Episode 9 of "Rustbucket Rumblings" today at 3pm ET
Have you been longing for some Rustbucket Rumble action? Well long no more! The dev team will be streaming at twitch.tv/rustbucketrumble at 3pm ET today.
Replacing our old pal Sam will be Dave aka Overtshot. Dave is the lead artist for Rustbucket Rumble. Got some questions relating to the art direction of the game? Ask them in the Twitch chat!
As always we'll be playing Custom Games hosted by Thesius. Hop on and play some games with us.
Episode 8 of "Rustbucket Rumblings" today at 3pm ET
Tune in to our twitch channel at 3pm ET today to watch the devs play a few games of good ol' Rustbucket Rumble. Or better yet, head over to the Custom Game lobby, look for a game hosted by Thesius, and play WITH the devs!
Today will be our goodbye stream for Sam aka DerBau. Let's send him off in style with some great games!
http://www.twitch.tv/rustbucketrumble
Episode 7 of "Rustbucket Rumblings" today at 3pm ET
What's that? You'd like to see the devs play a few games of Rustbucket Rumble? Maybe even join in and play some games with them? Ask them any questions you have about the game?
Well then tune into Rustbucket Rumblings today on twitch! The usual crew will be streaming from 3 - 4pm ET. We'll being keeping an eye on the twitch chat too, so feel free to chime in!
www.twitch.tv/rustbucketrumble
Episode 6 of "Rustbucket Rumblings" today at 3pm ET
The Dev Team will be streaming today on Twitch at 3pm ET!
In this episode the guys will be playing some games with exileddemonangel, who is currently the #1 player on the leaderboards.
Want to get in on the action? Look for a custom game hosted by Thesius between 3-4pm ET.
www.twitch.tv/rustbucketrumble
Now Using Dedicated Servers - Worldwide!
We've heard you loud and clear!
With our latest update, we're rolling out dedicated servers to host matches worldwide! This means better connections, quicker matchmaking, and fewer drops! We've also adjusted the balance of the Giant Robot to make him slightly less OP.
Episode 5 of "Rustbucket Rumblings" today @ 3pm ET
It's that time of the week again! The Dev Team will be streaming today on Twitch at 3pm ET.
Tune in to see DerBau, Thesius, and Jaymoon talk about combat strategies that should help you come out on top of more encounters. We'll also talk about ways to increase your chances of taking down an enemy Giant Robot.
Want to get in on the action? Look for a custom game hosted by Thesius between 3-4pm ET.
www.twitch.tv/rustbucketrumble
Unscheduled Downtime Wednesday Night
We'd like to apologize to anyone who tried to play a game Wednesday night but was not able to do so. We had an issue with our server that we did not expect.
The issue is resolved now. As soon as you down load version 1.1.2, you should be able to play.
We apologize for the inconvenince.
Patch 1.1.0 Notes
Notes for the smaller patch 1.1.2
Patch 1.1.2 is very tiny. All it changed was the way we help clients find the servers to connect to.
Notes for the smaller patch 1.1.1
We just pushed a very small change for patch 1.1.1. This patch resolved 2 pesky networking issues:
Fixed a bug that could prevent newcomers from joining existing lobbies when using the Play Now button.
Fixed a bug that made it impossible to start a custom game if the host left before character select.
Notes for the larger patch 1.1.0
Hey there, Rustbucket Rumblers!
Today we deployed patch 1.1.0, which has major changes to the way we handle networking, as well as a few other things.
Before today's patch, each match was hosted by one of the players, and the other players in the match connected to that person's machine. This meant that we (the developers) didn't have a lot of control over the connection quality, as it varied greatly with the selected host's network configuration.
But as of patch 1.1.0, we have special dedicated servers located across the globe! Now we can guarantee that the machine hosting the match will be easy to connect to and have a fast upload speed. That means fewer failed connections, fewer disconnections, and less lag.
Here are the full patch notes:
Networking
Dedicated Servers across the globe!
Balance Changes
Giant Robot health recovered now 100 hp per point scored (was 250 per bin recycled)
Giant Robot healing aura now 3 hp / second (down from 5 hp / second)
Giant Robot undistracted time now 3 seconds (down from 4 seconds)
Bug Fixes
Gameplay related achievements are no longer earned during a tutorial.
Tutorials no longer end immediately if played after a ranked game.
Miscellaneous
Additional information now provided about number of players found when searching for a game.
Connection strength UI is now a bit more forgiving about what it considers a good connection, as we found gameplay was not as sensitive to lag as we originally anticipated.
Dev Team Streaming today @ 3pm ET
Today we'll be streaming Episode 4 of "Rustbucket Rumblings" on Twitch today at 3pm ET.
If you want to play a few games with us, hop on from 3-4pm ET and look for Custom Games hosted by Thesius.
We'll be talking about teamwork and other random bits of information.
See you there!
Dev Team Streaming on Twitch - 3pm ET (7pm GMT) today!
Hi All!
We'll be streaming on our Twitch channel today at 3pm ET (7pm GMT). We'll be talking about Rustbucket Rumble, positioning, and anything else we feel like. Jump in the chat with us and ask some questions!