DDOS servers and make bases invisible on certain hardware!
Although all known issues have been resolved, this feature is still considered experimental and disabled by default.
If you want to give it a whirl, look for "Global Rendering" in the options menu & remember to restart your game after enabling or disabling it!
CACHED BROWSER
Tired of waiting 60+ sec for your favourite server to show up? Try enabling the "Use Cache" button & click "Refresh" to load all servers instantly!
Note: although this should be an improvement over steam's server browser, it is still considered experimental and disabled by default.
RUST INSIGHTS - SEPT 2023
Another monthly round-up of data that we've captured in the last 30 days. We've got a lot of data at hand but we're trying to pick out the more interesting bits to share.
The data shown below is only from Facepunch official servers, we eliminate data from community-run servers to ensure accuracy within the data we share.
HALLOWEEN UPDATE
On October 23rd at 19:00BST / 14:00 EST, we'll release a mandatory server and client update to enable some new spooky features!
Server owners, please remember this date.
CHARITABLE RUST 2023 - WATER
October 12th - October 19th
Watch your favorite streamers and earn Twitch drops all week.
Tune into the official Rustafied channel for the main event filled with mini games, art contests, talent shows, and more!
Special Charity Store Items
All week we will have unique charitable items up on the item store. These items are exclusive to the event and account-bound. Proceeds from these store purchases go to charity: water!
Watch your favorite streamers and earn Twitch drops all week.
Make sure to get synced! https://twitch.facepunch.com/
Main Event!
October 14th & 15th
Tune into the official Rustafied channel for the main event filled with mini games, art contests, talent shows, and more!
Special Charity Store Items
All week we will have unique charitable items up on the item store. These items are exclusive to the event and account-bound. Proceeds from these store purchases go to charity: water!
Get Involved!
Are you a content creator wanting to participate and help fund the charity? Want to donate?
Full event and participation info can be found at https://www.charitablerust.com/
Keep an eye on our socials for more info in the upcoming weeks.
IN GAME ART
I'm a sucker for a good speedpainting and the community did not disappoint this month.
Rust daVinci bringing us a dramatic black and white.
MonsteraRust captured a couple of divers and a birb.
RUST MINIATURES
u/Smecken has been working on an entire Rust miniature set. Base, accessories, minicopter, the works! Been challenged with getting the entire thing completed in 2 months. We'll follow up with this project!
TWITCH HIGHLIGHTS
Going to keep it real. Steam does not let us embed Twitch clips. If you want to see some funny Twitch moments head over to our blog for a better viewing experience :)
SHOW ME THE STUFF!
If you made something cool or saw something cool, reach out! Tag me on the Twitterverse or u/ErrnieGerrn Reddit.
The Attack Helicopter is now available to purchase from the Air Wolf store at Bandit Camp for 2250 scrap.
Gunner
The main special feature of this helicopter is the gunner seat. On the front is a turret similar to the deployable autoturret, where you can equip a gun and ammo. At the side pods, rockets can be loaded in - HV and incendiary type only.
The gunner can then aim and shoot both of these while a pilot flies the heli. Simply interact with the gunner monitor and start blasting! Fire1 [left mouse button] will shoot the turret and Fire2 [right mouse button] launches rockets.
If the gunner has flares ready in his or her inventory belt, those can also be held and manually thrown to deflect any oncoming homing rockets from the new homing rocket launcher - this is a new feature for passengers in all Rust helicopter types, not just the attack helicopter.
Pilot
The pilot is the driver, but can also fire rockets (left mouse button by default), albeit without the handy exact-point-of-impact guide that the gunner gets.
Standard flares can also be loaded into the rocket storage area along with rockets, and the pilot can fire them out (right mouse button).
The attack helicopter is fast and powerful when armed, but it was still be taken down with a well-aimed rocket.
HOMING MISSILE LAUNCHER
The Homing Missile Launcher is a new craftable addition to your armoury that allows you to more efficiently fight flying targets while out and about. To get started simply load a Homing Missile into the Launcher and start aiming at a flying target. You’ll notice a lock-on bar will start filling in. Once locked on you can fire, but be sure to keep aiming at the target or the missile will fly off course. Changing weapon or reloading will also disrupt the targeting.
From a pilot's perspective, there are a few tools at your disposal to evade these new threats. You will hear a warning lock audio indicator in every helicopter when a missile is fired at you. The simplest tactic is just taking evasive manoeuvres - the missile lock requires a direct line of sight so getting something solid between you and the launcher should keep you safe. If that’s not possible, flares are your next best bet. Any passenger can throw Flares to disrupt any incoming missiles. The Attack Helicopter also has a dedicated Flare button that can launch flares via the secondary attack button (RMB by default).
The NPC piloted Patrol Helicopter has also been upgraded with Flare functionality, it will automatically fire Flares when a missile is launched at it.
The Homing Missile Launcher requires a Workbench Level 2 and can be crafted for 20 HQM, 3 Metal Pipes, 1 Tech Trash and 1 CCTV Camera.
Homing Missiles require a Workbench Level 2, and two missiles can be crafted for 3 Metal Pipes, 200 Gun Powder and 1 Tech Trash.
PARACHUTES
The parachute is a new craftable item that allows you to slow your fall from great heights, as well as travel silently over long distances. Once you’ve acquired one, you will need to equip it in the new dedicated backpack slot on your character’s clothing bar. Once equipped you’ll be able to press Space while falling through the air to deploy the parachute, slowing your descent and allowing you to manoeuvre your way through the sky. Your movement keys can help you manoeuvre while in mid-air, allowing you to tilt forwards to fly faster, back to slow down and left and right to turn.
You can use weapons while flying, but doing so will prevent you from steering. Simply holster your weapon again to regain steering controls.
Your flight can end either via you hitting something solid or cutting your lines with the Dismount key. After your flight an unpacked version of the parachute will drop in front of you, to use the parachute again you’ll need to hold the pickup key for 8 seconds to pick it up again. Each use will lower the condition of your parachute by 20% and a parachute will become harder to control as it loses condition. A damaged parachute will fall faster and fly forwards slower. At extreme damage levels you could still take fall damage when landing the parachute.
If you hit something solid you can take damage based on your speed, up to 80HP at top speeds.
The additional slot in your inventory has been added to the locker interface so you can store parachutes with loadout kits. Parachutes are a special new type of clothing that can be equipped alongside full-body clothing like Hazmats.
Parachutes can be targeted by SAM sites, Auto Turrets and players on the ground while in mid-air.
You can craft Parachutes at a Tier 2 Workbench for 2 Tarps, 2 Sewing Kits and 50 Cloth.
ARMORED HOT HAIR BALLOON
The hot air balloon can now be upgraded with a new armor upgrade.
Equipping the armor will boost the overall health of the balloon whilst also providing additional cover and protection.
The new armor upgrade can be purchased at the Bandit Camp vehicle parts vendor.
GLOBAL NETWORKED BASES
You normally only see bases ~300m away. Get ready: this feature cranks up the view distance of player structures up to 1500m away!
In the past, SAM sites could appear out of nowhere, only becoming visible after the missiles are headed your way. You should now be able to spot SAM sites & enemy bases long before you come in range!
This doesn't just benefit you in the air. While on the ground you can scout roof camping towers & big bases before you are in danger. You will notice the world feels much alive with evidence of player activity all around you.
I know you're thinking "Won't this cause performance issues?". Well, turns out the new rendering system is significantly more efficient than unity's normal one. The majority of computation is on the GPU which allows us to keep performance parity while rendering 25x the amount of bases. This also sets the stage for additional performance improvements in the future.
This feature is currently disabled by default as it required a lot of changes. Look for "Global Rendering" in the option menu to enable it.
WEAPON RACKS
The Weapons Rack Pack is now available from the Rust item store. Weapon racks introduce a quick, versatile and functional weapon and tool storage solution. With a Weapon Rack, you can efficiently organize, store and display your tools and weapons like a true survivor.
The weapons rack pack lets the player craft three different sized wall-mounted weapon racks and a single floor storage solution.
Furance glow was broken, it's now fixed and improved
Fluid Switch & Pump
The Fluid switch and Pump now stack in the inventory
Non-learnable blueprints
Improved UI to clearly feedback certain blueprints that cannot be learnt
Hot Air Balloon Decay
When hot air balloons become stuck, they'll decay much faster
END OF THE WORLD
When players drove vehicles to the edges of the world and went out of bounds, we killed the player and vehicles, This wasn't great as we gave no feedback for when this was about to happen. Now vehicles are unable to leave the map bounds - we now apply a force on the boat/aircraft, making it impossible to escape.
Additionally, boats, if left unattended/idle for 2 hours, will begin to be forced back to shore gradually.
WINDOWS 8.1 SUPPORT DISCONTINUED
From October 28th, Rust will no longer support Windows 8.1. As technology continually evolves, so do our system requirements. In January 2024, Microsoft will officially discontinue Windows 8.1 support, no further security updates and software updates will be made available.
We highly recommend that users currently running Windows 8.1 consider upgrading their operating system to a more recent version, such as Windows 10 or newer, to ensure optimal performance, security, and compatibility with future updates.
TWITCH DROPS
From September 7th-14th we will be having a Twitch Drops event featuring some of your favorite creators.
Get your watch time in!
Be sure to get synced at twitch.facepunch.com so you can successfully claim your drops.
RUST INSIGHTS
Recently we implemented a dashboard that gathers data constantly on how Rust is played. We have information on all kinds of things ranging from how much wood is harvested to what the most used gun is. Something we want to get better at is showcasing some of that data. So going forward we're going to try and have a retrospective of interesting data from the last wipe.
The data shown below is only from official servers, we have eliminated data from community-run servers to ensure accuracy within the data we share.
We'll try and vary the content as much as possible, so next month you might see other different types of information featured.
Let us know what type of data you'd like us to share.
u/renan0803 has had a Rust Insights project going on for a while. They collected player insight data from a slew of r/playrust Reddit users and compiled it into a bunch of readable statistics!
We did tweak the original a bit to make it more blog-friendly but you can still see it here.
Very cool to see in this format. Keep an eye out for the next rendition if you'd like to partake in future surveys!
If you made something cool or saw something cool, reach out! Tag me on the Twitterverse or u/ErrnieGerrn Reddit.
WOUNDED
WOUNDED INFORMATION
I've changed the wounded UI so that it now displays additional information relating to your wounded status. It will now tell you the probability of recovery as well as how many seconds are left until recovery/death.
Remember: Maintaining full water and food will grant you a higher probability of recovery, and a large medkit in your belt will grant 100% chance of recovery.
CHAT EMOJI
Chat Emoji is a new feature this month that allows you to express yourself in some new ways. You can access the new list of emoji’s via the emoji button on the right of the chat. From there you can search for a specific emoji as well as change the current selected skin tone for all of your emoji’s. You can also type a : into the regular chat box and start typing to get an autocomplete that you can navigate with the arrow keys and Enter.
In addition to the animated emoji’s you can also use the internal item name to create an emoji using the item icon (eg. :wood:).
Server owners can also create their own emoji's for use on their servers, placing 256px png or jpg images in the "serveremoji" folder in their root directory will automatically expose those emoji for use by players on the server.
Emoji's are not currently compatible with chat in Rust+ although we’re planning on exploring this in the future.
BRICK BUILDING SKIN
Available now from the Rust store is the new brick-building skin which allows you to change the visuals of your stone base.
This skin is for sale at the Steam store. To use, simply equip your hammer tool, display the wheel, enable building skins, this should reveal the skin's wheel on which you may choose brick style upgrade.
IMPROVEMENTS & FIXES HIGHLIGHTS
Server Crash Loot
Crafting queue items are no longer lost if a server unexpectedly shuts down
World Models Stack Size
Some world models now reflect the amount dropped.
57 Art Bug Fixes
57 Art Bug Fixes, see the change log for full details
BURST MODULE IMPROVEMENTS
Burst modules have been buffed. While using a weapon with a burst module, The time between each shot in the burst has been reduced, and the overall recoil felt by the user has been decreased. In addition, aim cone has been reduced, resulting in a much more accurate and viable fire mode.
COMMUNITY UPDATE 254
RUSTOPIA INVITATIONAL
July 29th-30th
Rustopia Invitational Tournament is this weekend and they boosting up the Project Hope charity! Project Hope is expanding access to mental health care for health workers, refugees, new mothers, and communities around the world.
Catch all your favorite content creators battling it out this Saturday & Sunday!
The Rustopia Invitational is a point-based event that rewards players and teams for individual kills on other players and team-based events.
The event will be split up into three separate stages to allow for the best gameplay and pacing.
The first day will be gathering resources and PvP-styled events.
The second and final day will be primarily raiding other teams for their points
Here is a brief overview of the Rustopia Invitational server:
Team Limit of 12 – No allies or cross-teaming (this includes merge raids)
3x Boosted Gather and Resource Rate
There is a 75-minute – 2-minute day and night cycle
Advanced Team Sharing (Auto auth to TCs, Codelocks, Turrets etc.)
Boosted loot tables (better barrels and boxes)
RayC will be casting the event and most of the team captains will be streaming it as well!
If you'd like to be a part of this event you can help by donating to Project Hope!